Henry J. Victor, welcome to the screening...FIGHT
Tuesday, 3. April 2007, 19:11:12
....FIGHT!
Examining the influence of the 3rd generation of video games on RL (real life)
Tuesday, 3. April 2007, 19:11:12
Tuesday, 3. April 2007, 17:43:08
Picture used with permission from Jeff Williams (click pic to go to website)from: kagan.com Now contrast this numbers being throw around about the current gaming markets (US & Worldwide):Total domestic box office in 2004 was $9.26 bil., the second-highest total in history, as total admissions experienced a small decline. But exhibitors led by the major chains continued to control their costs, increase revenues and improve their margins.
from: Crandall & Sidak (2006). The PDF is here: Video Games: Serious Business for America's EconomyThe NPD Group estimates that U.S. spending on entertainment software and hardware in 2005 reached $11.5 billion. These numbers exclude important categories, such as spending on online and mobile games. A study by Price Waterhouse Coopers shows that U.S. spending on entertainment software for all platforms in 2004 reached $8.2 billion. The study also estimates that worldwide spending on entertainment software in 2004 reached $25.4 billion.
Picture www.menzelphoto.com (click pic to go to website)Tuesday, 30. January 2007, 06:09:28
Monday, 29. January 2007, 20:00:46
| S | M | T | W | T | F | S |
|---|---|---|---|---|---|---|
|
| ||||||
| 1 | 2 | 3 | 4 | 5 | ||
| 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| 20 | 21 | 22 | 23 | 24 | 25 | 26 |
| 27 | 28 | 29 | 30 | 31 | ||
Virtual Talk show from inside Halo 2
Intricate movie re-creations of video games
Video designer working for International theaters and installations
Collaborative video production group.
Online gaming intervention/protest
Video Game Deaths
Awkward Fighter Ii
Political video game invention
The hosting festival for "RE-IMAGINED...."