Leira in 3D

, , ,

As I said I will, I'm posting the 3D model looks... My first real 3D model (with the exception of the catcher, but that was a looong, long time a go).


*the pic links to a ~1700x1000 version

Comments in the full post.

Right. There she is. Made in less than a week, but still a work in progress. I made the model by using model sheets that were also made by me, and slowly brought her into shape starting with 3 cylinders.
In the wireframe model, you can see the topography, and that it still needs fixes, given that she'll be an animated character. I need to add a few cuts aroung the knees and elbows, as well as work on her shoulders a bit more.
In the next render you can see the flow of the model, which I think is rather good, but still requires a few tweeks here and there... But nothing too serious. I hope.
And the texture. It's still early in the works, obviously, but it serves this preview's needs: full UVW mapping with a small amount of wasted space and solid re-usage of pixels (though, truth be told, you can't see the latter two in the picture).
So far so good, I think.

The axe was made just as it is in the first picture. It took me about an hour of work to bring it to the state it is in now. The texture will be upgraded later, but I think that the model requires no further tampering smile

Shard RiversRigging and posing. Into a nightmare, darkly.

Comments

Fatimahzenya Friday, April 2, 2010 9:40:53 PM

cool nice to see the progression

DonnyQuinnuendo Saturday, April 3, 2010 10:53:18 AM

good to see new posts up

ArchonDarkSunsGlare Saturday, April 3, 2010 11:05:39 AM

bigsmile

Good to make new posts. Even though they are horribly unrelated to DSG sad

DonnyQuinnuendo Monday, April 5, 2010 9:53:03 AM

Yes, horrrrible... sad
But at least some things are happening.

Write a comment

New comments have been disabled for this post.