Wednesday, 19. December 2007, 12:28:36
widget, operanoid, breakout, arkanoid
...

I'm happy to resport that the
Operanoid game is now also available as
widget.
The gameplay is basically the same as for the DS version, except you use the mouse to move the paddle. The widget also features a minimize button and a spiffy logo. I know, just what you've been waiting for.
Enjoy!
Wednesday, 12. December 2007, 12:27:51
Nintendo DS Browser, Nintendo DS, operanoid, JavaScript
...
A few months ago I learned about this
excellent set of games created by rkm for the
Nintendo DS browser.
Inspired by this, I thought I'd try my hand and at creating a game of my own for the system. Here, finally, is the result of that work. The game is fairly straightforward, move the paddle around to bounce back the ball, break all blocks to proceed to next level. Bonuses can fall and can be good or bad. Currently only four levels available, more (and further game improvements) may come later.

The bad news is that neither me nor rkm were able to find a way to get the dragging effect of the stylus to be recognized, presumably since this is caught for the window panning instead. Thus, to move the paddle you just tap the place where you want to go. A little annoying, but you get used to it. Another note, the game works best in
SSR mode, so make sure you set your browser to that before you start.
It's also occured to me that this game might make a nifty widget, too, so I may release an Operanoid widget later.
Without further ado:
Operanoid!