Posts tagged with "Obdormio"
Friday, 10. October 2008, 21:16:49
quote of the day, movie-report, Obdormio
Everybody knows you never go full retard.
- Kirk Lazarus
Reviewing this movie should be pretty quick work. My expectations were low to everything except Robert Downey Jr.'s scenes, the movie being co-written by Ben Stiller and starred by Stiller, Jack Black and Tom Cruise. I'm no huge fan of the latter two, and I honestly outright don't like Stiller. Especially in the clueless jackass-roles he seems so fond of picking.
So, having watched it, the one thing I can say is that the acting surprised me. Downey Jr. was as brilliant as expected, and furthermore Cruise really impressed me. And honestly, the rest of the cast was pretty good in their parts too - including Stiller. The plot was decent. What sucked, outrageously, was the dialogue and most of the jokes.
Sure, they got in a few hitters now and then, but nine out of ten times, what made me laugh were facial expressions, not the dialogue that framed them, and nine out of ten of those times, these facial expressions were on Downey Jr.'s face. (Some notables in the last one out of ten, though, especially Reggie Lee in a certain phonecall springs to mind) Still, no matter how awesome he is, he can't make lemonade out of lemons without anyone giving him any sugar. (Dear lord, what a horrid turn of phrase I just made up.)
Props to the Norwegian subtitler, by the way. This person might not know English (or, more likely, might not have gotten an even slightly understandable copy of the audio-track from the movie), but DAMN he or she knew their Norwegian. Gold nuggets like "Se Guds vanskapning!" and "Stutt-tjukken!" in the subtitles made the movie seem outright witty in several places were the original language version was kind of meh.
The actual progression of the plot in the movie was okay, but it was so crude, contentless and devoid of anything resembling humour in the first half hour (the one exception being the fake trailer to Kirk Lazarus' previous movie), I was sitting there thinking it would be lucky to get a 3/10, no matter how awesome Downey Jr.'s facial expressions might be. It did get better, though, and was acually kind of exciting and much more consistantly amusing (if very rarely outright funny) in the non-Downey-stuff for the remaining running time. I'll thus reward it with a
weak 4.5/10.
But honestly. 3 of those are for RDJ, and what's left is for the rest of the cast. Beyond the acting and the general idea of the premise, there wasn't much going for this movie.
Tuesday, 9. September 2008, 14:29:56
doomed optimism, expectations, DC Comics, Obdormio
There are some really, really talented fans out there.

Kristen Bell for Harley Quinn is sheer genius. This person had
some other well done posters, too, but this was the one that impressed me.
Elsewhere on the web, these two rooting for Riddler's inclusion in the franchise are pretty awesome, too:


Friday, 27. June 2008, 19:25:08
Terje, movie-report, Obdormio
Not remembering one fig of this movie anymore, I'm just going to copy-paste
a couple of comments I made when I'd actually just seen it:
It was a good movie, beyond any doubt, but brilliant? Hardly.
The way he worked the grief of his father into his music would have been interesting if the father got about five times as much screentime as he did. As it was, the potentially most interesting character-relationship of the movie got three short scenes and some vague hints to a less-than-perfect childhood. The Don Giovanni-effect of the father’s death got about as much screentime as, if not more than, the relationship with his father did in total. That’s not good moviemaking. If the buildup takes five minutes the payoff can’t take ten. If you want a ten-minute payoff, put the work into a thirty minute buildup. Otherwise you’re stuck with an audience that’s not justifiably interested in the event to care about the payoff in the first place.
His dragged-out death-scene was good, but, they foreshadowed it so heavily that at the time it finally came around the “yay, this scene is good”-feeling was just barely stronger than the “yeah, I get it, in fact I got it thirty minutes of movie ago; he’s going to die from writing the requiem, get on with it will you?”-feeling. Which is less than ideal. But it worked, sure. One of the movie’s better parts.
The only parts of this movie that were truly awesome was those of Salieri’s frame-story. I also liked how the movie made the story into a chessgame between Salieri and God, and how sneakily God won it. Sadly, all that was told almost to my satisfaction in the frame-story - I didn’t really need most of the actual movie.
I’m coming off as very critical, I’m sorry, the movie was clearly good. But I felt it was a solid cry from great, so I’m confused as to what makes people love it so.
Then again I didn’t get
Blade Runner either. I guess I’m just stupid.
The most interesting parts of the movie were in its middle, which doesn’t make for anything resembling perfection in the experience of watching it. Additionally, they foreshadow Mozart’s death so heavily that when it finally occurs, I’m left with the “what? That was it?”-feeling more than anything else. Sallieri was the one thing about this movie I felt could be described as more than a step above mere “good”, and when I say I’d give it a weakish
8/10 he’s probably responsible for 2 of those points alone. Well, the script was also well above “good”, I’ll admit, and my that I mean that the entire way the plot of the movie was built was a very clever way of making the story seem interesting. It fell a little short of really blowing me away, though - probably through the limitations of actual events having to be portrayed, I think.
Thursday, 26. June 2008, 18:17:27
megalomania, always-wanted-to-do-that, self-pity, Obdormio
...
Oh, Obdormio, what have you gotten me into?
It's a mere handful of my books for now, but suddenly I'll have something better to do one day and it'll grow like nobody's business.
Monday, 19. May 2008, 18:00:18
MSN, general obnoxiousness, studies, Obdormio
1775:
"Spain! Come help us throw out Britain, you'll get Florida!"
"Dude, sweet! Okay!"
1819:
"Spain! We won't take Texas from you if you'll give us Florida."
"Er. Okay?"
1845:
"Spain! We-"
"Don't bother, Mexico threw us out."
"Mexico!"
"Yeah?"
"We're annexing Texas."
"YOU CAN'T DO THAT."
"Sure we can. They're independent and all."
"That's a vicious lie, we just don't have any tax-collectors who dare go there is all. Also, you've renounced all claims to it."
"To SPAIN. You're not Spain."
"...! BASTARDS!"
Saturday, 10. May 2008, 09:41:59
politics, rant, MSN, Obdormio
They're blocking messages with "www.youtube.com" in them. How hilariously sad isn't that?
Monday, 5. May 2008, 22:03:28
always-wanted-to-do-that, doomed optimism, pessimism, Marvel Comics
...
The Hulk was kind of artsy and dark and weird, and though it had some cool moments it'll hardly go down in history as an example of a successful attempt at making a movie of a Marvel superhero. The
Fantastic Fours sadly kind of put themselves on a more kid-movie sort of level, but they weren't as bad as everybody says they are. (Alright, maybe a little bit, but I'll maintain that the casting was pretty good)
Elektra, however... And just when
Daredevil stood a good chance to redeem himself through the impressingly improving director's cut. But, you know,
Spider-man was a pretty darned good movie. And though Dafoe was sorely missed,
Spider-man 2 was probably even better.
X-men was rather unimpressively decent, but laid a fantastic foundation for the brilliant
X-men 2. Both franchises kinda limped their way through the third installments, though Spidey did so remarkably well, but the point is, Marvel's really done some pretty darn good superhero-movies before. Heck, I even liked
The Punisher, though I'll accept that while a decent movie it wasn't that good a portrayal of the character.
But this... this buggers those "decent attempts" up the arse, if you'll pardon my French, wipes the floor with
Spider-man and gives even Spidey 2 and
God Among Insects X-men 2 a run for their money. Even DC's
Batman Begins should get a little uneasy seeing Downey Jr. donning his armor.
Because of THIS is the result when Marvel decides to finance their own movies, then I need to look into getting some kind of moviegoing discount card.
Iron Man is the kind of movie that had me go home feeling guilty that I hadn't gotten a premiere ticket to see it. It had Robert Downey Jr. in the main part, and I knew from the second I heard that that I was in store for something good. Now, I'm one of those losers who only really know the man from his relatively short run at
Ally McBeal, but he made a strong and lasting impression on me there as one of the funniest and most charming characters the show had (and this was a show sporting the infamous duovirate of Cage & Fish) and I spent every episode the show had after he left hoping he'd come back on. And something in my head just clicked when I heard he was signed on as Tony Stark, instinctively I just
knew he'd do a stellar job of portraying the guy who's probably my favourite Marvel character. (Yes, I have a thing for billionaire control-freak geniuses with eccentric alter egos, it's TV2's fault for airing
Zorro every weekend when I grew up, let's move along?)
So, my favourite character played by an actor I felt unusually confident would do a good job - and from Jon Favreau, the guy who directed the very funny
Elf and was hilarious as Foggy Nelson on
Daredevil. Then came the mindblowingly awesome trailer. And suddenly, the movie was out, and people were going crazy praising it. Reviewers, people I knew, online acquaintences with very good tastes,
fans of the comics and
uninitiated alike. They were all jumping through hoops to tell me how much fun this movie was. It simply
had to disappoint, and all that remained was hoping it only did so somewhat.
So, yeah, no, seems like someone decided they'd just skipped the hole conforming to reality-thing with this movie and in an astonishing feat of improbability worthy of Zaphod Beeblebrox,
Iron Man lived up to the insane expectations and was all kinds of awesome.
Sure, the plot is rather predictable, particularily due to the very conventional and orthodox use of an overused badguy-formula without any real twists. (Though they do have some half-hearted attempts at throwing you off track) Also, the badguys of the movie are rather flat and uninteresting in their own rights.
It just doesn't matter though. This movie is solid through and through, and aside from whoever wrote the script and the fantastic dialogue, the main credit for that HAS to be given to Downey Jr.. Tony Stark is not just any ass, he's a
brilliant ass, and watching this movie, you
love him for it every single step of the way. You coo like a fanboy at his (often incredibly lame) jokes and chuckle merrily when he treats people like crap from the very first scene he's in - a scene, incidentally, that's somehow the best scene in the movie without ever making anything coming after it seem like a downer.
Spider-man's constant quips were probably one of the more poorly treated aspects of the character in the movies, but that slight has not been done here. And it's even funnier than Spidey's quips, because Parker is too much of a goodguy to mock anybody but the badguys he fights. Stark has no such qualms. You might be the only person in the world mattering to him, and he'll still treat you like your very existance is basically there to convenience him and set up the occasional joke at your own expense.
Which brings me to Gwyneth Paltrow, who surprised me a lot in this movie by being very memorable in her portrayal of Mr. Stark's personal assistant Pepper. I've never disliked her in anything, but I also cannot remember every really noticing her that much. Here, she has a presence on screen that sticks with you, and while nothing bad is to be said about the other major cast members, she is probably the only one who manages to have a scene with Downey Jr. without his stealing it completely away.
All in all, a highly funny and vastly entertaining movie that, ironically, just feels like a set-up to something bigger once it is done. The sequel(s! please?) cannot come soon enough.
A weak 9,5/10
(The only problem is that after this,
Dark Knight is kind of forced to look worse, isn't it...)
Monday, 28. April 2008, 22:41:42
webcomic, book-review, Obdormio
Sitting down to write this, I realize I wrote most of what there is to say about the series in general
here, but I will quote (and occasionally paraphrase) the relevant paragraphs here for convenience before I address the more specific subject matter of the two volumes of the series spublished so far:
---
For those nil point fourteen of my readers who don't know,
The Order of the Stick is a quite excellent webcomic by Rich Burlew. The comic blends traditional roleplaying-game-humour rather seamlessly (and impressively) with the humouristic fantasy story-approach. By that I mean that while the characters will make jokes and comments about saving throws, D20s, monster manuals and gaining levels, they will also have character-, plot- and situation-based humour. As the series has progressed and the characters and the plot has grown, the weight has shifted from the former to the latter, but both are still very much present in the comic. The other - rather ingenious, actually, in all its simplicity - rather unique idea in this comic is that there are no roleplaying-players. It's the characters themselves who talk about their levels, the new rulebooks and the like. In effect, this creates a world that everybody who's a little bit of a geek (and let us face it, those who aren't would never read this) will feel intuitively comfortable with as it plays on literally all the stereotypes used in traditional fantasy RPGs, while being incredibly unique by embracing RPG-mechanisms as actual in-world laws of physics. Levels, stats and dice-throws are, to these characters and this world, real.
Oh, and his characters are drawn as stick-figures. Impressively detailed ones at that.
Currently at its 552nd strip,
The Order of the Stick has developed quite the mythos and cast, as well as a plotline that's stereotypical enough to match the general feel of familiarity everything in the comic offers while being just original and mysterious enough to be interesting. The first 300 strips are collected in two volumes (with tons of excellent bonus-materials, extended scenes and author-commentaries) following the first two story-arcs;
Dungeon' Crawlin Fools and
No Cure for the Paladin Blues, which are both highly recommended, but the archives are still
right there on the webpage to read for free.
---
It is these two volumes I'm going to give my thoughts on in this post, to the extent I have any such to give.
One thing I really liked about these two volumes was how thorough they both felt. There is no less than three short essays opening each volume (a preface, an introduction and a foreword), written one each by a guest-writer recommending the comic, Burlew himself, and one of the characters of the world. All of which are both informative and humourous, though obviously in different degrees.
The stories they gather are quite amusing, though I must admit I far prefer the more story-centric second volume to the more gag-focused first, as I'm the kind of reader who, when asked to choose between the good single-strip joke and the good fifty-strip-buildup-plot-twist, will ask for the second every single time. Luckily, Burlew often manages both in both volumes, the weight is just shifting as the story progresses and gains momentum.
While the first volume,
On the Origin of the PCs, collects - as the title suggests - the main characters stereotypical exploration of a classical RPG-game dungeon, the second sees them adventuring out in the wilderness. This allows for a more varied scenery, which in such a simplistically (in concept though not in execution) drawn comic is rather appealing to the eye. This also allows the second volume to play on new and different RPG-clichès compared to the first, which is a nice freshening of the jokes.
The cast is quite good, a rather classical comedy-cast consisting of a straight man (Roy, human warrior), the quiet oddball who often seems surprisingly insightful (Durkon the Dwarf cleric), the morally ambigious sarcastic one (Haley, human rogue), the selfish guy utterly lacking self-restraint (Belkar the, interestingly, halfling ranger), the lofty holier-than-thou one (Vasrsuvius, Elf wizard) and the childish, silly and naïve optimist (Elan, human bard). Exactly the kind of mis-matched band that stereotypically would for some obscure reason band together to explore dangerous dungeons together in RPG-settings. Naturally, because of this, some characters are less funny than others, but their combined dynamic is really quite good. Over the course of time I've personally grown somewhat tired of a few of them, but considering the spectrum of personalities this cast contains, some are bound to fall less in the tastes of the reader than others. Burlew should be congratulated to keep them all as fun and interesting as he does. He is also to be acclaimed for managing to give all his characters some time to shine, some plotlines where they hold the spotlight, and some arcs for them to go through. Can't be easy, juggling all of these people together with the over-arching plots and the ever-present need to end every strip with a punchline. The second volume,
No Cure for the Paladin Blues, additionally sees rather heavy development of the main antagonistic characters' personalities as well as the introduction of one or two new characters.
These two volumes, as mentions, collect what's mainly freely available online strips, but they also come with a lot of interesting extra stuff that can only be read by buying (or borrowing from
a friend, like I did...) the volumes themselves. Chief among these are Burlew's extensive commentaries to each section of the stories and the bonus pages. Because every now and then, he'll have added an extra page of story and jokes where he's seen fit into the story, and they're to a one at least of average quality compared to the old stuff - often more so - and they fit rather seamlessly into the stories. In the first volume there's also a quite wonderful introductory story added before the first original strip, as he (rightly) felt that in such a first volume of a long story, the in-medias-res-start works less well than on an online webcomic. I'd say reading this "miniprequel" alone would justify the purchase of the first volume.
All in all they're both very good - and prettily made! - books that anyone who'd call themselves fans of the webcomic should strongly consider buying. I know I am. And I've already read them.
Sunday, 27. April 2008, 22:11:18
boardgames, always-wanted-to-do-that, Song of Ice And Fire, expectations
...
On the suggestion of
Obdormio, I decided to write a short review of this game, technically an expansion to
the original A Game of Thrones-game.
The original is probably my favourite boardgame of all time (which is saying a lot, because I play relatively many), based, as the title suggests, on the first book of George R. R. Martin's amazing fantasy-series
A Song of Ice and Fire. A warning, by the way - while GoT is set during the first book and barely spoils the first half of it, and little else, SoS is set far later and spoils much of the first book and maybe parts of the second. If you are planning to read these books but haven't, GoT is a rather safe pasttime-pursuit, but SoS probably isn't.
While the original is primarily intended for five players - and a subsequent expansion-set let you play with six -
Storm of Swords gives you a new board and several new rules tailor-made to transplant the gaming-system of the original to a game for four players. (I will for purposes of this post assume that the reader has at least a superficial degree of experience with the original game)
I've only yet played one game with it, and feel hesitant to be too adamant in my opinions, but so far I'd say it does a damned good job at it.
SoS introduces a lot of new tactical elements, primarily Leaders, two for each of the houses of nobility fighting for supremacy, that give you several new options especially relating to movements; and tactic-cards, which adds one major all-spanning tactic to the concrete orders you place every turn. I was sceptical to the latter, but it worked surprisingly well. Both of these options are available as possible add-ons to the original game as well, but I do believe it would make the game imbalanced and boringly slow if that was done. The one exception, here, might be for three-player-games on the original board, where I've tried out Leaders with what I think could only be described as great success, and am also strongly suspecting would favour an inclusion of the Tactics-cards.
SoS also introduces Allies, an option that is quite interesting indeed and sadly not transposable to the original game. Three powerful non-player houses of nobility as well as Merceneries and Outlaws add their influence to your civil war, and you as the player are always stuck between wanting to spend your resources improving your OWN position, and spending resources to win favour with the different fractions of non-player parties. In our game, interestingly, the second-place player (me, playing Baratheon) basically owed his entire position to his allied aides, while the first-place player (playing Greyjoy) managed completely without them whatsoever. This fact alone has me convinced that this is an excellent addition to the game adding many levels of strategy and choices neeed without really increasing the amount of boring silent sit-to-yourself-and-think-time mentionably.
Another thing SoS does is increase the importance of the three oversized tokens. On the smaller board, the order of play seems more pressingly vital than on the original one, and skimping out on the Iron Throne-bid is thus less easy a choice than before. Additionally, there is a second bidding-phase that sometimes occur, replacing the wildlings, and in some ways being able to break ties in this bid might seem at least somewhat more powerful than in the wildlings-bid of the original game. The Iron Throne-bid is thus adjusted in power and is more on the level of the other two. Additionally, as mentioned, the three tokens are more powerful, as the new Westeros-decks to be used with the SoS-board allow the holders of the tokens to influence the events of the game. This particular element is also useable with the original game, but I'm unsure if it will work as well there - it seems less appealing to increase the value of the first position compared to the second and the third in a five- or six-player game, as where in a four- or three-player game it adds dynamic it would instead simply overpower the leader on each track in the original one. Still, by the same logic, it could be interesting to try out with a three-player-game on the original board.
The floods, allowing some borders (rivers) to be crossed at some points and not at others, is another clever addition to the more crowded four-player board that allows for the nice mixture of planning, odds-calculating and hints of unpredictable luck that this series of games is so incredibly good at. You're never in control of
everything, but you always know what you're not in control of and you always have options to act accordingly to minimise or maximise the influence luck will have on your play. It is, to my dice-hating-heart, ingenious.
Of other elements introduced by SoS is the wildlings-deck, to be used as an optional part of the original game to vary wildling-attack-outcomes if wished. I haven't tried this option out, but I suppose it might have its qualities. I instinctively feel uncertain about something adding more random chance to the game, however. Also included is a new set of House Cards, compulsory for use with SoS but optional instead of the old set(s) with the original game. More powerful than the original but less so than the one from the previous expansion, this new set is custom-made to balance out the added element of power the Leaders bring to the game.
All in all, I greatly enjoyed the game, and I find it had adapted the basic gameplay of the original game onto a new board for a lower amount of players absolutely superbly. Highly recommended for anybody who's tried out the original but often can't get together more than three or four players. (Obviously, this is an expansion, and you need the original game to make use of it, as it doesn't include all the pieces you'd otherwise need. Feel like that should be specified in such a post)
Friday, 4. April 2008, 20:05:14
preeeettyyy, Obdormio
Look at the pretties!This is why every nation with self-respect has royalty.
(I'm looking at you, Finland!)
Tuesday, 11. March 2008, 22:12:42
always-wanted-to-do-that, expectations, Non-Whedon-Television, Obdormio
So, two and a half (but wrapped-up) seasons of a criticly acclaimed sit-com with a strong fanbase - that sounds promising right?
Indeed it did. So I ventured on, out, forwards, and boldly watched what apparently not enough people had boldly watched before.
Arrested Development is not a show that takes itself seriously. The characters of it, however, do. It seems to me that the best way of describing what this show is about is to map out the main characters, a tight-knit family known as the Bluths, for you:
First, there's Michael Bluth. He's the show's straight-man, the sensible one, and, his ever-present achilles-heel; the responsible and caring one. Which everybody else on the show is only all to handily aware of.
Then there's his dad, George Senior. Now George is the head of the Bluth Company, quite intelligent but rather eccentric, and with a somewhat easy-going view of the law. The show, tellingly, starts with him being arrested at his retirement-party.
Michael's mother, the elitist and uniformly despised matriarch of the family, is the elitist and uniformly despised matriarch of the family. The sole exception to this rule is her youngest son, Michael's little brother
Buster. He's well past thirty, but still lives at home with a (disturbingly) close relationship to his mother, whom he depends on completely.
Gob, their older brother, is the family screw-up, insisting on trying to build a career as a magician. He's a womanizer, he's lazy, and he's goofily stupid. He's also constantly trying to prove he's not stupid, nor a screw-up, by doing anything his father asks him.
Someone who's not that stupid is Michael's twin-sister Lindsey - however that's probably all there is to say about her good sides. As lazy as Gob, and probably even more detached from the real world than he is. She, however, does not try to get her dad's approval - to the contrary. Hence her marrying
Tobias Fünke, Michael's brother-in-law. A former psychiatrist and constant bowl of boiling yet pathetic ideas for his next big project, this man is the epitome of horrid husband-material in every sense of the word except his extraordinary willingness to do good and make things work. Think about it. It's way worse than it sounds.
With such parents, it's no wonder that Maebe Fünke, Lindsey and Tobias' daughter, constantly tries to get attention. Which, no matter how hard she tries, she never manages to get. The one person who does notice her, though, is
George Michael, Michael's son. Who really shouldn't, as they're cousins. George Michael is a school-smart, silent and modest boy who idolizes his father and trusts him blindly - it's almost sweet, actually.
That's the Bluths. As the show title indicates, it chronicles the events subsequent to George Sr.'s arrest. Michael, who wishes nothing more than to leave his family behind him forever, is forced to take charge of the family company and hold his cluster of leeches together without letting them suck what's left of the company dry.
Sounds bleak? It's really quite hilarious. The show's main strength is the ability to reference old episodes without the usual price-tag of long reiterations and repeated set-ups - you get to enjoy the fruits of jokes set-up dozens of episodes back without the new episode needing to waste time on re-telling them. Which is quite interestingly well pulled off. Obviously, this is something you don't really notice 'til well into the second season, but I promise, it's worth it. Besides that, the series has a pretty interesting combination of the utterly crazy and the very obvious and mundane that works really well. There's also a virtual score of funny recurring characters that help the show stay fresh.
Mostly, though, I love the narrator. 'Cause there's a narrator. And he, more than any one character, MAKES this show what it is. Highly recommended. Of pure comedy shows, I think I can only name Blackadder as a sure trump for this one. Scrubs is competitive, but has (unsurprisingly with all its seasons) not quite managed to stay steadily on a level akin to this. And, in all fairness, nostalgia might also make me bump Friends up on its level. Still, that's a pretty high league in my book.
Monday, 3. March 2008, 21:38:29
Obdormio, lists, politics
The Most Badass US Presidents of All TimeEspecially numbers 5 and 1 contain more awesome than you can shake a stick at.
Thursday, 21. February 2008, 17:44:12
doomed optimism, always-wanted-to-do-that, expectations, movie-report
...
[Note that I saw this movie in its (quite excellent) Norwegian dub)
I had very high hopes and very low expectations to this movie. My expectations panned out, sadly, but the movie wasn't a complete waste as with certain select scenes, so did my hopes.
Why high hopes to begin with? Well, the first live-action Asterix-movie was an excercise in blandness. It was alright. It was decent. It was half-amusing and semi-exciting. It was worth the cinema-ticket. It didn't feel like a wasted two hours. And yet I can't remember a single good thing about it. The second, however, was brilliant. Absolutely brilliant, in point of fact. Surreal, silly, funny, almost Monty Pythonsque at times, and, I suspect, very French.
This third one kind of falls between the two chairs. It tries to do what the second one did, but mostly ends up feeling forced and excaggerated. When it does succeed, however, it's quite funny and delightful to watch. It never captures the feeling of perfectly sense-making surreality of the second one, though, which is a great shame. It also feels - maybe due to this - more juvenile and flat than either of the previous movies.
Like the second one - but unlike the first - Asterix at the Olympic Games finds its source material not in an amalgam of the comic book series as a concept, but in one specific volume of the series. (There are, however, references and scenes from other books as well) Also like the second one did, there are quite a few different approaches to the story when compared to the comic book. Completely unlike the second one, it butchers the comic book quite thoroughly. The only things kept from the book feel overly forced and badly pulled off, which is such a shame as it makes the book appear bad. It is not.
While the comic book mixes together everything from the entire Classical era to make as many jokes as it can, it stays true to the history of it in its own way. This movie did absolutely everything BUT that. That being said, after ten-fifteen minutes of cringing, I got used to it and moved on.
The plot had next to nothing to do with the plot of the book beyond the "Asterix and Obelix competes at the Olympic Games"-premise. Instead, they inserted a Brutus-character (decently well done if not at all like neither the historical Brutus nor the Brutus of the comic books) in love with a Greek princess invented for the movie, and a Gaul from our heroes' hometown who has somehow mysteriously fallen in love with this same princess - despite her living on the other side of Europe where he's apparently never went and her being some twenty-odd social steps above him. I'm assuming there's supposed to be a slight hint of the incredibly well done animated movie's "Asterix and Caesar's surprise" (I refuse to use the American title which is apparently "Asterix Versus Caesar") romance-plot and its corresponding storylines in the comic books in this, but nothing of the genuine affection or interesting twists in it is called back to in any way. What's left is a couple of mildly amusing scenes with Gerard Depardieu's ever-awesome (and ever-rottenly dressed up) performance as Obelix as Cupid's assistant and an excuse to put the plot in motion.
Ironically, the one truly superb, brilliant, hilarious thing about this movie is the one character who didn't even appear in the comic book volume it's based on; Julius Caesar. Beautifully (that's a pun, by the way) portrayed by Alain Delon, who's apparently really famous for people who watch French movies without moustachy Gauls in them, his every single scene was ingenious.
So, what did I think of the movie? 6,5/10. 3 points out of which are brought to the table by Julius Caesar's scenes, out of which I'm giving none a lower score than 9.
Thursday, 21. February 2008, 16:57:10
doomed optimism, always-wanted-to-do-that, expectations, Non-Whedon-Television
...
Couldn't resist the pun.
So, Psych 101 - or episode 1 of season 1 of the television series named "Psych" - has just been seen, and I must say, this show has potential. I'll be following the Norwegian airings for the time being, which is about a season and a half behind the US as I'm writing this, but I'm watching enough shows, taking this one slow could be nice.
The show's basic premise is basically that some guy has had the following thought: "What if Sherlock Holmes was a goofy, fun-loving scam-artist?" Because that's what the show's about - a guy (James Roday) with amazing deductive skills (if Holmes is too antiquated a reference-point for you, a certain Dr. Gregory House uses the exact same methods to impress chicks and scare patients) who decides that he'll pretend to be a psychich private invastigator since he solves cases quicker than the police anyway. Stir in Dulé Hill as the reluctant sidekick with stomach-issues and maybe especially Corbin Bernsen as the capitous, disapproving ex-cop dad, and you've got quite the interesting show on your hands.
Or so the pilot would have it seem. As Blodstrupmoen would put it - time vill sjåv.
Wednesday, 6. February 2008, 19:55:06
megalomania, always-wanted-to-do-that, quote of the day, Obdormio
Ave moi.
- C. Iulius Caesar, Asterix at the Olympic Games
Tuesday, 5. February 2008, 15:25:04
Angel-referances, always-wanted-to-do-that, Browncoaty goodness, DC Comics
...
Today, Santa Claus gave a lecture on the American revolution and early government, referencing Luke Skywalker, Napoleon, Buffy the Vampire Slayer and Superman, and then went on to state that "God wants greedy Americans" and "Sweeds are whimpy".
It was the best day ever.
Tuesday, 22. January 2008, 21:35:27
movie-report, expectations, Disney, Obdormio
That was... enchanting.
The only really bad thing about this movie is how it pretty firmly puts a stop to any tiny lingering chance there might have been of Disney ever doing another prettily animated fairy-tale-movie - because they parodied every single thing they use to do in them in this one, and very well too. It's funny, it's silly, it's pretty, and it's even downright sweet. It manages to be both a parody of your standard Disney fairy-tale animated movie as well as a very nice addition to them in its own right, with the added niceness of a ton of both subtle and blindingly obvious throwbacks to their old classics, particularily Cinderella, Snow White and Sleeping Beauty. Sure, it's somewhat predictable - but that's half the point with this kind of movie, isn't it? The comfort of knowing that everybody but the meanie will be happy on the last flip of the page?
And James Marsden is absolutely fabulous as the melodramatic Prince Edward. I also quite liked Patrick Dempsey as the surprisingly kind-hearted New York divorce-attorney, special mention to him as well.
The chipmunk rocked. But the dragon could've been cooler. Which says a lot about what kind of a movie this was.
9/10
Friday, 11. January 2008, 16:19:31
conworld, Obdormio
"Now, just a few seconds longer, there, Mrs. Adams, and it'll all be over... there! Now you can spit."
Fredrick "Garlic" Gobblevalley, dentist par excellence and, totally coincidentally, also frightful excuse of a bowling player, threw off his plastic gloves and made some notes on a sheet of paper on his orderly yet over-filled desk. The sun gleamed in through the window and played shadows over Gobblevalley's mouthbind, which did nothing to hide the ever-looming stench of an impressing sortiment of onions from his patients but still made him look dashingly handsome by hiding his beak-like nose and giving the very subtle impression of a gentleman rover bandit in the Wild West. Behind him, Mrs. Adams was done spitting, and tried to sit up - quite the impossibility, seeing as he'd conveniently forgotten to move his instruments-panel away from over her. Mrs. Adams apparently refused to admit this little piece of stark reality, ensnaring the panel with Gobblevalley's instruments in what could be described as a helpless little dance, but will rather be described as a gruesome display of the purest futility. Gobblevalley chuckled to himself - Mrs. Adams had been his English-teacher some twenty-odd years earlier, and never once would he he forget how she made him dance in the school-performance of Pinocchio. If there was one thing to be known about Gobblevalley, it was this: He did not dance.
After a conveniently hurried excuse for a totally unecessary bathroom-break, Gobblevalley came back into the room, smiling pleasantly to the sprawling heap of wrinkles in his dentist's chair. "Well, now, sorry about that. Oh! I'm so sorry, I seem to have forgotten to remove my instruments. I do hope you weren't inconvenienced?"
"Oh, no, not at all," came the frail remains of a voice whose spirit died years ago with the sevenhundredandtwentysixth attempt at making young boys cease their war-like activities with the classroom-sponges. There is just no coming back after that, and Mrs. Adams' voice had as it realized this decided to retire while still in marginally decent health.
"Well, that's very nice of you, Mrs. Adams, very nice of you. I guess a little extra laid-back time isn't something to wrinkle one's nose at, eh?" Chuckling merrily of his own excellent little pun with the always very tasty side-dish of twenty-year-matured vengeance, Gobblevalley moved over to move the panel away. And then the phone rang. Not believing his luck, Gobblevalley waved a hand at the wriggling Mrs. Adams' and her clearly uncomfortable hind-parts. "So sorry, I'll just be a minute."
"Not a worry, young man, not a worry," it sounded feebly from deep within the chair.
Grinning more widely than years of experience in the field of dentistry told him was physically possible, he pulled down his mouthbind and picked up the white little phone on his desk.
"Grayham Dentist's office, Dr. Gobbleyvalley speaking."
"It's started, Gobblevalley. You have hereby recieved your summons," said a bleak voice in the other end.
Gobblevalley admitted to some amount of perplexion at this. "Started? What has? Summoned to what?"
"The Bicentennial Election of Dentists!" hissed the voice impatiently. "I can't believe that I have to remind everybody!"
Gobblevalley was affronted. "Well excuse me for the audacity of being born after the first World War." Then the sentence finally followed the tone in properly registering in his garlic-weakend brain. "Wait, what? The Election?! Are you sure?"
A sharp wheeze in the other end, as the mere question was a blasphemy towards not only all that is holy, but also all that is holy's petite old grandmother and her stray cat Marlin. Then: "Of course I'm sure! Do you think this is a child's play, Gobblevalley? Do you think it's a game?!"
"Oh, eh, nono, no not at all! I'll be there!"
"I trust you are at least familiar with the protocols of location and ritual?" said the voice, clearly trusting no such thing. This, at least, Gobblevalley felt comfortable with. His old professor had initiated him fourteen years ago at the Academy, but he'd never thought it would occur during his own lifetime.
"Of course I do." He lowered his voice, mindful of the patient tossing helplessly a few feet behind him. "Where the Palatal hill drinks the first few drops of the morning sun, the first of December, there all who know the art of arts will come to remember. I always found the rhyming to be a little silly, honestly." He added that last part, feeling cheeky now that he was on familiar ground.
"We all do," groaned the voice. "Can't be helped. Tradition, you know. Like the drilling?"
"Ah, of course."
"Right." The voice seemed to suddenly remember itself and grew bleakly mysterious once again. "You will attend," it stated, and hung up.
Gobblevalley whirled around, carelessly dropping the phone to the floor in the process. "Dreadfully sorry Mrs. Adams, but something has come up, I will need to leave at once. The nurse will be in within the hour to see you out." Grabbing his coat, idly wondering what the frail sounds from the chair was intended to mean before deciding that he didn't really care, Gobblevalley left his office in exultion. Finally, the dentists would choose their king!
Friday, 4. January 2008, 21:00:44
Obdormio, always-wanted-to-do-that, Terje, time
...
I believe "swashbuckling" to be the first word that comes to mind, trying to recapitulate my thoughts on this book by Scott Lynch.
Having been nagged to read this book
time and
time and
time again, I finally buggered everything on my reading-list and made time for it this Christmas at the expense of Cicero and Suetonius. I hardly regretted it.
At first, the book felt like a more intelligent, less stereotyped David Eddings-book. And while it never quite shook that association, I must confess, about half-way in it came very close to do just that. I will still say this, though: If you enjoy Eddings' more intelligent characters and witty form of dialogue, but feel his plots and some of his other characters delve in the way-too-unoriginal-direction, I do think this book would be right up your alley. The sarcastic wit is here, all over the place, but feels strangely less repetitive than in Eddings. And so are the arch, amazing, captivating übercharacters.
And therein lies the book's main (or maybe even only) weakness. Lynch does as I've always thought I'd end up doing if I was to write a book - he makes super-beings. Every character is as cool as the character could possibly be. Chains is the ultimate mischiveous mentor. Jean Tannen is the ultimate killing machine. As is his mentor in the art. Locke himself is the ultimate con-artist. Barsavi is the ultimate control-freak. No, wait, The Spider is, no, wait, the Grey King is. Oh, and the Grey King is the ultimate swordsman, pirate AND con-artist, too. And they're all stuffed with money.
While I love this because it makes every single character Awesome, it's also a problem. It's what keeps the book from becoming a dark, realistic novel in the vein of Erikson, Martin or even Jordan or Goodkind. Tywin Lannister isn't Tywin Lannister anymore if there's another two or three of him in every concievable fraction of the kingdom.
So "swashbuckling" seems to me to be the term that fits this - one of it's main captivating qualities is also the only weakness as it detracts a good bit of realism, something "swashbuckling" encompasses neatly.
That being said, this is only a weakness in the casting, not in the plot. The plot is marvellously well done. It balances neatly between very simplistic and very intricate without ever completely falling in either camp. And as mentioned, half-way through the book, it takes a very abrupt turn towards stark realism which REALLY helps with the emotional investment.
The title is very apt and summons a lot of interest in the title character right away, and rightfully so. While the awesomeness of every single character detracts from the cast's believability as a whole, they're all very interesting and well done when seen on their own, and with the possible exception of Chains and the Grey King, none more so than Master Lamora. When a book is built around a single character like this, his being interesting and captivating is more important than any other one element. And he truly is. If
The Belgariad's Silk, if I for a second might be allowed to mention Eddings again, was a believable human character, he would be Locke Lamora. And to me, there is no higher praise when it comes to thieving bastards.
Another thing is due fond mention - the Interludes. While they in my opinion should've been a little differently aesthetically shaped into the chapters, I'll choose to blame that on the publisher (along with the lack of a handy map in the front) and not on Mr. Lynch. Because they are, almost to a one, marvellous. With TWO (two!) exceptions, I never, ever felt annoyed they showed up to cut off the main story because they were always interesting and exciting enough on their own accord to warrant the disturbance. Furthermore, an excellent job has been done by the author in making them all relevant to whatever came right before or right after in the main plot. Absolutely an exquisite way of dealing with a lot of backstory which would otherwise have been a hard fit in the book. A very dangerous way - this could quickly have ruined the reading-experience - but when pulled off this well, there's nothing to do but stand up and applaud.
Last, I should say a little something about the world Lynch has created here - and it's very, very good. It's not
quite fleshed out enough to be brilliant, but it's indeed very good. The choice of setting the main narrative in a medieval culture based on Italy instead of Western Europe is a surprisingly uncommon touch, and it really adds a lot of distinctive flavour to the story. I'm looking very much forward to exploring more of Lynch's world in subsequent books.
I am not in the habit of grading books, nor will I grade this one. But I will say this - this books is probably easily among the fifteen best fantasy-novels I've ever read. It might even be in the top ten. I hardly read at all anymore, and this book managed to make me miss reading at times when I was doing something else. I haven't truly experienced that in the last four years or so. So thanks to Mr. Lynch. I will make sure to read its sequel "Read Seas under Red Skies" with relative haste - it might have to wait all the while 'til June, but that is the definite worst estimate.
Monday, 10. December 2007, 20:49:00
Obdormio, movie-report, religion
The next LotR? Highly doubtful. Very well done? Yeah.
And, something which as far as I gather should please Mr. Pullman to no end, it's at least on par with the Narnia-book-made-movie from two years back... Okay, it doesn't have anything as brilliant as James McAvoy as Mr. Tumnus, but aside from that, it's as good, I think, and in parts better.
Starring Nicole Kidman as a fun and well done female version of Darth Vader (if the Empire was called the Magistratum and existed in an 1800's fantasy/sci-fi version of London...), Derek Jakobi as O'Brien (only a somewhat, er, bigger brother), Ian McKellen as Azeem (if he was an alchoholic, huge, furry and, well, a talking bear), Ian McShane as Denethor (if he was also a bear, and, er, well, evil), and Daniel Craig as Aunt Polgara (if... if you bugger everything about the movie except the things allowing me to make the joke), the cast is very good, as is the characters. Yes, as I now somewhat unseriously joked, there is a lot in here that is hardly original - but the mix of it all, and the world it is placed in, is. Which is enough for me, when it's well done.
Of other cast should be mentioned Sam Elliot, Jim Carter and, of course, the girl who plays the main character, Dakota Blue Richards. She was surprisingly good.
Oh, and Christopher Lee. Gods know why he was even in there, he sat in a chair and had two lines, but his name came, like, fourth on the ending credtis.
The plot is... okay. Decent. Nothing stellar, and it got weaker by the very open ending. At times, too, they pushed the plot onwards too quickly, clearly trying to save time for action-scenes and push as many scenes as possible in from the books.
The world, though, is interesting. While the Witches seemed awfully redundant and Eagle'y (in the Hobbit/LotR-sort of *cough*-ex-machina way), the Gyptians were okay, as were the "normal" Humans and the icebears. (Which to Norwegians sounds more normal than you'd think...)
One of the two most interesting points about the world, though, is the all-encompassing Magistratum. Well, all-encompassing save for the Gyptians, the Witches, the Icebears and, for some reason, a University. For some reason, they all ('cept the University) seem to be unambigiously opposed to the Magistratum's rule, though they don't oppose it openly. And yet they show no hesitation in allying in an all-out attack in the ending scenes. Lack of logic, to me. But a minor one I'll let it pass. Apparently, it's supposed to be an allegory for the Catholic Church, but I never really caught that, so it's probably very obstrued in the film. Cool, though.
The second one, obviously, is the dæmons. At first, it struck me as cool but silly. Why would these creatures take the form of all kinds of animals except humans, and do so for humans alone? Seems a very Christian Man-Above-Animal way of looking at the world for a supposedly anti-Christian author. The plot-point about the icebear wanting a dæmon and the main character trying to pass as one for him, though, remedied that in great part. I like mostly everything about this concept, it's very appealing to the imagination and shows a lot of promise. I hope it'll be delved more into in subsequent movies. And in the books, if I ever get around to reading them.
A solid, even strong 7,5/10
Saturday, 8. December 2007, 23:03:55
Obdormio, DC Comics, always-wanted-to-do-that, book-review
The he-is-a-plant-thing creeped me out. Some of the stories were way too slow and had an overabundancy of time spent on unnecessary side-characters and sideplots compared to the relative quality of the pay-off, but mostly it was good. At times, like with the tiny aliens, it was even Great.
As my
quote of the day showed, I liked the trip to Hell. His romance is quite touching and sweet. And, of course, John Constantine's awesome.
I'm not blown away, mostly 'cause of the pace and the lack of plotwise unity between the different story-arcs. But I can see why this was Something Else back in the day. And I'm looking forward to reading more of it.
Tuesday, 4. December 2007, 21:07:14
always-wanted-to-do-that, movie-report, norse religion, Obdormio
...
In 3D!
This is, by the way, the first post I've made on my new computer - my old laptop's screen died some weeks back, and I've been using the tv-screen as a substitute solution since then. Just a random FYI, also explaining the lack of posting in recent days.
Anywhos!
I quite liked it. As far as I gather, not having read the poem myself, the original's basically your run-of-the-mill-epic-hero-tale. Guy encounters monster. Guy slays monster. Guy encounters another monster. Guy slays this monster too. Guy lives happily as a king for a number of years, and then encounters a third monster that he dies while slaying. Guy's name lives on forever in song, 'cause he totally rocked with the monster-slayage.
So this is what I expected. I expected it to be well done - the script's done by Roger Avary and Neil Gaiman for Woden's sake - but I did not really expect that they would flesh it out like this.
What they've done - and, from what I can tell online, quite well - is they've opened up every bit of the story the poem doesn't describe, and added drama, twists and texture there. That way, the movie is quite different from the original legend, but it never really contradicts it either. Which sounds ingenious to me, and which will give them an extra boost in my rating of the movie.
Visually the movie's an interesting experience, everything being digitally animated despite most prominent characters being very heavily based on their actors in their looks. Add to this the 3D, and it's... different. I find that a lot of people complain that the CGI-people were too well done - so well that you noticed the few glitches way more than you'd like to by contrast. I get that. But I didn't think they were THAT well done. It was impressive, sure, but they did not really have that effect on me. The fake-looking-faces here and there bugged me very little, when at all. I think I might just be better at accepting the visual paradigm at face value than most, though. I'm, like, "oh, so it's CGI. 'Key." If something then looks very CGI - that is, looks very fake - I don't really respond that negatively. I'm expecting it.
The 3D was nice, but kind of superfluous. It served no real narrative purpose, and while making the odd action-scene here and there way more interesting, it was only really taken advantage of in the grand opening scene. In the more mellow dialogue-scenes, it was pretty redundant and didn't really add to my experience of the movie. Still, it was refreshing, and in the odd scene here and there it did improve things.
I quite liked this. I see some people compare the "I am Beowulf!"-scream to "This is Sparta", and this is lot like 300 in mood. Not in plot or really even dialogue, but in mood. They are both predominately pre-Christian tales with pre-Christian values and pre-Christian ideals, and they makers of both movies seem very aware of this. If you're expecting an epic legend of infallible heroes with just enough modern complexity and drama to make it interesting added in, you should go see this. If you're expecting something else, then I don't know. Maybe you'll like it, maybe you won't. Let me know, 'key?
A strong 8/10
Monday, 26. November 2007, 22:22:31
always-wanted-to-do-that, movie-report, Obdormio
In late August, I borrowed three movies from
Obdormio, and it has been an embarrasing amount of time since I watched the
first two.
This Saturday, however, I watched the third one:
Spirited Away. Inevitably, this post will compare it to the other two (as linked above), so if you haven't seen all three, it could maybe be a little spoilerish. You've been warned.
First off, the visuals are
awesome, I have to say. Everything looks way beautiful. But the scenery isn't as captivating and interesting in the other two with their big, grand landscapes, so I was generally less awestruck by it in this one.
And I think that's the general impression - "less awestruck". This was a very good and very entertaining movie, but it lacked something of the grandeur of the other two.
I still feel somewhat uncomfortable with the whole lack of the Hollywood "let's overexplain everything"-concept, not because I can't follow what's happening, 'cause I could, but because I quite like the world and get annoyed when I don't have its rules and backstory laid out for me on a silver platter. That being said, it's a very good way of telling a story, where the plot-points are connected as much by your intuitive understanding as with actual exposition. It allows for having richer stories and more characters in the short time available.
The characters were fun, but hardly epic and undyingly cool - there were far more memorable ones in the other two movies. My favourite by far was the old multi-armed mechanic, and he was too the one with the most depth, I thought. The rest of them served the story, but little else.
The plot was very... hm. It had unexpected twists, so I can't say obvious, but, it was very
simple. It captivated me enough to keep watching, but not enough to keep thinking about it for days afterwards and making me want to revisit the universe, something I'm accustomed to experiencing after watching great movies of this kind - and something I felt with the other two.
All in all, an entertaining, solid movie which looks gorgeous, but didn't really Take Me Away like the others did. I'm torn between 7 and 7,5 here, but I think it'll have to end up being a (strong)
7/10.
And thanks to Obdormio! You'll finally get your movie back, eh?
Friday, 16. November 2007, 00:11:51
Terje, Jade, politics, religion
...
Or something. (My puns pain even me. I'm sadomachopunny.)
Anyway, I recently saw Elizabeth: The Golden Age in the theatre, and then the day after (!) the first movie, Elizabeth, from the late 1990's aired on Norwegian television. So I saw that too. Ironically, I just the day before protested to the idea of a genre of "queen-movies", and, well... maybe there's something to it. Blanchett really pulls off this personal journey of the strong but untested woman in a man's world in the first one as well as the life of a woman cut off from a woman's life such as her time would have it be in the second.
As you've probably gathered by now, I thought they were good! Better than I thought they'd be. I actually preferred the sequel to the first one due to a series of reasons, foremost of which is probably simply the fact of having seen it in the cinema. Then again, the first one also had Elizabeth walk around be all unsure of herself the entire time, and she only got properly cool by the last scene, so I think that might have been a big influence on preferring the sequel - especially after seeing it first and thus expecting her to be cool in the first one only to find that she's not. (With the exception of the very clever treatment of the duke of Anjou, anyway) Because, by comparison, the sequel had Elizabeth go about her ruling very, very convicingly capable manner, and thus she came off as quite cool, though no less conflicted when in private than she was in the first one.
I should add, I love Cate Blanchett when she's in regal-mode, in the end-scene of the first one as well as in key scenes in the sequel she speaks in a certain commanding manner which quite frankly rocks like crazy. I dare even the most inane republican not to get a tiny little closet-feeling of royalism if he'd been in the room with a queen speaking to him like that.
Geoffrey Rush's Walsingham was awesome, but he had, like, no screen-time at all in the first one - and I already thought he had little to do in the sequel and was expecting there to be more of him in the first, not less. This was a huge disappointment. Also, I preferred Clive Owen's Sir Raleigh greatly to Joseph Fiennes' Eal of Leicester as far as romantic interests go, and the plot surrounding it, too, was more interesting in the sequel. However, Owen's Raleigh might have been painted a tiny tad too much the unflawed hero for my tastes, so I'm not exclusively positive.
All in all, two very strong movies. I'd give Elizabeth a weak 8 out of 10 (if I ever do a rewatch, I might retcon this post into showing 7,5) and The Golden Age a fair 8,5/10.
Wednesday, 14. November 2007, 22:18:39
people, Obdormio, Jon Stewart, I implore you
...
Monday, 29. October 2007, 14:57:26
megalomania, time, quoted!, MSN
...
I've been hesitant with posting this, mostly 'cause I've no clue what the thing I said that
Obdormio quoted in his MSN subnick even means. But that's not a good excuse to treat it any different than other things, eh? Because to be fair, I rarely know exactly what whatever I say means. ;P
After my mocking him with his inconsistant complaints regarding his studies and his saying "Ah, you know me so well", this was my response by way of explaining this knowledge:"I am a student of the human condition, and you've got more condition than most other people put together."Thanks for the quote, man.
Friday, 21. September 2007, 00:47:15
expectations, movie-report, Obdormio
Yes, I've seen the second of the three movies I've borrowed from
Obdormio - oh, and still no reason to click that link.
While I felt that
Princess Mononoke was this movie superior as far as plot and maybe also visuals were concerned (not that this movie was weak in those regards by any means, in fact, the visuals were stunning), but I preferred the characters of the Moving Castle. They captivated me more, I cared more about them, and how events turned out for them was hence a bigger deal to me. In short, I got more sucked into this movie than the other one, despite objectively feeling that maybe it is the weaker of the two.
The movie's about a girl who, something of a spoiler for the beginning of the movie ahead; you are hereby warned, gets turned into an old woman by an evil witch for no apparent reason beyond the sheer glee of doing so. She's living in a steam punk-ish world of wizards and witches, airships and steam-cars, but one that is otherwise fairly standardized fantasy-world in its look and feel. The steam-punk elements manages to make it feel distinct, though, and the look of the movie is quite beautiful
The girl/woman is spun into a large series of events that refuses to follow the expected straightforward plotline you'd expect, even more so than in "Princess Mononoke". This is to my liking, though it makes the movie somewhat demanding to watch, as you need to think and pay attention to the progress of the plot far more than you're accustomed to watching this kind of adventure-movies. There are also a few minor things in the plot I either did not get or that you're not supposed to get more out of than I did. If the former, kudos to those smarter than me, but this detracted from my experience of the movie. If the latter, which I suspect as I felt similar things abot "Princess Mononoke", then I guess this is an element of anime I'll never be able to like - the seeming sudden, inexplicable turn of personalities in some characters without any real explanation or reaction from the world around them. It throws me off when this happens. Still, beyond this and a few plot-points I couldn't quite follow the logic of, I liked the plot of the movie.
All in all a good, entertaining film, that looks just stunning and has a pretty ending. 8,5/10 again.
Tuesday, 18. September 2007, 21:21:38
rant, Obdormio, nationalism, he implores you
...
Obdormio says:
Islandsk er det norsk burde ha vore, utan all denne danskeinnblandinga
Obdormio says:
also, they have policies of linguistic purism
Obdormio says:
gotta admire that
Loki! - wistfully flying - Is a context to a text like a conman is to a man? says:
får sikkert norske medlem av Språkrådet til å sikle i draume
Obdormio says:
Språkrådet!
Obdormio says:
pah!
Obdormio says:
veike sveklingar, heile hurven!
Obdormio says:
krypande larvar framleis fanga under samnorskskuggen!
Obdormio says:
kvar er reformane for klarare skilje mellom nynorsk og bokmål? reindyrking av begge til fordel for begge?
Read more...
Monday, 17. September 2007, 17:18:36
megalomania, blogs, quoted!, always-wanted-to-do-that
...
http://obdormio.com/2007/09/17/what-im-doing-instead-of-bloggingAnd yes. This is a debate about the quality of digital drawings of pigs.
Those of you who may have thought I didn't have a life, EAT YOUR WORDS. (Or, well, thoughts. I guess that could be tricky, though. Er, eat your brains?) It is pretty selfevident that only someone with a life can get in a situation that random.
Monday, 27. August 2007, 19:17:02
always-wanted-to-do-that, expectations, movie-report, general obnoxiousness
...
So, there's this Hayao Miyazaki-guy who's apparently really well known for his anime-movies. I've now seen one.
Obdormio (there is absolutely no reason to click that link, by the way, he never updates anyway) more or less made me, you see.
I don't have anything against anime as such. It is the sudden outbreaks of overstated emotion , embarrasment or attempted humour coming out of nowhere characteristic in both anime and manga that fills me with distaste, it brings me out of the story and cheapens the characters involved.
Luckily, "Princess Mononoke" had little such. There were tendencies, but on the whole, not so much as to ruin it. It also helped to note on the cover that Neil Gaiman himselfest had done the English-translated script.
The movie starts out in an interesting fantasy-world (supposed to be a long-gone historical Japan I suppose), in medias res. Then it slows down a bit - as is to be expected - and you gradually get acquainted with the world. The main character is a pretty stereotypical protagonist hero all around good guy superdude who's an excellent shot with his bow, is extremely finely tuned together with his mount of choice, is incredibly butch and honourable, and despite being the strong silent type totally managing to befriend everyone on his way and being an outspoken voice of pacifism and tolerance.
The degree to which this bothered me, however, was extremely little, because the entire movie reeks of being a faery tale, and in a faery tale, that's how your main character's supposed to be. If anything, I was surpried and happy about just how outspokenly anti-war the warrior protagonist actually was, considering the context, you'd expect him to be slightly more blood-thirsty, methinks.
The title character, with whom, of course, our hero falls in love, is a Mowgli-adaption - a young girl adopted by a wolf and defending the forest against man's brutal progress of so-called civilization. Only main difference other than this Mowgli having a somewhat different physique is that no limping tigers were involved in the backstory and the wolf adopting her was incidentally also a god.
Tons of gods in this movie, by the way, which I liked. I'm a big fan of convincingly polytheist worlds, and I liked how it was done here. The main antagonist was also interestingly done, one of the more successful takes on the "disarmingly charming mysterious guy turns out to be villainous"-clichè I've seen.
I basically have little complaints at all on the movie, except that it maybe, just maybe, was somewhat too long. Parts of it moved a little too slowly, and cutting it twenty minutes or so would, I think, have made it even better than it was.
As is, it earns a very strong 8,5/10, and enough enthusiasm on my part to let
Obdormio (still no point in clicking the link, I'm afraid) lend me the other two Miyazaki's movies of his.
Wednesday, 25. July 2007, 19:06:56
Obdormio, blogs, megalomania
I
posted on Obdormio's weblog a few hours ago; a disclaimer to ensure total lack of culpability in the man's blatant use of untruths.
Tuesday, 15. May 2007, 17:15:09
megalomania, time, doomed optimism, always-wanted-to-do-that
...
Alright.
I can certainly see why they're making those direct-to-tv-movie-sequels. 'Cause this didn't resolve or wrap up a thing.
But a very, very good season. I'm not sure if this season or season 9 is the series' best - season 8 is its third best - but my gods did this show ever get good as it went along. Watching certain episodes of the first season of this show after this would be pure torment.
Someone should compile a set of DVDs with the, say, 30 best and most character- and plot-relevant episodes of the first four seasons. That'd help this show a lot.
Anyway, thanks to the people who asked me to see this. Again and again and again. I finally have. It's a nice notch in the belt, gotta admit that. And the last few seasons were damned good. And Richard Dean Anderson as Jack O'Neill makes MacGyver look boring.
As for its spin-off, well, I'm soon up-to-date on it, and I'll keep watching it. It is good. Not great, but certainly good. And who knows, maybe it'll pull an Angel season 5 and heavily reference the characters of its mother-show after it stopped running.
Friday, 11. May 2007, 18:16:38
book-review, always-wanted-to-do-that, expectations, DC Comics
...
The title of this volume 1 of Brian K. Vaughan's series of graphic novels is a lovely pun, and yes, it does get better after that.
I've read a good bit of stuff by Mr. Vaughan by now. His run on Ultimate X-men. Pride of Baghdad. And I'm going to read his "Runaways" and "Ex Machina" at some point, too.
But now I've read volume one of "Y: The Last Man".
And it was good. I might even go so far as to say very good. Interesting concept that's convincingly played out (so far), and a nice setup to a story you don't know where is going, but that you still want to follow.
While I won't exactly have time (or money) to follow up on this series now, I most definitely will, at some point.
Thanks to
Obdormio for being my main pusher on this series.
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