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DSi 1.4 Hits the US Tonight

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It took a while, but it's finally here. If you live in America, you own a DSi, you don't use flash carts to play homebrew, and you desperately want to post your DSi-taken pictures on Facebook quickly, then you want to download the 1.4 firmware release for your handheld. Japan already has it. Europe already has it. Only the US were missing.

The update is slated to hit the States tonight (August 3rd, 2009) at 8PM EST.

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Comments

Charles Schloss 3. August 2009, 15:56

:cool: What url did you get the info from?

Spook 3. August 2009, 16:05

Joystiq and Kotaku

Duane Mr. Smiley! ^^ 3. August 2009, 16:13

fanally a new update :hat:

Rafael Luik 3. August 2009, 16:16

When I bought my DSi and updated system at first time I entered DSi Shop my R4 Ultra continue working, after that new update it would be blocked? awww

Spook 3. August 2009, 16:22

That's right... all current flash carts will stop working as a measure to avoid piracy. Too bad for legitimate homebrewers, but let's face it folks, a larger percentage of cart users get them to play illegally downloaded titles (I truly hope that's NOT your case, Rafael)

Rafael Luik 3. August 2009, 16:26

Originally posted by Spook81:

all current flash carts will stop working as a measure to avoid pirac

Why that doesn't happened before? R4 Ultra is older than the last system update I did I guess.

Originally posted by Spook81:

a larger percentage of cart users get them to play illegally downloaded titles

Do you really think the importation final price in my country is fair to a game that can be (are) finished on 2 days?

PS.: I'm not confirming I do this. But see, the electronics here are 2.5X more expensive and our fees are lower to make the situation worst.

Spook 3. August 2009, 16:38

I live in Mexico, so I truly know what you mean... Pricing, it may seem, is COMPLETELY unfair...that's why digital distribution is a very good solution (one that has only come to take flight with the DSi). BUT, piracy is piracy. If we all excuse ourselves for our lack of money, then games wouldn't ultimately get made simply because only a handful of honest people would buy them! That can only lead to more expensive games or shut down projects altogether (companies, after all, have to make a profit).
You don't have enought money to buy the game? Rent it! Borrow it from a friend! But please do NOT resort to piracy...

Rafael Luik 3. August 2009, 16:47

Originally posted by Spook81:

That can only lead to more expensive games or shut down projects altogether (companies, after all, have to make a profit).

The same problem is affecting music industry (and it's not expensive!), piracy is inevitable, none record label closed until the moment... The companies just have to think how to maintain it's products: if the games comes with physical accessories that are required to play, extra items on boxes, installing industries at secondary countries (where the tax would be lower) the sells would be great.

At last option companies should use "ads": imagine Pikachu drinking Coke! :D

Spook 3. August 2009, 17:32

Music industry HAS closed some labels!!! And what's more, some artists have been forced to retire because of that! The advantage the music industry has is that artist can usually offer concerts to add to the profits, not just selling records... With videogames, it's not the same... you have a bunch of people working on a single game, plus shipping, printing, deployment media, marketing, etc, etc and ONLY the games to bring in profits... in game ads are not new and have been appearing more often lately (especially in online gaming).
Adding physical accessories, I think, would only make things worse... having to invest so much money on accesories only makes the consumer grow tired of them, especially if only a few half-baked games use them (Power Glove, anyone?).

Charles Schloss 3. August 2009, 19:30

Spook 3. August 2009, 19:38

Thankyou, Chas!
Check out this link too...maybe this'll persuade you from using flash carts for pirated titles... :wink:
http://nintendo.joystiq.com/2009/08/03/ds-piracy-leads-to-2-5-year-prison-sentence/
Also, a few days ago, a similar sentence was given out to an American college student for 30 (yeah, just THRITY) MP3 songs that he downloaded and began 'sharing', without the rights holders' permission...

Charles Schloss 3. August 2009, 19:51

I have no flash carts for my DSi, the last time I used an action replay was when the Gamecube came out, just to play around never saved the mods

Rafael Luik 3. August 2009, 19:51

Hmm, I didn't know about all this.

But see, in time, or Nintendo lose users by blocking piracy (what can be unblocked by some geek) or they lose more and more consumers due prices (if don't install the local industries I cited).

Then, all we can do is hope for cheap technologies. This way both Nintendo and consumers will be happy.
Peace. :smile:

Charles Schloss 4. August 2009, 00:28

I got it now

Spook 4. August 2009, 00:39

So? Is it worth the wait? P:

Charles Schloss 4. August 2009, 00:50

The uploader is in the photo app, have yet to look around

Spook 4. August 2009, 01:07

Same thing happened to me with iPod 3.0... I just couldn't find the bluetooth feature!! It took me a couple of hours and a little googling P:

Charles Schloss 4. August 2009, 04:33

no googleing, just a guess

Charles Schloss 4. August 2009, 06:10

Here is the UK Nintendo

Get photo-fabulous with Facebook on your Nintendo DSi!
http://www.nintendo.co.uk/NOE/en_GB/news/2009/get_photo-fabulous_with_facebook_on_your_nintendo_dsi_14323.html

Spook 4. August 2009, 14:51

PhotoFabulous... wow... o_O

Duane Mr. Smiley! ^^ 4. August 2009, 19:15

:cool:

Charles Schloss 5. August 2009, 21:47

Duane Mr. Smiley! ^^ 5. August 2009, 23:10

:eyes: damn 10 years of prison. He made money but he lost 10 years.

Spook 5. August 2009, 23:42

And what about the people who got laid off some studios because their profits were not as good, because of people running pirated copies in their systems? They lost time and money, too! I read somewhere that for some game (I think it was GTA for DS) there were, mysteriously, more registered users for online play than there were reported units sold...

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