It has sold a ton of copies in Japan, it has piqued our interest ever since the first few screens came out, and we've been waiting for it to cross the ocean and make it outside of Japan. Well, finally, Capcom and Nintendo have announced that Monster Hunter TRI is making it into America and Europe, and also have confirmed a Q1 2010 release.
Remember how yesterday some artwork pieces surfaced, supposedly revealing Warren Spector's next project, "Epic Mickey"? And how this game was supposed to be a Wii exclusive? Well, CVG has posted some info that backs this up.
According to the site, and citing an anonymous source, the game's mechanics will involve the player painting over the game's levels (a-la Okami, or Drawn to Life) to get ahead, which only fuels the veracity of the game being Wii-only (as it would heavily rely on a pointing device).
This 'painting your way' involves you drawing, etching and erasing whole or parts of levels as you go. We've also been told that it'll be based around very old and/or forgotten Disney characters who are out to get their revenge on Mickey, presumably because they're jealous of all his fame and fortune.
You must admit the story would be cool if it turned out to be real. Also, to back it up, and if you look closely at the image, the letters OSW and the image of an old bunny can be seen on the rocket (Oswald, the Lucky Rabbit; an old Disney character).
The Conduit, from High Voltage Software, was universally acclaimed as the most anticipated third-party Wii title of 2009. The developer, previously known for titles such as Dora Saves the Snow Princess, promised they would make The Conduit "the definitive first-person shooter experience for the Wii." Does The Conduit live up to the hype, or does this Cinderella story end with a rotting pumpkin? Read on to find out.
High Voltage software has yet another ace under its sleeve: The Grinder. Another shooter, but this time, bloodier and scarier than The Conduit (and, so they claim, with even better graphics and more on-screen enemies). And to tease us a bit more, they've released four high-res posters, featuring some of the enemies you'll be fighting in the game...it's a very 'a la movies' campaign, but they look good.
IGN has the exclusive first trailer for the upcoming Metroid Prime Trilogy. Due out on August 24, this collection contains all three games, a metal tin, and an art book for only $50, with some retailers offering extra goodies like posters and t-shirts. Is it sad that my most anticipated game of the year is a collection of games I've already played?
Well, the image on your right is the official box art for Capcom's upcoming, Wii-exclusive, co-op brawler, Spyborgs. The game has suffered MANY changes throughout its development, and now it gets a box and a release date: September 29th. Like so many other games, this one will require you to drop 50 bucks from your personal wealth to get it.
[/IMG] If you have WiiConnect24 enabled on your Wii, then you should have a blue light gleaming from the Wii disc slot. It's a simple update that claims to fix some stability issues; namely it fixes a bug that forces the user to watch the MotionPlus demo video every time Wii Sports Resort is played. As always, this update claims to fight hacked game saves, but in our tests, both the Homebrew Channel and Bannerbomb still work on 4.1. If you choose not to update, you may at some point be forced to anyway, as Nintendo likes to put these on software discs sometimes, meaning you won't be able to play until you update the software. This Wii Menu 4.1 update is for North America, and is already available in Japan.
Remember that Black Wii we all drooled about but only our Japanese friends were getting, for now? Well, they still are the only ones getting it, but now you can ALSO drool about the new Wii box. Yeah, you guessed it. It's black.
The sexy new boxing will be available to Japanese costumers as of August 1st. The rest of the world can only hope. But I'm still wondering: if you get the black Wii, what happens to all of your info and Friend Codes?
For real, Reggie? You REALLY think this new vitality sensor, which soooo many have ditched (and with reason), will be as big as Wii Fit? Let's see if the guy is right.
If I told you that you would be standing on an oversized bathroom scale, and having fun doing it, you probably would have said, 'Reggie, I don't get it.' And yet here we are with the balance board arguably as the third largest development platform across the globe. All I can tell you is, with the game developers that we have, we will bring forth an experience that you will say, 'Wow, I get it'. Until you have that software, it's tough to understand. - Reggie Fils Aime
I don't know about you, but I'm tired of small, expensive peripherals that do nearly nothing and are only used in a handful of games (zapper, DS walk sensor, Wii wheel, any Wii Sports plastic add-on...). Do you agree with Reginald on this one? I don't.
In an interview with NowGamer, Capcom producer Masachika Kawata teased the possibility of a Wii edition of Resident Evil 5. However, he does ditch the idea first.
Hypothetically speaking, the Resident Evil 4 engine would work perfectly for replicating the gameplay but we would never be able to recreate the graphical quality. A gun shooting game like Darkside Chronicles makes much more sense for Wii so, in short, Resident Evil 5 Wii Edition isn't likely to happen. Having said that, Cavia [the developer] has surprised us with the quality of graphics in Darkside Chronicles, so it may actually be possible after all…"
Way back in 1987 and amid the hype caused by a certain plumber, a winged kid made its debut. Now, the franchise enjoys a cult following and it is one of the most awaited IPs on the Wii. We are referring to, of course, Kid Icarus.
However, and as you might have noticed, the game has been taunted at and promised for many E3, and this last iteration it wasn't even mentioned at all. Nintendo Power also noticed this and asked Miyamoto about it. Here's what he had to say.
Wait, please. I'm really surprised how popular that is. But you are the first person to ask at this E3!
So, wait. Again. Some more. Maybe next year he'll come up with a drawing of the game (oh, snap!) ¬.¬
Did you like No More Heroes, one of the 'hardcore' pioneers on the Wii? Are you desperately struggling to keep yourself together until No More Heroes: Desperate Struggle comes out? Well, we hope you really enjoy Suda's second installment on the series, for it is the last one to show up on Wii. Ever.
According to an IGN interview, Goichi Suda has made it quite clear that he has every intention of making the No More Heroes franchise a big one... he just has no intention on doing so on the Wii.
I really want to make NMH big franchise, and with this second episode have bigger success. I'm putting a lot of care into developing this IP, as I feel there's a lot of potential. I think this is the last NMH that is going to be developed on Wii. To expand NMH to new possibilities, we need a new platform. Wii is a great platform, but we've done everything we can with it now- Goichi Suda
New video footage direct from Japan Expo. Sit tight and look for the special character near the end! Read more for detailed info on the game. As a side note, there is suspicion of a RE3 remake for Wii. I just e-mailed Capcom about it; stay tuned for the reply when that happens.
The tennis season is in full swing, and those unable (or, as in my case, not fit enough) to get out and hit a few balls around, can turn to their consoles for their tennis fix. Virtua Tennis 2009 is the latest iteration of the arcade classic to hit home consoles, and the Wii version takes full advantage of Nintendo's new MotionPlus feature. The prospect of 1:1 responsive gameplay and playing with Ana Ivanovic was more than enough reason for N+ to see what VT2009 can serve up.