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Posts tagged with "Spook"

Denise Kaigler Steps Down

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As usual, IGN posts its "Nintendo Minute" featuring Denise Kaigler... but this time, Nintendo of America's vice president of corporate affairs had some shocking news: She's leaving Nintendo.

I know how your readers like me to reveal news and surprises in my Nintendo Minutes, and I'd say that today definitely qualifies as my latest surprise. It's a fact of life that job and family often pull us in opposite directions. As regular readers of this feature know, this has proved particularly challenging for me, as I've spent the last two years commuting almost constantly between San Francisco, Seattle, New York and my home in New England. It has been a fantastic adventure, but the time has come where I need to choose one over the other … and I have to choose my family. [...] Thanks for giving me the opportunity to answer your questions and talk so directly with Nintendo's fans. For now, my "Minute" is up.


Farewell, Denise...and the best of luck wherever fate takes you to.

Via IGN.

New Moon... Wait, no... New Spirit Tracks Trailer

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Sorry guys, I HAD to go with the movie hype on this one P: Enjoy!

New Zelda Details, Won't Be Here For a While

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New details on the Next Zelda for the Wii have surfaced (don't get overly excited, it's not really that detailed) thanks to an interview by IGN to series producer, Eiji Aonuma.

First of all, the already-known (but now sort of confirmed) focus on MotionPlus for swordplay and archery within the game.

We're taking advantage of MotionPlus. It's become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people.

As for the gameflow, it will change (and he confirms that the game will not be ready before the next E3).

We're making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year.

New Super Mario Bros. Wii is Out

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The game was highly expected ever since it was announced, analysts predict it will be a smash hit (which is not such a strange thing to believe in the first place), it is featured on our own N+ design, and pretty much everyone who owns a Wii should get this game according to multiple reviews (and if you don't own a Wii, it is a pretty good reason to go out and get one) even if it does lack online multiplayer. As of yesterday, New Super Mario Bros. Wii is officially out in the US and most of America (yeah, America is a continent, NOT a single country ¬.¬).

How many of you already got a copy? How many are eagerly awaiting to get one? I, for one, can't wait to get it. All the friends I know who own a Wii want it badly. But will it really be the hit analysts predict? I think so.

Wii Predict a New Super Mario Bros. Hit

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It doesn't exactly take a genius to realize that New Super Mario Bros. Wii will be a hit... but apparently it does take a savvy market analyst to predict its supremacy and get people stirred up about it. According to Jesse Divnich at Electronic Entertainment Design and Research, Nintendo's upcoming (and greatly anticipated) title will be the greatest hit of the year and will outsell the competition, including Activition's X-Box 360 version of Call of Duty: Modern Warfare 2 by the end of the year.

He also predicts that, although the PS3 outsold the Wii during September, October will see a turn of events and the Wii will be on top again.(UPDATE: He was right on this one... NPD confirmed) He also expects the Wii to retain supremacy during November and December as well.

However, he does expect the PS3 to be the only console to show gains during October in comparison to the past year, thanks to the PS3 slim (which I'm not so sure if that's fair, taking into account it's not exactly the same console...it's like taking the DS and DSi as the same console; that would make the numbers shockingly high P:).

Via GamesIndustry

Silent Hill: Shattered Memories Official for Holidays

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It's official. Konami has announced that, despite rumors that the game would be pushed for a 2010 release, Silent Hill: Shattered Memories will hit the American market on December 8th, 2009... for the Wii, at least.

The date announcement came only for Nintendo's console, and the dates for the PSP and PS2 versions was still left on hold (which makes us think that the 2010 release rumor is actually for these two versions), so unless they come up with a surprise announcement in the following days, Wii players will enjoy a few weeks of exclusivity.

The Legend of Zelda: Spirit Tracks

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New trailer... so THAT'S why they are 'spirit' tracks!

It's the Final Countdown...I Mean, Trailer

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Resident Evil: Darkside Chronicles Final Trailer...enjoy!

WiiWare Demos Coming To Japan

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According to reports by IGN UK, Satoru Iwata, Nintendo's CEO, has admitted to investors that the current WiiWare and DSiWare market is small. But he offers a solution: WiiWare demos.

He states that as a part of a test program, a few WiiWare titles are going to be offered with a demo, with which he hopes to increase the market by luring more users into the service this way. This is because they are aware of the fact that most users only browse the WiiShop channel (or the DSi one) when they already know which title they are going to buy, which limits the market possibility a good deal. He does go on, however, to admit this is not THE solution to this particular problem. So, let's see how well this one plays out.

So far, there are not reports as to whether or not the service is going to make it outside of Japan.

Motion Plus in Next Zelda a Possibility

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Remember the 'gag clause' they put into Miyamoto's contract? Well, Nintendo should review that. Shiggy has done it again and went on to 'spill the beans' on an interview granted to GameLife, stating that the next Legend of Zelda game for the Wii will in fact make use of Motion Plus for a more realistic experience.

n this (installment of the series), we're using MotionPlus to make you feel much more like you're actually fighting while holding a sword in your hand. In the previous game, you aimed at things by pointing at the screen, but this time we'll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.


Now, I get how Motion Plus could help swordplay, and call me paranoid if you like, but how would you improve AIMING by removing pointing at the screen and using the add-on instead?

Nintendo, however, has yet to make an official announcement on this, so things are a little unclear as to whether the game will only use Motion Plus as a complement or if it will be mandatory to be able to play it, so stay tuned...maybe the announcement will come at next year's E3 (boom, baby! P:).

Wii Sport a Lot of Money

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No surprise here: Wii Sports Resort has sold a lot of copies. In great contrast with past declarations of bad Wii sales and lowering earnings forecast for the company, Nintendo has informed investors it's top selling software, confirming that Wii Sports Resort has sold nearly 7 million copies to date, and the original Wii Sports nearing the 51-million-copies mark.

Following those games, Wii Fit stands at 22.5 million copies sold, Mario Kart Wii at 18.4 million, Wii Play 24.4 million, and Wii Fit Plus 2.13 million.

On the DS front, New Super Mario Bros. (with a long-awaited Wii 'sequel' coming up this month) is nearing 20 million copies sold. Mario Kart DS sales have hit 16.1 million, Tomodachi Collection 1.45 million and Professor Layton and Pandora's Box is at 1.26 million.

Via GamesIndustry.

Wii Has Stalled - Iwata

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It's a harsh world out there, right now... Especially if you're a videogame company such as Nintendo. Although sales did go up with the recent price cut, the measure didn't boost sales enough to reach past levels (which is a bad thing as a specific, but in general Nintendo did manage to rake in billions in profit). But don't take it from me, take it from THE MAN himself.

Wii has stalled. We were unable to continually release strong software, and let the nice mood cool. We were unable to show a new game to become 'the next thing.' In the game market, once you’ve lost the momentum, it takes time to recover. - Satoru Iwata


So, Nintendo's president blames the lack of good software (and would you rebate that?) and has stated that while sales went up with the price cut, it wasn't enough to recover from the low ones from the first half of the year. But he has hope: he expects to sell 20 million consoles by March 2010 (maybe with Wii 2? P:).
Via GamesIndustry.

Canada Rule: Behave or Lose Your Wii

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All right, so it's NOT a general rule...but wouldn't that be something? Canadians have been famous for their bacon for ages, and now they 'make history' by making a 12-year-old surrender his Nintendo Wii in exchange for his freedom. We're not kidding.

The Winnipeg Sun reports that Judge Marvin Garfinkle (it's obvious why the guy's bitter with a name like that) has arranged for a 12-year-old boy, who has been in a lot of trouble with the law lately, surrender his Nintendo Wii as a sort of bail. The terms, the article states, are that the boy keeps peace, appearing for court dates, live with his grandma, and participating in a bail management program. Should the boy fail to honor the agreement, the court gets to keep the console.

He is pledging as a security, akin to a cash deposit, his Nintendo Wii, and if he doesn't comply, he loses it. - Judge Garfinkle


The boy's lawyer, although the brat has spent some time in court already for breaking his school's door windows with a rock-filled sock and chasing and beating another boy, among other mishaps, claims that the boy is not violent but instead just someone who often finds himself in the wrong place at the wrong time.

I know it doesn't look good. I've never seen him enraged, I've never seen him upset. He's a 12-year-old who is generally quite scared. - Serena Puranen, Lawyer.

Square Enix Titile to Hit DSiWare This Week (Japan)

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Square Enix will be releasing this week it's mobile title, Kuni Yaburete Sanga Ari (Hills and Rivers remain) onto DSiWare. Unfortunately for the rest of the world, such title is only slated for a Japanese release, with no word on whether or not this title will ever make it outside Japan (let's hope it does, as long as it is a good one).

The game features 4-player wireless gameplay, updated stylus control, and according to reports, some exclusive maps when in multiplayer mode. The game will be sold at 800 DSi Points (around US$8) and will be available from October 28th.


Via Andriasang.

No More Heroes... Well, Maybe One More

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