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Posts tagged with "gba"

Quality over Quality

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Every now and then a game comes out that to the untrained eye, frankly just looks like it's going to be terrible. No matter who was behind the development, big name or no name, sometimes people will skip over something or doubt it's quality before the reviews start pouring in. Sometimes even the reviews don't go over so well, either.

Games like Killer 7 and Cubivore for Gamecube and Urban Yeti for Gameboy Advance come to mind. These are games that if people got into them, they have so many positive things to say about them. But those who have never played them, or "just couldn't get into them" seem to bash the games as if it did harm to them in some way.

Well... maybe not so much for Urban Yeti, but it's still really fun.

Anyone else have games they think fall into this category? Games that are just amazing, but don't look like they'd be?

Below is a video a friend recently shared with me that put this idea in my head. It's a great example of quality over quality.

Advanced Terminology

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What's in a name?

With Nintendo reportedly paying a hefty sum for wii.com, Apple licensing out i[your product name here], Colin McCrae's latest racing game being called DIRT: Colin McCrae Rally in the US (because his name is less recognizable than dirt here?) and Colin McCrae: DIRT everywhere else, and recent rumors that the Game Boy line may not see another system, I decided to explore the latter on a level not often focused on: consistancy.

'Game Boy' has, over the past two decades, been the quintessential term for portable gaming. Having worked a few years in gaming retail, I was privy to those marketing materials Nintendo sent out monthly to remind the world we're all spelling Game Boy Advance wrong. Similar to this digital document on the correct usage of the Wii logo I got at E3 last year (in a press kit).

It's not just Game Boy anymore

Gameboy
Game boy
GameBoy
Gameboy Advance
GameBoy Advanced
Game Boy Advanced
GB
GB Advance
Game-boy

GBA Correct!
Game Boy Advance Correct!

The Game Boy line has sold a million gizjillion systems to the hands of every human on earth, even dead people and still-soggy babies, also aliens and some apes. But Nintendo has recently mentioned some hard to swallow phrases like how there is a slim chance the Game Boy brand will see another system. Looking at this sales chart below, it's easy to see why they feel the need to focus on what's working.Nintendo system sales compared over the past few years in the US. Note how important holiday seasons are.
Supporting both GBA and DS from a supply side, marketing, and from a software support and publishing perspective Nintendo would be dividing their resources. Subsequently, splitting their fanbase and lowering potential DS sales. Nintendo DS enjoys a commanding lead as the number 1 video game system overall, releasing another Game Boy system (as much as it would please myself and some other die-hard fans) would only take some sales away from DS.

If we look at the way people search for Game Boy Advance worldwide, we can see there is a problem.
There are many different ways to search for Game Boy Advance.
This is a great example of the struggle companies deal with in terms of inconsistancy in branding, often a problem for popular global devices (do you think every country knows the significance of the moniker 'RAZR' when describing Motorolla's thin phone?). The trouble is that many people call it something different because of thier language or a language barrier. The most popular term is GBA, naturally, but as you can see from the chart to the right, certain countries use this far more than others. One very positive thing is the relative use of these terms is [almost] proportional, with very little deviation; a sign of strong control of marketing materials and brand awareness. In other words, GBA is a matured mass market product and no one term has unrelated peaks or valleys in terms of use.

Nintendo (like any other company) goes to great lengths to ensure people call their device by the proper name. Consistancy in branding helps to make the user experience a standard from store to store, so the company can rely on certain constants existing at the point of sale and focus on much more important aspects of mass market production. With certain controls in place, the consumer can begin to form a database of information on a product that gels with what they expect to see, and can spread the information effectively to others. Knowing this also makes certain aspects of reporting easier. We can rely on these constants to help draw these somewhat clear trends in the Game Boy line. I say somewhat because despite the effort made, years in the market, and popularity, when you have a system that has sold more than 45,000,000,001 systems (see: Look Around You - Maths), you're going to lose out to the inconsistancies that arise from major mass market appeal.

This last chart shows the steady increase of Nintendo DS related news is proportionally inverse to the steady decline of people searching for the most popular term for the Game Boy Advance over the same period of time, that term taken from the chart above: GBA.
The purple 'nintendo ds' line was added to show the second most popular search term for Nintendo DS, other than just 'DS.'
So as we dry our eyes and wish the Game Boy line many "Special Editions" in future Nintendo related design (see: Famicon Game Boy micro for Famicom legacy proof, and NES GBA SP), we can at least be sure that Nintendo is riding the larger wave to success, and further, our personal entertainment and pocket dollars should have their fate spelled out as long as the Big N continues to prove why they're back on top. Just as 'playing Nintendo' was the term for playing anything back in the day, I think people will continue to say 'Eddie dropped his Game Boy in the toilet' even if it's a DS, NeoGeo Pocket Color, or god help me a PSP, for years to come.

No, I've never dropped anything in a toilet... *looks at Neeecole*

European Release Dates

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Nintendo of Europe has released a big list of release dates for games to be released in the 2nd Quarter of 2007. The list covers the Wii, DS, and GBA. Read more for the list of games (the ones in bold have definite release dates).

As always the countdowns will be undated to let you know how close the games are to being released.

Read more...

Nintendo Dominates In February

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The NPD Group has announced the sales figures for consoles in th US for February 2007, and it makes for some good reading if you're a Nintendo fan.

  1. Nintendo DS 485,000
  2. Wii 335,000
  3. PlayStation 2 295,000
  4. Xbox 360 228,000
  5. PlayStation Portable 176,000
  6. Game Boy Advance 136,000
  7. PlayStation 3 127,000
  8. GameCube 24,000
  9. Xbox 480

The top two selling consoles are made by Nintendo, and even the GBA is beating the PS3 in terms of numbers sold. OK, there may be a slight difference in price between the two, but it still made me smile. It's probably due to their great advertising.


via GoNintendo

Look What I Found - Video Edition

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By the marvel of the N+ Chat room, Lutherjw showed me this advert for the GameBoy Micro, and I thought it deserved to be shared.

It's good to see that the Micro is still getting the attention it deserves. The video can be found after the break.

Read more...

Game Boy Evolution

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We all think about it in the back of our minds. What is going to happen to the Game Boy line of handhelds?

Recently Seaempty explored the possibility of a storage based system with downloadable content from WiiConnect24 or the Virtual Console, and I agree this is an excellent idea. I envision a sleek flash memory based Game Boy with a form factor similar in size to the original iPod nano but held sideways as the Game Boy micro is now. [With more] flat light up buttons and a QVGA screen. With an SD card slot and mini USB charge-syncing port for Wii. The device itself has recently been bestowed music, movie, and simple downloadable 'Garage Games' playback features with add-ons officially released by Nintendo (Play-Yan, Play-Yan micro). Could Game Boy become the TinyPocketPSP? God I hope so, but the name may have to change... perhaps 'Game Boy E' for Entertainment/Evolution?

Others believe the DS has out shined and replaced the feasability of a second handheld, and that Game Boy brand should be retired. This does make sense, as Nintendo would be splitting the market within themselves if they had multiple devices and had difficulty differentiating the two or justifying a purchase of each, especially with convergence devices like PSP trying to pack every device into one.

Then there is the possibility of the continued merge of Game Boy and DS. The obvious problem here is that DS has proven that there is barely room for the larger GBA style cartridges in a handheld system anymore and that flash memory based Cards are superior.

What direction should Nintendo take with Game Boy's evolution?

N+ Members can vote in the poll in the blog side bar for their choice and everyone can leave comments with their thoughts.

Why You Need bit Generations

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Nintendo DS has quickly become a cultural phenomenon worldwide like Game Boy before it. In it's maturity, if I can call it that, the Game Boy has seen a shift in purpose and function over the past 2 years.

Nintendo DS was risky, and offered as "A third way to play," partly because Nintendo did not want to have that be the successor to the Game Boy and possibly flop. Now we all know DS is the #1 system out there week by week since it's launch [practically], and Game Boy has stepped to the side a bit. Game Boy had to change.

Now functioning for some fans as a full featured media player, having interchangeable stylish faceplates (hundreds in Japan, few in US) and shrinking in size, Nintendo has pushed the Game Boy technology to a different crowd. Even though sales of the micro aren't anywhere near that of it's successful big bro, the DS lite, Nintendo published a series of 7 puzzle/style/substance games that take simple retro style gameplay and merge them with deep concepts like polar, sound, visual, and mental mechanics. This series of games, called bit Generations, offers a potential favorite for seasoned gamers, or someone getting into it for the first time. For style concious or simple thrill seekers, these games are easy to jump into an love, but hard to pull off and master. The videos speak for the games better than I can.

Neeecole got DustyButtons Orbital for Christmahanukwanzica, and it is really fun. A relaxing game to chill around with in public or private that is somewhat of a mix between Asteroids with no guns or aliens and ...I dunno, Marble Madness? I'm going to try to decipher what has been roundly reported as the most interestingly confusing title, DigiDrive - the traffic/chemistry simulator with awesome music.

Nintendo Still Dominating Japanese Hardware Market

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Japanese Hardware sales for the week of December 11th - 17th:
  • DS lite: 319,708 Up 10,078 from last week [3.25%]
  • Wii: 108,237 Up 22,798 from last week [26.68%]
  • PS3: 70,942 Up 20,771 from last week [41.40%]
  • PSP: 48,962 Up 20,032 from last week [69.24%]
  • PS2: 37,730 Up 7,270 from last week [23.87%]
  • Xbox 360: 17,168 Down 18,175 from last week [51.42%]
  • GBA SP: 1,86729 Down from last week [1.53%]
  • Game Boy micro: 1,491 Down 64 from last week [4.12%]
  • Gamecube: 1,152 Up 583 from last week [102.46%]
  • Original DS: 158 Down 9 from last week [5.39%]
  • GBA: 42 Up 25 from last week [147.06%]
  • Xbox: 3 Down 3 from last week [50.00%]
With all these analysts saying "people will opt for an older PS2 if Wii and PS3 supplies are too limited," it sure hasn't happend. To make things clearer: Nintendo DS, Wii, and PS3 have been selling out completely so those system numbers could be higher if supply was more plentiful.

Nintendo was hopeful to sell about 2 million DS lites this holiday season, but with these numbers, it may end up being 2.5-3 million.

Is anyone suprised by these figures?

It'll Be Lonely DS Christmas

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With the impending launch of their new console, Nintendo have understandably been focusing their attention on the Wii. I'll admit that the Wii launch has been very prominent in N+ recently. Not that this is bad thing, as it's a monumental occurrence, but if you have no intention of purchasing a Wii, however, I can see how this must be quite a frustrating time. Every Nintendo site is giving the Wii a great deal of coverage, and neglecting the poor old DS and Gameboy Advance. Even Nintendo seems to have these consoles at the back of their mind. Although they are obviously a huge part of their plans, several titles have been pushed back until after Christmas. StarFox Command, Actionloop, Hotel Dusk, and Mario Slam Basketball have been delayed in Europe. As three of these titles have already seen the light of day in the Japan and US, it's hard to believe that the delay is due to the software itself. The Wii launch is going to be a huge drain on resources, but is it reasonable that DS and GBA owners should suffer?

It's not all bad for the DS, however. Yoshi's Island DS has just been released in the US, and is set for a European release on 1st December. Final Fantasy III has also just been released in the US, and before Christmas day Europe will see the release of Tenchu: Dark Secret, and Cooking Mama. The GBA isn't as fortunate, and the only major title being released for it in Europe being Wario Ware Inc: Twisted, which is released on 1st December.
Fear not, however. On the 8th December (aka ChrWiistmas) the Official MP3 player for the DS and GBA is being released in Europe. Full details can be found on the Nintendo Europe site, and as the screenshots show, it looks pretty good (although I don't think this is the most important part of an MP3 player :wink:).

I personally don't think I would use the DS as an MP3 player as it's a bit too bulky. I do however think that utilising the GBA Micro is certainly a good idea.

So DS and GBA owners, are you happy with the offerings available to you and your kin this Christmas? Or are you attentions going to be firmly on the Wii? Has the DS had it's fair share of the limelight this year, and is it now Wii's time to shine?

Flop Or Not

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Modojo.com have an interesting article on the top ten handheld flops throughout the years.

With Nintendo's superiority in this market you may find it strange that they have 3 products making the list. Granted, there are not that many handhelds in existence, so it's understandable. I'd hardly call the GBA 1.0 a "flop", however, although I can see where they are coming from (the SP was so superior in my eyes that it does look like an archaic piece of equipment in comparison) but I'm sure Nintendo sales figures wouldn't agree. I do think the Micro is a bit of a luxury item, and with the release of the DS (especially the shuper shexy Lite version) it has and will struggle.

I don't think the PSP deserves to be on the list (or at least that near the top spot), but again, it depends what you call a flop. It's hard to comment to much as I haven't even seen most of these products in action in the flesh (including the PSP - video footage only), so I'm basing what I consider a "flop" on how well they have done in the market, not on the hardware capabilities or support.

Take a look, and tell us what you think about the choices? (Oh, and if anybody has a Virtual Boy that they don't want, let me know - I want one, flop or not! :smile:)

Let's Twist Again

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DS-x2 have reported that after a very long wait, Wario Ware Twisted for the GBA will finally see a European release. Until now, people who wish to play (what is generally considered to the the best of the Wario Ware series), have had to import it. This is due to the fact that the tilt sensor that is included with the game contains mercury, and this has made selling it in Europe a no-no, due to it's young target audience. I presume that's the reason, as I'm pretty sure the Xbox 360 has mercury in it too (to determine which way up the console is laid so the controller lights correspond correctly) and this has obviously not had the similar problem.

This problem seems to have been overcome, and the game has now been pencilled in for a release on the 8th December, along with the Official Nintendo MP3 Player, and something else...oh yeah...THE WII!!!!

The N Challenge Arena

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Animal Crossing. That appears to be the most popular Nintendo game out at the moment. If the level of activity in the forum is anything to go by, 97.82% of the population of the universe own a copy*, and are happily going about planting fruit, fishing, catching bugs, and talking to strange animals. What about the other fantastic games out there? There has been a distinct lack of exchanging friend codes on other Wi-Fi titles, along with a lack of chat about these games. This may well be that nobody has these titles, but it just seems odd to me.

So in a way of encouraging activity around these games, I give you

The N Challenge Arena

(cue fireworks, and a fanfare that John Williams would be proud of).

And what is the point of The N Challenge Arena, I hear you ask. Well that is up to you. I see it as a place to encourage competitive gaming. Whether it be arranging a lunchtime grand prix of Mario Kart or a late-night tag battle in Metroid, it can all be arranged in this part of the forum. Fancy a brick-off in Tetris, or a dog-fight in StarFox, make your interest known, and throw down the gauntlet. You can even use it to play Stuff Teh Weasel, if you wish.

If you fancy yourself as a particular master of a game, challenge others to beat you. Post a fastest lap time for a MarioKart circuit, and demand proof if someone claims they can beat it. What's your highest number of lines in Tetris? Do you think it can't be beaten - post a pic of proof, and find out.

I've mentioned DS games so far, but The N Challenge Arena covers any game. Do you kill psycho villagers better than anyone in Resident Evil 4 Mercenary mode? Tell us about it, and maybe someone can do better, or maybe they will bow down in front of your awesomeness. F-Zero king, or Tiger Woods Pro - there maybe someone out there willing to rob you of your title. With the advent of Wii, and the ever-growing library of DS games, the possibilities will be endless.

From time to time, there may be challenges laid down by N, with the victorious few being honoured in the Hall of Fame. Not just gaming challenges, either. The competitions will cover a variety of areas and media.

I'll start you off with a Tetris Challenge. I could lie at this point and tell you I am awesome at this game. I am not. In fact I'm not very good at all, and to make this challenge a bit of a...challenge, I call upon the services of my fiancé. Behold her high score on Tetris for the DS.

701 lines. That is a ridiculous score. The blocks move so fast my eyes melt just watching them. Can you do better? Post a picture of your top score in this thread and show off your wicked skillz.

*This statistic may not be true

Nintendo MP3 Player Confirmed

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I wrote here of a rumour that Nintendo were releasing an official MP3 player for the DS. This has now been officially announced by Nintendo, and the MP3 player will also support the Gameboy Advance.

The key features are as follows:

  • For Nintendo DS (to be inserted into slot 2) and Game Boy Advance hardware
  • To store music you need SD cards. Up to 2 GB cards are supported, this equals to 500 songs (best sound quality)
  • Choose between different skins (including one with Mario)
  • The interface shows all important information
  • The unit itself features another headphone port


A price or release date has not been confirmed, but it is rumoured to be around €29.99, and an apparent release date of October 6th 2006. It is not known if there is a US release planned. I would have thought there'd be more information if that were the case, but I guess it's still a month away.

There seems to be conflicting reports as to whether the device will support video (as the Play-Yan does), but as it's being released as an MP3 player (and not a "media device" or something similar) I'm betting it doesn't.

It's a nice addition, and if that is the price, it's not bad for an MP3 player (although I doubt it'll come with the SD card).

Source: IGN and DS-X2

Star Wars Lego II Details

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Famitsu has given details on Star Wars Lego II for the Nintendo DS, Gamecube, and Gameboy Advance. The game follows the first 3 films (Episodes IV, V, and VI), which are faithfully re-created in Lego miniature form. Each game consists of 16 missions, and the DS version has the added bonus of two-player co-operative and competitive gaming through the DS wireless capabilities.

The missions are as follows:

Episode IV A New Hope
  • Blockade Runner
  • Mos Eisley space port
  • Rescue the princess
  • Escaping from Death Star
  • Trench run
 
Episode V The Empire Strikes Back
  • Fight of Hoth
  • Withdrawal from Echo Base
  • Dagoba
  • Betrayal of Bespin
  • Trap of Cloud City
 
Episode VI Return of the Jedi
  • Jabba’s Palace
  • Hole of Sarlac
  • Speeder - chase
  • Battle of Endor
  • Death Star
  • Destiny

There is also a function where you can customise your character, allowing you to change the legs, body, head, and weapon to give you a whole new experience when playing the game (I like the thought of being an Ewok Stormtrooper Jedi Master with a lightsaber :smile:).

Screenshots, and can be found in the photo section. It looks a lot of fun, and although I missed out on the first game on the Gamecube, I’m severely tempted to give this one a go. It might be the last game I buy for the Cube...good job I'll be able to play it on the Wii!

The game is set to be released on 12th September 2006, and the official site can be found here.
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