N+ DSi: DSi is DS 1.9 to Developers
By .edDotEd. Wednesday, February 18, 2009 5:39:58 PM
It's been a gaming generation since the Nintendo DS was first previewed at E3. The device has gone through one promotional display prototype and two major public revisions; the first shortly before launching and later the DS Lite, which at the time was like a dream come true from both a consumer and developer perspective. The more svelt 'Lite' was far more attractive, smaller, brighter, and took the DS out from the game drawer (where it was sitting on the PSP) and put it into purses and pockets. Excellent software at the time of revision helped propel the 'Lite' to the top of everyone's list for years - but nothing REALLY changed.
The DSi, after some careful thought can be considered the first true '1.5' update to a console - you know how people always joke about how:
It's not the 'DS 2,' but it practically is - I'm calling it the 'DS 1.9.' Continue reading as I explain why this means a shift in the industry from a developer standpoint.[weakest next gen system] = [last gen system] x 1.5
My reasoning is simple: they've changed absolutely every aspect of this system but did not take it a full leap forward 'generationally.' It is hard to wrap your head around all that they've done and yet, new games still plug into the DS and perform as you'd expect from a very seasoned system and development community. Just no kick in the horsepower deartment. But with Nintendo's strategy of giving developers more interactive options rather than processor cycles, lowering the costs of development, and streamlined publishing, this is no surprise.
New to developers in this version of the DS are:
- Front facing camera sensor - DSi Cameras
- Rear facing camera sensor - DSi Cameras
- Improved microphone sensor
- Increased wireless range - more on this in an upcoming post (link added soon)
- Software download from DSiWare to DS internal memory
- DS Store for downloads like the Opera Web Browser, games, and applications - DSi Web Browser Comparison
- SD card slot (not known if games will have read or read/write access to this or if DSiWare can be stored or played from SD)
- No more DS Card / GBA Game Pak unlockables (an early announced and less frequently used feature of the DS. Some Sega and Pokemon games took advantage of this but it was rare that other developers would)
Heck, even a new Boktai is possible.. You know, that Konami GBA game that had a solar sensor in it to power your undead killing attacks and shine light through cracked ceilings? Why not use the DSi cameras to register the intensity of light sources? I'm sort of sad to see the expansion slot go, because that really was the last place for a rumble feature - DS games can probably house a motion sensor, so I'm still hopeful for that in the future. Anyone think of crazy combinations of all of these DSi features that could revitalize a forgotten game franchise like Boktai?
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SpookSpook81 # Wednesday, February 18, 2009 6:19:04 PM
As for the applications of all the new features, I really hadn't thought about it being used as light sensors... it could also add a net interactive element to, say, survival-horror games, changing the surroundings or the general ambience of the game according to the lighting where you are playing the game (and would give playing under your blankets a twist
Let's hope developers really take advantage of these features and come up with REALLY good games for DSi... downside would be, of course, that such games would not be DS compatible, or at least not the added features...
Tony G. Martinez MoraNewTonyIc # Wednesday, February 18, 2009 6:29:01 PM
does anyone knows how many pixels the DSi camera has?
.edDotEd # Wednesday, February 18, 2009 6:49:00 PM
I will have sample pictures up soon.
Pikachu Electronkawaiipikachu # Wednesday, February 18, 2009 9:55:56 PM
That version looks like a fat Game & Watch .
MatthewHallucin0gen # Wednesday, February 18, 2009 10:12:22 PM
JasonLlamaBoy # Thursday, February 19, 2009 3:23:35 PM