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May 2007

( Monthly archive )

Quake II Bugs

1. Whenever a new level is loaded in singleplayer, the player's model is reset to that of male/grunt . This doesn't happen when there's already a level snapshot in the savegame (movement to a previously-visited level in a hub). This is on the side of id's default game library, fixed in Generations Gamex86.dll (and probably some other mods). Should be trivial to fix.

2. dmflags CVar affects singleplayer: when the flag for "weapons stay" is set, they do. In singleplayer. The player can't pick a weapon up if he already has one of the same kind. Most likely also at the game library's side.

3. Resurface breath gasp (and probably some other sounds) limited to that of the default male model, regardless of whether gender is set to female or the chosen model has water resurface sounds.

4. Health was always reset to base whenever a level was switched in singleplayer.

Some Ringtones

,

FM Bell Ringtone 1, also ringtone for the "Greens" theme.
FM Bell Ringtone 2;
Ephemeral Piano Ringtone 1;
Ephemeral Piano Ringtone 3, message tone for the "Greens" theme.
May 2007
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