Baldur's Gate II/MacOS X
Saturday, 1. July 2006, 13:29:14
BBEdit Light worked for saving the file; there should be other text editors for OS X that treat the text file correctly.
Two sample errors caused by Baldur's Gate II unable to parse Baldur.ini (caused by the engine not finding the path to its data files - which should be specified in Baldur.ini):
An Assertion failed in ChDimm.cpp at line number 666
Programmer says: Unable to Open BIF:data:MISSound.bif
An Assertion failed in ChDimm.cpp at line number 645
Programmer says: Unable to Open BIF: data:MISSound.bif
Also, a couple indispensable Baldur.ini switches...
Over Confirm Everything=0
- turns off super-redundant confirmations of the "Are you sure that you are sure..." type (such as confirming if the PC wants to erase a memorised spell, quit/load/save/rest(!) confirmation messages, etc.).
Debug Mode=1
Turns on the debug mode, allowing input of cheats (switch "Cheats=1" in the .ini file) and some "magical" developer features in-game.
