100% Seji

W dzisiejszym świecie ten wygrywa wojny, kto ma lepsze CNN.

Subscribe to RSS feed

Posts tagged with "English"

Polcon 2007

, , ,

Below you find a spot advertising major Polsih convention - POLCON. This year it will take place in Warsaw between 30th of August ans 2nd of September.

New pics

,

I've just uploaded a couple of pics to my freestyle album. Cats mostly :).

Poll

, ,

I have a problem. I have no idea which way this blog should go. Take a look at the side bar, there's a poll. Please vote. There's only one but fundamental question. Please vote and then I'll think what I should do next.



Mam problem. Nie mam pojecia, w ktora strone powinienem rozwijac bloga. Zerknijcie na ramke, znajdziecie tam sonde zawierajaca tylko jedno, ale dosc istotne pytanie. Zaglosujcie, a potem zastanowie sie, co robic dalej.

Today's comic strips

,

The best way to start the day:
UserFriendly
Dilbert

To buy

, ,

I've been saving for something else but... Burning Wheel is Burning Wheel. 'Nuff said :).


UPDATE

Shopping has been done
Happy as a geek can be
Blossoms are falling


:D

Now playing: Battle for Wesnoth

, ,

I love turn-based computer strategy games. I find them superior to the RTS games (with a few exceptions - Homeworld, Sudden Strike and some more) as I like to have maximum control over the battlefield. TBS sually have a lot more detailed units in terms of characteristics and data (but not always, read frther) and pay greater attention to tactics. Just to name UFO/X-Com games (first two ;)) or Laser Squad. And for some time I was longing for a good fantasy TBS. No, Heroes of Might and Magic (any part) is not a good TBS game ;).

One day I've found Battle for Wesnoth. First impression was not too good. The game appeared to be very simple, covering only some basic aspects of TBS. Some time later I gave BfW a second try - and removed it from my hard drive very quickly. But next day something told me to try one more time BUT to read help files and the manual first. And I got hooked up.

Battle for Wesnoth is a turn-based strategy game, with fantasy background. It's rather a "generic fantasy", without any special twists or themes. There ale elves and dwarves, wizards and druids, necromancers who summon undead (skeletons, zombies, etc.), there are dragons, knights, orcs and some other creatures. Most of them is playable, as there are six factions you can play and each of them has its own set of units.

I don't want to write here about graphics, music and all the technical details. For me a good game is a playable one and it doesn't matter if it has full motion video cut scenes or not. Just take a look at Pong ;). Graphics in BfW are nice and - what's the most important - functional. They do what they are to do. The same goes for sound effects and music, although a couple more of in-game tunes would be nice. I've been playing BfW for more than two months now and as far as I remember the game crashed once (when I tried to load a save game during turn switch, but it never happened again), so it's stable. The user interface is clear and well designed, that goes also for built-in help system (with tooltips!).

Design of BfW follows the KISS principle. The mechanics of the game are simple, but sophisticated enough to provide challenging gameplay. Units are described by a handful of attributes (unit type, health points, experience, used weapons and damage dealt during attack) and skills and traits. A nice feature is that every single unit has its own name and damage values and health points vary a bit from unit to unit (depends on personal traits and unit "personality"). There are around 200 types of units. The only thing I lack is a spell list for magic wielders. In BfW mages, druids and similar units just deal ranged magical attacks of various types, no spell list.

Simple, isn't it? But it's really enough to provide rich environment that enforces players to think. And it takes a lot of time to master BfW. The key to success is to learn how to play certain units and how to use terrain to gain advantage. Each type of terrain has defense value - the higher, the better and the value is different for different units. There's also day time factor: some creatures fight better at night and have combat penalties during daytime. Rush tactics won't work, it's not enough to have more units than your opponent to win. And you can succeed with less units if you play them well - a single archer on a good spot can be a real pain in the ass. And BfW is not a game of "sacrifice a unit, get another cheap" - it really pays back for keeping your soldiers alive. Every unit has an experience count and can level up, gaining on strength, obtaining new abilities and such. There's finally some use for units with healing skills. During the game it's important to know when to withdrawn units from the first line and send reserves to battle.

To complicate things a bit there is another factor: economy. You need gold to buy and upkeep units. And to get gold you have to capture a village. The more you own, the more gold you get each turn (and in campaigns you keep part of your treasury after each scenario). Controlling villages is another key to success. You may have many strong units, but if you have no money because the enemy captured your villages and your offensive won't break through enemy lines, you've already lost.

The last main factor is limited number of turns the payer gets to finish certain scenario. That was the main reason I didn't like BfW at first. But after a couple of games I've started to appreciate that. Fist, it's a clever way to enforce play at all. You just can't stay in your castle and gather forces. Second, it makes player to play fast and aggressively and makes the game a lot more interesting. An average number of turns per scenario is about 30, which makes the game fast and exciting It's "act or die" like on a real battlefield.

Battle for Wesnoth is all about gameplay. It's simple, but not too simple - the complexity of the game is well balanced to make it entertaining and demanding and not to overwhelm player with details, numbers and statistics. It's easy to start playing, but to it takes time to master the game. It's really about tactics, you have to exploit all disadvantages of your enemy to win. As I mentioned above "the more the better" doesn't work here and high level units can't win battle alone.

There are lots and lots of nice details in BfW that player can discover during play, like random generated maps, magical artifacts and some really nasty monsters. What's more, there are six official campaigns included in current version of BfW (1.2.4). They present various difficulty levels but the storyline of those campaigns is well done and entertaining. And it's a good way to learn how to play and find out about various aspects of BfW world (its history, inhabitants and more). Of course one can play random maps with A.I. And computer plays well.

Last but not least: BfW has multiplayer mode. And that's where the real fun begins. Although available campaigns are usually polished and well done, nothing can replace live online head to head combat. There is a set of multiplayer maps supporting up to 9 players. What is more there's a number of special maps designed for providing roleplaying experience (explore and loot) or... for playing some kind of football game (yup, with knights and mages).

Maps designed for multiplayer vary from small and fast dedicated to small skirmishes to vast fields ideal for epic battles. But most of them (most of, as I had no time to try them all) provide great fun and are well constructed. It's a real pleasure to play on them. Of course playing with real opponents differs a bit from playing versus A.I., but hours spent on playing the campaigns pay back.

BfW is an open source project. So it's free and everyone can contribute to make the game better. There's also a number of user-made maps and campaigns and a growing international community (the game is available in many different languages).

Battle for Wesnoth is a synonym of simplicity and good design combined with high playability. And game mechanics are sophisticated enough to make the play very interesting and very challenging. There are no useless unit attributes here. Of course, a bit more of interactivity would be welcomed but BfW is a shiny example how to make a good fantasy TBS. And besides all other factors Battle for Wesnoth is about fun - as every good game should be. Give it a try.

Official web page: www.wesnoth.org


New album from Atargatis

,

Atargatis band has just informed that they will release a new album later that year. Great news! I just hope it will be available in Poland, not like their two demos I had to order with a help from my friend from Germany. Here you can find a short review of their first full album, Wasteland (Polish only).

UPDATE
New CD will be called NOVA and will hit the shelves on the 26th October 11th of November 2007. There will be also a limited Digipack Edition with two bonus songs.

Magnum boots - update

,

Some time ago Mazar, a friend of mine, asked me why there were no more any "stuff reviews" on my blog. I used to "review" my shopping (a flashlight, sandals, new kind of chocolate bars, etc.). So before I prepare next part of my report on Norway trip, here's a small "user review" of Magnum boots I bought one year ago (I wrote about them here).

To cut a long story short: I became tired of my usual "Dr Martens type" boots. They may look cool but are not so much comfortable and they are not really for all seasons. And I have tendency to destroy one pair every 18 months. So my former flat mate advised me to buy tactical boots made by Magnum Company, American manufacturer of various tactical wear. I chose Stealth model, first - it was quite cheap, second - my flat mate owned that type of boots and was quite pleased with them.

I bought Magnum Stealth Leather, to be precise. For over a year I've been wearing them almost everyday, rain or shine, snow or frost, in forest, on rocks - you name it. But most of the time I spent in the city and Stealth series is designed for urban environment. After that year I can that it was one of the best choices I ever made regarding things I wear.

The boots proved really great. First, they are comfortable as hell. Really. It doesn't matter if you wear them once a week, once a month or every day. Your foot always fits in. I don't recall any abrasions or skin irritation. Second, they are waterproof and it's not just the label. Unless you pour some water directly inside through the top, there's no way your feet can get wet. So you can play in the puddles (or in the snow) as long as you want ;). Third, the boots are really all seasons. I wore them in different temperatures, form minus 20 to plus 30 Celsius degrees and it was O.K. Yes, it was a bit uncomfortable in such conditions (it's not what the boots were designed for), but I felt far better than in other boots; what's important I didn't feel overheated and during winter my feet were still warm). And after 8 hours spent in work my feet feel better in those boots than in pumps.

As I mentioned above Stealth series is designed for urban environment. The sole is quite soft to make walking comfortable on hard surface. But unlike other boots it doesn't wear off on concrete or asphalt. After one year there are only slight irregularities on the heels - and I saw boots with almost half of the heel wore off after walking one year around the city. The rest looks fine. And the leather shows no major traces of use. I can't say that I care about my boots - I polish them from time to time with a good shoe polish and that's all. There are of course scratches and some minor damages, but it's only on the surface. No ripped threads, no holes, nothing bigger.

The boots, however, have two flaws. The moisture from inside is not driven off as fast as it should be and sometimes after a couple of days of intensive use (i.e. walking a lot, wearing them all the time) the boots are slightly wet inside (it's not water but sweat, vapor, etc.). It's a minor glitch but sometimes a nuisance. The second thing is something I find hard to describe, but I'll try: after a couple of months of wearing my boots I noticed that there's something inside, something like small puffy dust. After a short investigation I discovered that the inside coating of the boots is being worn off on the heels (from the inside! And tiny bits of that inside layer formed the mysterious "puffy dust".). I was afraid that it will spread to the whole inner coating but now, after a year, there are just two small patches there, each about one square centimeter size, so it stopped almost on the spot. A friend told me that "it happens sometimes" and depends on some factors, like "foot and boot compatibility". It happened to me for the first time ever but those "patches" of worn off inside coating are really unnoticeable by feet. They are no factor in daily use of my boots and I don't pay attention to them.

Summary: if you're looking for a good pair of boots, pick Magnum Stealth Leather. They are reliable, of good quality and comfortable. They are worth the money. I don't know if you can still buy them abroad as Magnum introduced Stealth II series, but in Poland you can still find them in army shops (I bought mine here).http://files.myopera.com/Seji/blog/buty2.jpg

UPDATE 28.09.2007
The boots has survibed first major battle test, as I was wearing them during my company's "Away Day" in the mountains. The test included paintball field, some rope climbing, stream crossing and a lot of hiking on the dirtroads.

On the right: Magnum Stealth Leather boots (with rain drops ;)). One year in service and still look almost brand new. :)

Norway 2007

, , , ...

NORWAY 2007 - PART 1
10-14 of February: Kraków, Gausdal, Lillehammer

At the beginning I was going to write that report just after coming back to Poland but... There's always some kind of "but", "shit happens", "other things on my mind" or the one and only "I'll do it tomorrow, I promise". When I returned I became focused with finding a new job, finishing a couple of things and so on.

The first part of my impressions from this year's trip to Norway makes it's way to the blog today. The rest will follow shortly (I promise! ;)).

* * *
Marzena (my girlfriend) and I went to Trondheim, Norway, to attend this year's the International Student Festival in Trondheim (ISFiT). I was ISFiT participant in 2005 and really enjoyed it. This time it was not only a possibility to experience multinational mood of ISFiT again but also to see a bit of Norway - in 2005 I was hardly able to see bits and pieces of Trondheim only. And, last but not least, Marzena was coming with me.

ISFiT lasts for ten days, but before the festival we spent one week visiting friends and experiencing Norway with our own eyes (also hands, legs, ears and taste buds). It was possible thanks to Mara and Tomek, Borys Borys and Marzena's friends from the university who came to Oslo on Erasmus Programme.

During our trip I posted some notes on this blog, using Opera Mini, which once again I found indispensable. Mostly to let my family know that I'm still alive and kicking and to document some funny events. For the first impressions from the beginning of our journey, see: funny language mistake at Krakow's airport; Norway!; wine and ski jumping (posts are in Polish but the pictures speak for themselves).

Our trip began on the 10th of February, late afternoon. We flew from Balice Airport and less than three hours later we arrived at Oslo Gardermoen airport. It was my fifth flight and I must say that it's like my friend said: "flying is like riding a bus - there's some noise and it shakes a little." At the airport Mara and Tomek picked us up and took for a over two hours drive to Gausdal. We arrived about half past midnight, if I remember correctly. It was a pity that we traveled by night but fortunately we didn't miss much - we took a train back to Oslo and were able to enjoy really beautiful winter landscape.

Gausdal is a small town near Lillehammer surrounded by mountains (well, nothing unusual, considering that there are a lot of mountains in Norway and the whole country's population is slightly over 4,5 million people) and, during winter, full of snow and snow and more snow (did I mention snow?). When we came, the temperature dropped top minus 15 Celsius degrees, but fortunately the weather was stable - it was sunny and it wasn't snowing too much, ideal conditions to take a walk. As we were told economy of Gausdal consists mostly of farming, tourism (winter sports) and logging. Indeed, we stayed at a typical Norwegian farm, with some old buildings and typical architecture.

And so we did next morning. Our friends took us for a long, wonderful walk to show us the place they live. We followed a popular walking trail and were the only people there who weren't wearing skies. Strange feeling, you're walking along the road and must pay attention not only to skiers but also try not to trample "ski tracks" made by some kind of snowcat truck (the point is to firm the snow and make ski-wide tracks in the snow to make it easier to travel on skis). We had a great time, playing in the snow, making pictures and just having fun. Although it didn't last long (only a couple of hours) we came back home so tired and so hungry, that we spent the rest of the day taking and eating :).

Next day Marzena and I went to Lillehammer. It was cold as hell (yes, Norse hell IS frozen :)), something about minus 20 or worse. We had a thermos full of hot tee and lots of sandwiches and sweets (remember - calories can save your life!) and a strong will to walk around the whole town. We failed. After a shor walk around the center of Lillehammer we went to see Maihaugen skansen (open-air museum). I don't remember if it was 3 or four hours of walking around and gazing in awe at old norse houses covered with snow but after that time we were almost frozen to death and so tired, that on our last legs we managed somehow to reach railway station and call Tomek that we had enough and want to go back home ;). As we didn't manage to see Olympic jumping ramps, Tomek drove us there and we spent another half an hour visiting one of the sites of 1994 Winter Olympic Games.

The last day of our stay in Gausdal was rather quiet. We took a walk from our friend's home to the town's center (the opposite direction of our first day trip), watching the countryside and saying good bye to that lovely town. As a farewell gift to Mara and Tomek (well, I was kind of forced to do this ;)) I run a role-playing game session, a thing I hadn't done for a long time I was quite surprised that it went so smoothly - I guess that running a game is like riding a bike, if you did it once, you'll always know how to do it. On the last day Mara's cat, Toska, finally accepted Marzena and me as friends, which resulted in a couple of nice pictures of the cat.

During our stay we also learned a bit about Norwegian economy and day-to-day living. The country is really small, so for example there are only two dairy brands in Norway (in Poland we have at least five major companies and almost every region has it's own local brands). Studded tires are a must during winter, especially in rural areas. And, as there's a lot of snow falling down during winters, roads can literally disappear so there are bamboo sticks put alongside the roads - they act as an indicator for snowplows where the road is and from where to where the snow should be removed. And that it's cheaper to send Norwegian salmon to China, pack it there and ship it back to Norway ;).

Final thoughts? It was Norway I always wanted to see. Not a view from a tourist folder, but a real country with real people. Small town, covered with snow, surrounded by mountains, with cows in barns and no tourists in sight. Although it were only three days, I think that it was the best part of our trip - the one I was expecting the most and the one that brought no disappointments.

PICTURES, Part 1: 10-14 of February, Norway.

Coming up next: some thoughts on Oslo and our short visit at Opera Software (finally!).

UPDATE 13-APR-2008
I was going to write about the whole trip that lasted over two weeks, but I didn't manage to to so. There will be no more posts on that trip, no more pictures. I'm sorry for that.

The IT Guy

,

Beginning with this post I’ll try to achieve three goals:
- first, reactivate my blog;
- second, try to remove some rust from my English;
- and last but not least, as – to my surprise – quite a lot non-Polish speaking people come and visit my blog, I’ll try to make it more open (yes, I know, I tried before and I failed). Some of the topics will be covered in English (mostly general ones and things that don’t need extensive background cover). The rest will be in Polish (mostly local fandom/RPGs things – unless I find a topic that will be entertaining enough for foreign readers). Feel free to point out all my spelling/grammar/other errors :).

And now the long promised update.

I was looking for a job. And finally found one. It took me some time, but here it is :). Basically, I’m a IT help desk guy, responsible for handling IT problems for customers. I can’t tell much right now, because I’ve been working there for less than two weeks and I’m still involved in an extensive training rather than the “real” job, but it looks good so far.

I'm on a temporary contract for next three months and then, if I manage to stand up to company’s standards, I’ll be offered a permanent contract. But don’t expect me to write much about what I do in details. No, you won’t find funny help desk stories here. But you may watch The IT Crowd TV series. Yes, it’s a sitcom. Yes, it’s fiction. But sometimes it’s as close to the real life as it can get ;).

That’s all for now. Coming up next: details on Norway Trip 2007 (and lots of pics!).