Tangent128's Blog

Why not?

Globe Updates

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Well, I've updated my 3D Globe Widget to now shade the night side of the Earth. I ended up accomplishing it by overlaying a semitransparent hemisphere over the existing globe. Since those triangles are monochromatic, I can draw them with simple path filling instead of image mapping, making a higher detail level for the shadow practical. In order to rotate independent of the globe when necessary (for updating the shadow's location), the shadow triangles have their own camera.

My 3D Globe Widget

Comments

Daniel Gump (HullBreach)geekrecon Monday, December 22, 2008 2:20:11 PM

Hey, I'm just checking in to see if you've been working on the new version of the 3D Globe widget with the Wii Opera SDK yet. I've visited your blog periodically to see any new projects, but it looks like late last year was the last update.

I'm currently working on a JavaScript-based voxel terrain mapper. It's such a headache to write. I may first release a Mode7-style mapper so that programmer could create games like F-Zero or Super Mario Kart.

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