Posts tagged with "updates"
Friday, 11. September 2009, 19:57:42
updates
Will be busy on finishing other projects for probably the next two months. So there won't be too many posts during that time.
Thank you
Tuesday, 4. August 2009, 15:56:11
updates
All future Kryptos discussion will be moved to another blog called
Kryptos Solutions.
Friday, 21. November 2008, 15:47:50
updates
I downloaded Firefox 3 today because I like the CSS developer tools that you can install with it. I use it to fix the CSS changes that the idiots at Opera insists on subjecting on us. I did fix the layout (mostly). But I can't fix the layout for logging in because I can't move background images, although the login box looks fine. It's just the rest of the blog that gets screwed up, but oh well. I'm hoping I can eventually move this blog somewhere new.
Hey, if you work at Opera, STOP CHANGING THE HTML TAG AND CSS NAMES!!! Jeez, is that too hard to do?
Anyways, what happened to Firefox? It takes like 5 to 10 seconds before even loading a page up. I only use it on my old test boxes, but still. There's no reason to be THAT slow. Has Firefox really turned into a big pile of garbage? What happened to it? It used to be so fast.
While I'm at it, anyone want the width of this blog to be larger? Or should I leave it the same?
Wednesday, 19. November 2008, 04:20:32
updates, development
As you can see, the layout has changed again. I'm going to try to get my own domain and find somewhere else to host my blog. Not sure how far I'll get, but this is getting ridiculous.
Friday, 11. January 2008, 00:01:03
updates
I'm so sad right now. I cannot change the header. They !important'd everything. And the submit button is damn near hidden. I don't know what the people at Opera did, but they messed things up. Apologies if something doesn't work. If you notice more crap that doesn't work, please let me know. I wanted to move my blog before, but now I really have incentive to do so.
If anyone has an Opera account and has been able to change it, please let me know too.
Tuesday, 2. October 2007, 00:31:40
updates, development
I'll be posting updates as I make some progress. I just finished some static types. Only their definitions though. A few design time meta types. One runtime meta type. Integer, Enum, Bool, Endian, Int32, UInt32 and String.
Next is defining the component system. This will enable functionality not only for operations on the values of these types, but also for manipulating these types within the development environment. Things like adding properties, defining them and simply setting the value. Enum is a tough one where Endian and Bool are partially derived from. Bool for example has a list of possible options, namely true and false. These are values 0 and 1 with names false and true with types of UInt32. The primary base type of Bool itself is a Meta type. The meta value points to one of the valid options. Bool also inherits from Enum which will inherit its functionality for converting this meta type into the type of its value (UInt32) at runtime. And this is basically how you add functionality to your types. You setup components that act on a certain type and if you want your values to support this functionality, you derive them from these types. This is one purpose of multiple inheritance.
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Friday, 28. September 2007, 13:28:17
development, updates
Another quick update. I finished the protocol that will enable communication between machines (aka concurrency). There's just a little part of it left, but I need to add a caching store for incomplete items when a node is receiving instructions. So I'll do that tomorrow. I only implemented one data type so far (Int32). I still haven't done the operations. That'll be tomorrow or the day after. In any case, I can see the end of the tunnel now. I'm plugging away like a madman. I coded 12 hours straight today. I didn't know a flexible protocol could take so much time. I don't think I can finish this by this weekend though. Another week should be more than enough.
I have this left to do:
- Caching system for incomplete incoming items. (2 hours)
- Component architecture. (4 hours)
- Math operations on Int32. (1 hour)
- Graph dependency analysis. (2 hours)
- Stream system. (1 hour)
- Runtime Processing. (4 hours)
So I'll need another 3 or 4 days. Actually, I think I could get most of it done this weekend. BTW, the list above has all the infrastructure done. It's just a matter of putting the pieces together and providing functionality that can control it. All the details have been worked out. *Fingers crossed* So it's all done but the typing.
Thursday, 27. September 2007, 03:51:53
development, updates
I'm currently working on defining a few basic types that you'll be able to use right out of the box. These require type comparison components, but I'm hardcoding them as internal functions for now (patching it through C++). After this, maybe today or tomorrow, I'll add some simple built-in components and will finally write a tiny emulator for demonstration purposes. Proof of concept sort of deal. It really has very few features at this point, but the infrastructure will be there. I think I'll be able to do math on streams. That's about it. It is Turing complete and all that. But no tools at all. I'll be adding the GUI once proof of concept is done. And it looks like this weekend is a good target for finishing this proof of concept. The GUI will take longer.
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Friday, 2. February 2007, 17:23:31
development, updates
Friday, 29. December 2006, 05:27:44
development, updates
Progress Report. I'll be updating this so you can see where I'm at.
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