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Discworld with ScummVM

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Philo compiled a ScummVM build (with tinsel engine) for Suse 64bit, but i have sidux...

Now i compiled self my build:
read the ScummVM Readme (Compiling):

Debian GNU/Linux:

  • Install the packages 'build-essential', 'fakeroot', 'debhelper', and 'libsdl1.2-dev' on your system.
  • Install any of these packages (optional): 'libvorbis-dev' (for Ogg Vorbis support), 'libasound2-dev' (for ALSA sequencer support), 'libmad0-dev' (for MAD MP3 support), 'zlib1g-dev' (for compressed saves support).
  • Run 'make deb'.
  • Finally run 'dpkg -i ../scummvm-cvs*deb', and you're done.

download the source tar-archive and extract this in a separate folder.

now install this:
libsdl1.2-dev
fakeroot

first, editing the «configure» file in the source folder from
add_engine tinsel "Tinsel" no
to
add_engine tinsel "Tinsel" yes
go from shell in the source folder ~/scummvm and:
./configure
finally make a *.deb:
make deb

Now install the svn build with dpkg -i scummvm_***svn***.deb

List of Datafiles from Discworld 1 and 2.
Download official Subversion Builds.

Discworld 1 Discworld 2

Play StarWars Galaxy with OpenOfficeScummVM 0.13.0

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