Blender Aproicot Updates
Tuesday, 24. June 2008, 12:31:20
* GLSL is now integrated in the BGE
* Support for nodes, multiple uv layers, all blending modes, stencil maps for splatting, color ramps for that precious falloff, and much more
* Support for shape keys has been added
* Really impressive speedups to the game engine
* Real Time Shadows in Blender’s 3D View
Read all the details at the project blog and watch this first preview of the Apricot game

