I have written a workshop for the CG and 3D mag Digital Production 03:08: Blender: Professional Pipeline A team workflow for modeling, compositing and video editing completely inside of Blender. The result of this workshop is a small video, some pics of it can be found here and here.
JiriH has created a very cool squash and stretch ball rig demonstrating the animation features of Blender. The rig only works with Blender 2.46 RC and above. More details and Downloads at Blenderartists.org.
During my own update session and the talk about WINE at the Hardy release party Berlin i forget that besides the normal Ubuntu distribution Ubuntu Studio 8.04 is available too. Ubuntu Studio is a special edition packed with a lot off tools for creatives focused on Graphics, Sound and Video. It ships with a special dark theme too and supports realtime audio by the kernel. You can update your normal Ubuntu installation to Ubuntu Studio by installing the "ubuntu-studio-*" packages. Thanx to Dan for reminding me
Yesterday was the world premiere and after party of the 2nd open source movie made with Blender "Big Buck Bunny". It seems it was a big success for the Peach team. Can't wait to watch it with my one eyes
Blenderstorm opened his doors for saving and rating ideas of the development of Blender. If you are a Blender user it is now up to you add your ideas or vote for your wishes
The new issue #15 of the Blender Art Mag covers animation basics and "beyond with a variety of articles and tutorials that will help you take your animation from ok to wow": * Taking Your Animation to the Next Level * Acting for Animation * Product Modeling: SDS and Details * Product Rendering * Hero’s Blender Animations * Facial Expressions in Stupidus * Einstein Dwarf * Blender in a Classroom
One of the first contests especially for Blender was the F1 which is started this time again. Like ever "What is better then speed? More speed!". Take a look of the results of the last year to built a real cool new speed vehicle: 2001 | 2002 | 2003 | 2004 | 2005 | 2006 | 2007
The wait comes to an end, on April the 10th then secound open movie has its premiere in the Studio/K in Amsterdam. Read more about the premiere and the party at the Peach Movie Blog.
A first release of a SVG texture plugin for Blender is published. So you can map your Inkscape work directly on 3D objects in Blender. You can download the VecTex plugin at the Google code page. Like procedual textures all is 100% scalable - that means no more oversized textures for logo types and typos. It is a first public release so it's not 100% bug free. Check out the demo video: More about the VecTex 0.9 plugin can be read at Blenderartists.org.
Well any open source application needs the input of the users as feature requests, patches and bug reports. So do Blender too. Watch this funny video of Chris about how to submit a bug and what it is a good bug report: