Posts tagged with "blenderart"
Sunday, 12. October 2008, 20:58:18
blenderart, tutorial, blender, mag
...

Again a
new issue of the Blender Art Mag is available. It's described as "Every project needs an environment to exist in, some projects are all about the surroundings themselves. But it is often an area that gets short changed or overlooked. So this issue we take a look at various ways to create environments and backgrounds for your projects. We have collected a nice variety for your enjoyment.":
* Baking AO Maps for Terrain Using Blender 3D
* Game Physics and Paths
* CNC Machining with Blender
* Create Scenes with a Seamless Background
* MAKING OF: A Big City For A Game
* MAKING OF: A Fantasy Landscape
* MAKING OF: The Scene Of A Dream
and much more
Wednesday, 30. July 2008, 15:01:00
blenderart, tutorial, blender, mag
...

The
new issue #17 of the Blender Art Mag take a look at using Blenders post processing tools as well as explore some tips and tricks to make your lighting more impressive:
* Making lightsabers using Blender’s composite nodes
* 3 Strip Technicolor Conversion
* Baking Light Projection And Shadows
* Using the Sequence Editor
* Lighting: Plan it out
* Interview ‘Tony Mullen’
* Interview ‘Allan Brito’
* Book Review - Blender 3D Architecture, Buildings, and Scenery
and much more
Thursday, 5. June 2008, 19:24:28
blenderart, art, cd, artist
...

The
new issue #16 of the Blender Art Mag features articles and tutorials that adds the "Wow Factor" to your 3D stuff:
* Skin Shading using multi-layered SSS
* Realistic Smoke in Blender
* Twirl of Smoke in Blender
* Making hair for Wolf
* Gone with the waves
* Burn Them All
* Procedurally Driven Scene
* Making - Meet the Eye
and much more
Saturday, 5. April 2008, 22:58:02
blenderart, tutorial, blender, mag
...

The
new issue #15 of the Blender Art Mag covers animation basics and "beyond with a variety of articles and tutorials that will help you take your animation from ok to wow":
* Taking Your Animation to the Next Level
* Acting for Animation
* Product Modeling: SDS and Details
* Product Rendering
* Hero’s Blender Animations
* Facial Expressions in Stupidus
* Einstein Dwarf
* Blender in a Classroom
Wednesday, 6. February 2008, 16:20:41
blenderart, tutorial, blender, mag
...

The
new issue #14 of the Blender Art Mag bring you a lot of nice stuff about cartoon modeling and the Blender game engine:
* Modeling & Rigging a Cartoon-looking Spider
* Making a Low Poly Character from High Poly
* Material Retouching using Node & Vertex Color
* Creating a Cartoony animation with Blender
* Learning the Blender Game Engine
* Blender Game Networking
* Making of Orion Tear
* Making of Teenage Duck
* Making of Monkey Game Project
* Case Study Blender Realtime Engine
Sunday, 2. December 2007, 11:49:29
blenderart, tutorial, blender, mag
...

The
new issue #13 of the Blender Art Mag is full of Fanatsy. It brings everything you need have to jump start your own 3D fantasy project. This time not only it does not take an inside look into the minds of some very talented artists only, it also showcase two new games created in blender and a python script sure to inspire a fantasy or two.
Friday, 3. August 2007, 07:57:33
blenderart, tutorial, blender, mag
...

Features Articles/Tutorials on Producing Models with Accuracy, Amateur Mechanisms, Solid Device Construction, How to create a ‘Weld Joint’, Using Blender As NURBS application, Burned Bridges - Walkthrough, Another Interview in ‘Meet The Blenderhead’, & more…
BlenderArt Mag
issue #11 is released .
Sunday, 10. June 2007, 10:26:42
blenderart, tutorial, 3d, modelling
...

With 63 pages full of Organic Modeling goodness
BlenderArt Mag issue #10 is released and of course a lot of other interesting stuff.