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Linux for Designers

a blog by Eckhard M. Jäger

Posts tagged with "development"

Inkscape 0.47 is final now

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After a longer developing step and 4 prereleases, Inkscape 0.47 is now available as final. This version ships with huge improvements, to much to describe them here so check out the screens and release notes.
Hopefully this final will be available for ubuntu Karmic soon :smile:

Official Blender 2.5.0 Alpha0 Release

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May many Blender heads know that there is always a dev build of Blender at Graphicall.org, but now a first official alpha of the new Blender 2.5 is released.
3D artists that hate the old interface of Blender should definetly check out the new version! I tested the Alpha0 myself and it was running fast and very stable. The new Blender 2.5 interface looks quite amazing.
By studing the timeline and documentation you will see this is just a beginning and we get a lot but we will get much more :smile:

Blender 2.5 Development News

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Blender 2.5 will render up to two times faster then 2.49. This render optimizations is done by Jaguarandi and his Google summer of code 2009 project. Thanks! Take a look at this video:


The Blender Foundation have received sponsorship and will hire Matt Ebb as a full-time Blender developer for 9 months and may longer to work on Blender 2.5. The sponsor is unknown.

Blender 2.50 will include a material library, so a call for the best free Blender materials has started.

Inkscape 0.47 Pre4

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The 4th and hopefully last prerelease of Inkscape 0.47 is out. This prerelease is focused on stable live path effects.
So test it and send the developers your feedback. The bad news is that there is no prerelease4 package for Ubuntu yet:
https://launchpad.net/~inkscape-nightly/+ppa-packages
https://launchpad.net/~inkscape.testers/+archive/ppa

Blender Flash Actionscript3 3D exporter supports now Away3D Lite

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Dennis Ippel updates his script which export scenes of Blender as Flash ActionScript 3.0 objects for various Flash 3D engines like Papervision3D. Now it supports Away3D Lite too. For details visit the official exporter webpage.

GIMP 2.8 going for a single Window Solution

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There is a lot of discussion this time about a real single-window GIMP at the development list. Peter Sikking which is one of the heads behind GUI improvements of GIMP created a nice proposal which includes anything i dreamed of! Real good work Peter!

Blender 2.49b Update

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Just a month after the first Blender 2.49 update a secound update is available. Blender 2.49b brings quite a lot of fixes to the open source 3d suite. All improvements listed at the release log page.
Deb packages for Ubuntu are available at GetDeb.net.

Blender Flash Actionscript3 3D exporter

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Dennis Ippel has created a script which export scenes of Blender as Flash ActionScript 3.0 objects for various Flash 3D engines like Papervision3D. That is a real cool addon to bring 3D into the web using Flash.
For details visit the official exporter webpage.

Blender 2.49a and Yo Frankie for Ubuntu Linux

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A while ago the open source 3d suite Blender 2.49a and the Blender based game Yo Frankie! 1.1b where released, now you can grab Ubuntu Deb packages of them at GetDeb.net.

BTW: At the Siggraph 2009, the world biggest event about 3D, a Blender 2.5 preview was presented by the Blender Foundation. A preview of Blender 2.5 is available online too.

Video of Desktop Summit Gran Canaria

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This year Gran Canaria hosted both the Akademy and GUADEC conferences. The most important hackers from KDE and GNOME were for the first time at the same place.
Now the videos of a large amount of talks are available. My favorite one is Matthew Paul Thomas about Common interface bloopers - really true, very funny :smile:

Inkscape 0.47 Pre1

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The 2nd prerelease of Inkscape is available, please test and report any issues you run into.
Check out the roadmap and my older posts about the devlopment of Inkscape 0.47 (here, here and here) to explore the new features.
If you are using Ubuntu Linux you will find the older prerelease 0 at the Inkscape PPA.

Inkscape 0.47 About Screen Contest Results

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And the winner is...

Not bad at all but the typography could be improved, it is to thin for my taste.

Other participations can be found at deviantART.

Inkscape 0.47 Development News & Screen Contest

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Since May 15 the Inkscape 0.47 development is in feature freeze and in some days the Hard freeze follows. In mid of June the vector graphics software Inkscape 0.47 will be available. For more details about the 0.47 release check out the roadmap and my older posts about Inkscape:
http://my.opera.com/area42/blog/2008/05/25/inkscape-0-47-space-optimization
http://my.opera.com/area42/blog/2008/07/16/inkscape-0-47-path-effects
http://my.opera.com/area42/blog/show.dml/1993194

Of course this upcoming release needs a new About screen. So the typical Inkscape About Screen Contest is announced.

New Blender Movie Project: Durian

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After Elephants Dream and Big Buck Bunny - Durian is the third Blender movie project. The movie will based on a script of Martin Lodewijk, a comic author from the Netherlands. Colin Levy from the USA will be the director and David Revoy from France will create the concept art. Ton Roosendaal will be again the producer and Brecht van Rommel will be again one of the developers. Check out the team page for more details.
If you are a Blender pro and artist or a developer then polish your portfolio and submit your profile up to the 10th of June 2009.

Blender 2.49 RC1

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The first release candidate of Blender 2.49 is available for download. Blender 2.49 brings you:
* Video Textures in Game Engine
* Logic API cleanup for Game Engine
* Texture node editing
* Etch-a-ton, armature sketching preview
* Dome rendering for Game Engine
* Projection texture painting
* Jpeg2000 support in sequencer
* New GE actuators

All details about this release can be found here.

Blender News

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At the last days a lot of interesting news about Blender poped up:
* First: There will be soon a version 2.49 including improvements and new features: http://blenderartists.org/forum/showthread.php?t=152631

* Second: The documentation of the new particle system has been completely updated:
http://wiki.blender.org/index.php/Doc:Manual/Physics/Particles

* Third: The Blender Foundation released some guidlines about the logo and name usage:
http://www.blender.org/blenderorg/blender-foundation/logo/

Blender 2.5 Roadmap

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End of last year i wrote a post about Jendrzych icons will be the standard Blender 2.5 icon set. This time i explored interesting features about Blender 2..5 itself:
http://www.blender.org/development/current-projects/blender-25-project/

Inkscape development News

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Here is a short summery of what is going on at the Inkscape project:
* GSoC student Jasper van der Gronde started working on support for OpenMP which brings multi processor support to Inkscape
* A spray tool is planed to be integrated based on some GSOC work from 2008
* students are wanted for GSOC 2009 working on new Inkscape features

Nightly Inkscape Builds for Ubuntu

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Hey Inkscape fanboys using Ubuntu (like me :smile:) check out the nightly Inkscape builds for Ubuntu at Launchpad.

Innerworld 0.0.6

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I'm a little bit late with it: InnerWorld, a landscape generator running inside the 3d suite Blender and uses internal noise functions and external height fields, is now available as alpha 0.0.6:
* Procedural object placement.
* User defined objects can be duplicated to populate the generated mesh.
* For calculating locations different strategies can be selected. Supported are grids, Poisson disk sampling and spirals.
* Random generators can add variations in size, locations and rotation of duplicated objects.

A tutorial about procedural object placement is available too.