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Linux for Designers

a blog by Eckhard M. Jäger

Posts tagged with "export"

BS Exporter for Blender 1.22

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For Bitmanagement we developed the new version 1.22 of the BS Exporter for Blender.

Bugfixes:
- Brackets in normalIndex VRML output
- NormalIndex values in VRML output
- Particles type in X3D
- DEF/USE for Particles
- SpecularColor calculation
- Minor fixes
- Error handling if no full Python installation is found
- automated version handling in output modules

Enhanced support for Particles including:
- fadeAlpha and fadeColor (used from particle mesh in Blender)
- gravity and emitVelocity (using AccX, AccY and AccZ properties of Blender's particle engine)
- random size of particles

...and of course support for Blender 2.49.

Flash SWF Export for GIMP with Animation Support

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I updated my Flash SWF Export for GIMP again. This time i added animation support. Any layer of an GIMP image will be exported as a frame of an Flash SWF animation (not a Flash Video FLV).
Later i will add support for Windows too.

» Read more...

Gimp Flash SWF Exporter Update

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I updated my Flash SWF Export for GIMP. Now it can generate the XHTML page where the exported flash is embeded.

» Read more...

Flash SWF Export for GIMP

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For image conversion and an easy way keeping the content of our lastest Flash project up to date i wrote today an Flash SWF Export Script for Gimp.

Read more...

BS Exporter for Blender 1.21

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I updated the version 1.20 of the VRML/ X3D exporter "BS Exporter for Blender" for Bitmanagement to get it work with Blender 2.48+. The "BS Exporter for Blender" was an amazing release:
* Speed improvement, up to 40 times faster on export
* Advanced texturing and shader support
* Export of FlashMovieTexture and ProcedualTexture nodes
* Support for Sound and mesh animations too
* Tested on Ubuntu Linux 8.04 and Windows XP (should run on Mac too)
* New exporter dialogue with advanced options
* Bugfixes and improvements
The only problem was that an API change of Blender didn't allow to run it on Blender 2.48+. That has now been fixed :smile:

Gimp Flash Gallery

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I found this in my inbox (it seems it is there a little bit longer): "Hi, you have my permission to include the SimpleViewer SWF in your plugin." -this means we will have Flash gallery bling soon in Gimp :smile:
So development can start now - thanx Felix!

Inkscape 0.46 speed up

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One really fine thing of the development of Inkscape they always try to import the speed. This time they did a huge speed improvements for the PNG export.
Inkscape 0.46 is filled up with tons of new features and so i hope it will released soon :wink:

Blender X3D Importer

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Many people aked me about writing a X3D importer for Blender (because i developed the X3D exporter bundled with Blender and the BS Exporter for Blender for Bitmanagement) but i didn't had the time for it.
Now MatMdx at the BlenderArtists.org Forum released a first alpha. Try it out it supports many features yet.
Good work MatMdx!

BS Exporter for Blender 1.03

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I updated the feature rich "BS Exporter for Blender" for Bitmanagement to get it work with Blender 2.44 and above. Besides that i fixed two small bugs too:
* Python 2.4 and Python 2.5 release
* Updated for Blender 2.44+ and changed deprecated code
* Bugfix: Creating texture subfolder only if textures available
* Bugfix: Working on Linux and MacOS X now

The exporter supports VRML and X3D (iso standards for web3d) including particle effects, multi texturing and a wide range of animations. A full documentation is available.

Gimp "Save for Web" plugin 0.2

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Aurimas Juska has updated the "Save for Web" plugin for Gimp again. Thanx Aurimas :smile:
Renember it requires Gimp version 2.3.x.

Gimp "Save for Web" plugin available

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Aurimas Juška wrote a "Save for Web" plugin, which is simliar to the one of Photoshop. You need Gimp 2.3.x and the actual glib-devel, gtk2-devel to get it compiled.
The plugin is available at "Filter > Web" menu of the image window.