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Linux for Designers

a blog by Eckhard M. Jäger

Posts tagged with "movie"

Video Editing on Linux

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I do not know why but offen i read that video editing on Linux is an adventure. From my point of view that is nonsense and here are the proofs why video editing on Linux is easy:

Blender
Yes, Blender has a superb video editor that works without 3D rendering

Cinerella
A video editing software for pros too

Openshot
New at the area of video editing and tries to be a "easy to use" video editor

AVIdemux
Nothing is faster, better and easier for cutting the raw data into parts

Kdenlive
A full featured video editor for the KDE desktop

Synfig 0.62

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Synfig 0.62, a vector-based 2D animation software package, is released.
This version brings new features, improvements and bugfixes:
* SVG import module supporting supports SVG 1.0
* Keyframe widget: This allows drag and drop of individual keyframes and altering keyframe length
* New toggle buttons in the canvas window
* Onion skin past and future are selectable individually up to four in total
* New Curve Warp Layer
* Updated options for Polygon, Circle and Star Tools
* New Value Nodes: Greyed, Power, And, Not, Compare
* Reverse manipulation for Scale Value Nodes
* Input Device configuration can be saved/loaded now
* New icons and updated new translation
* lots of bugs fixed
Besides that a new website is now online and the code of Synfig is now hosted at Sourceforge.

Blender Flash Actionscript3 3D exporter supports now Away3D Lite

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Dennis Ippel updates his script which export scenes of Blender as Flash ActionScript 3.0 objects for various Flash 3D engines like Papervision3D. Now it supports Away3D Lite too. For details visit the official exporter webpage.

Blender Flash Actionscript3 3D exporter

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Dennis Ippel has created a script which export scenes of Blender as Flash ActionScript 3.0 objects for various Flash 3D engines like Papervision3D. That is a real cool addon to bring 3D into the web using Flash.
For details visit the official exporter webpage.

Webcuts.09 - 14 Days up to the Submission Deadline

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You or somebody you know make a amazing 3D animation, Flash movie, motion graphics or short? Then tell him to submit his movie at Webcuts.09 in the next 14 days!
You can win 500 Euro, a flight/ hotel to/ in Berlin to be at Webcuts.09 and professional software packages for graphics, video, rendering and music.
The categories are:
* Web Documentary / Video Report
* Machinima
* Infotainment
* Collabrative Projects
* Webcuts Classic

http://www.webcuts.org/2009/index-en.html

Durian Demo Reel

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A first demo reel of Ben Dansie's applictaion for the open source Blender movie project Durian is available. It looks quite amazing and we all can hope getting much more of this stuff:


BTW: The Durian project is looking for sponsors :smile:

Webcuts.09 - Internet Film Fest Berlin

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One of the oldest projects where i'm part of it (and in this case i'm founder of it too) is: Webcuts - Internet Film Fest Berlin. Now the call of submission started and everybody is invoked to submit his movie (don't forget to read the rules).
Of course the Webcuts project is looking for sponsors too :smile:
This time i started to design the flyer and website using Inkscape. For the prepress PDF of the flyer and web graphics export i used GIMP.

New Blender Movie Project: Durian

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After Elephants Dream and Big Buck Bunny - Durian is the third Blender movie project. The movie will based on a script of Martin Lodewijk, a comic author from the Netherlands. Colin Levy from the USA will be the director and David Revoy from France will create the concept art. Ton Roosendaal will be again the producer and Brecht van Rommel will be again one of the developers. Check out the team page for more details.
If you are a Blender pro and artist or a developer then polish your portfolio and submit your profile up to the 10th of June 2009.

Blender 2.49 RC1

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The first release candidate of Blender 2.49 is available for download. Blender 2.49 brings you:
* Video Textures in Game Engine
* Logic API cleanup for Game Engine
* Texture node editing
* Etch-a-ton, armature sketching preview
* Dome rendering for Game Engine
* Projection texture painting
* Jpeg2000 support in sequencer
* New GE actuators

All details about this release can be found here.

First steps to Blender 2.49

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Blender 2.48a is just three weeks old and the next upcoming features are at the development pipeline.
So we will get Texture Nodes for the Node Editor and Video Textures for the Game Engine. Of course mor will come :smile:

Synfig 0.61.09

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Synfig 0.61.09, a vector-based 2D animation software package, hit the streets. The version number did just a little step but the list of changes is long and includes a lot of improvements and bugfixes.

Blender 2.48a

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With a couple of important bugfixes that has been done in Blender since the 2.48 release, especially for using the Game Engine and GLSL, Blender 2.48a is now available for download.
All changes about this release can be found here.

Blender 2.48 & Yaf(a)ray 0.1.0

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Whoo-Hoo - Blender 2.48 is available and it comes with a lot of amazing features. Again a stunning release of the open source 3d suite. Check out the release logs of Blender 2.48:
* Improved real-time GLSL materials
* Grease pencil (sketch annotations)
* Better animation tools
* Improved Game Logic (thanx to the Apricot Opengame Project)
* Updated Bullet physics library
* Sun, sky & atmosphere renderer
* Colored shadows
* Great additions to the builtin Python editor
* Fluid simulation can be controlled using particles
and much, much more...
Hopefully the Blender Nurbs Project can collect enough donations so we get nice NURBS in Blender soon too.
Besides that the GI renderer Yafray is back from death and released as Yaf(a)ray 0.1.0 (which is the successor of Yafray 0.0.9). This version is rewritten from scratch. After two years of development, it already features a complete set of lighting and rendering options. Yaf(a)Ray 0.1.0 is a perfect addition to Blender.
UPDATE:
You can grab an DEB archive of Blender 2.48 for Ubuntu at GetDeb.net.

Blender 2.48 is coming

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Not long ago we got Blender 2.47. Now with the end of the open game Apricot project (that will ship on DVDs soon) we are nearly the Blender 2.48 release. This release will include a lot of updates from Apricot and additional new features that didn't get in 2.47:
* Better Realtime GLSL materials
* Logic states for interaction editing
* Full character animation GE support
* Atmosphere rendering using sun lamps.
* Colored shadows
* Grease Pencil
* Fluid interaction
* Bullet update, real-time softbodies
* Lots of bug fixes and smaller new features

Blender Nurbs Project

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The Blender Nurbs Project looking for donations to finish the integration of the libNurbana (From Emmanuel Stone's GSoC project, based on Justin Shumaker's Nurbana application).
You can support it via Paypal or the Blender Foundation fund raising tools.

Blender 2.47 RC1

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With a lot of influences of the Apricot-Project the first release candidate of Blender 2.47 is available:
* a lot of BGE improvements
* GLSL-Shader in Viewport
* Improved snapping tool
* bugfixes to stabilize the 2.46 "Bunny release"

GSoC Blender: Textured Area Lights

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Yes! Yes! Yes! Textured area lights will come to Blender is really cool and will help so much creating cool indoor scenes. Thanks to Davide Vercelli (UncleZeiv) and his GSoC 2008 Lightcuts project!

Rigg me!

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More and more free riggs for Blender appears. Here is a collection for those learning rigging with Blender and trying to be an pro in character animation:
* Donkey Rigg
* Cute Bear
* Oscar
* Frank
* ManCandy
* Red Nelb
* Bola con Patas
* Maloyo
* Ojo
* BlenRig

UPDATE:
* Male BlenRig

Blender 2.47 goals

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...will come in August 2008. After so many new features Blender 2.47 will be mostly a bugfix release with some nice enhancements:
* Sound system recode (GSOC project 2007)
* Better snapping tools
* Sky rendering
* Water displacement shader
* And maybe some of the Apricot Blender

New Blender features from Apricot

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What? New Blender features? Yes you get it, Big Buck Bunny aka Peach Project and the release of Blender 2.46 were just the half way. Besides the open movie project the Blender Foundation started an open game project too: Apricot. The first new developed features are shown in the video below: