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Linux for Designers

a blog by Eckhard M. Jäger

Posts tagged with "python"

Blender News

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At the last days a lot of interesting news about Blender poped up:
* First: There will be soon a version 2.49 including improvements and new features: http://blenderartists.org/forum/showthread.php?t=152631

* Second: The documentation of the new particle system has been completely updated:
http://wiki.blender.org/index.php/Doc:Manual/Physics/Particles

* Third: The Blender Foundation released some guidlines about the logo and name usage:
http://www.blender.org/blenderorg/blender-foundation/logo/

Innerworld 0.0.6

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I'm a little bit late with it: InnerWorld, a landscape generator running inside the 3d suite Blender and uses internal noise functions and external height fields, is now available as alpha 0.0.6:
* Procedural object placement.
* User defined objects can be duplicated to populate the generated mesh.
* For calculating locations different strategies can be selected. Supported are grids, Poisson disk sampling and spirals.
* Random generators can add variations in size, locations and rotation of duplicated objects.

A tutorial about procedural object placement is available too.

Color Scheme Helper for Gimp

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In addition to my Lorem Ipsum Helper and my post Sharing color palettes i created another helper that allows you launching the color scheme designer Agave directly from Gimp.

» Download and copy it to
/home/#YourProfileName/.gimp-2.6/plug-ins

Make sure the file is marked as executable. You will find it at "<Image Window> > Colors > Color Scheme Designer...". Any feedback is welcome :smile:

Lorem Ipsum Helper for Gimp

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Once i reported about creating dummy content for design drafts and about the nice, handy tool Lorem Ipsum Generator. Now i wrote a little helper for Gimp that let you start the Lorem Ipsum Generator inside of Gimp.

Read more...

innerworld 0.0.4

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InnerWorld, a landscape generator running inside the 3d suite Blender and uses internal noise functions and external height fields, is now available as alpha 0.0.4. New are:
* Multiple meshes can be handled in one scene
* The material of a mesh is preserved during recalculation of the meshes geometry...
* You can add a simple coloring schema to generated meshes...

Gimp Plugins updates

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The most important RAW image importer for Gimp Ufraw is available as version 0.14. Besides minor enhancements, updated translations and support for Lensfun 0.23 it based now on DCRAW 8.88. You can grab a Deb package for Ubuntu at getdeb.net.
The Liquid Rescale plugin 0.5 and the Liquid Rescale Library version 0.2.0, both together deliver content-aware resizing for the GIMP, are now available for download.

UPDATE:
With 2 hotfixes now UFRaw 0.14.1 is available, you can get DEB archives at GetDeb.net too.

pyRenamer 0.6

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Besides Phatch the mass file renamer pyRenamer is one of my favorite batch tools. Version 0.6 brings besides many bugfixes a lot of new features:
→ You can save your favorite patterns to reuse them
→ Undo/redo feature
→ Now you can rename more music formats (ogg, real... those supported by hachoir)
→ You can keep file extensions untouched while renaming
→ Now you can rename directories
→ Allow renaming files and moving them to another directory
→ Added some icons to identify file types
→ Added random number pattern {rand}
→ Added refresh option, to reload files and directories
→ Added autopreview option
→ Add option to fix duplicated symbols on filename
→ Add option to ignore next errors while renaming
→ Better explanations on error dialogs
→ New icon
A Deb archive fur Ubuntu is available for download too.

Lorem Ipsum Generator 0.2

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In March this year i wrote a short post about dummy content creation. There i presented James Halesthe's Lorem Ipsum Generator. It is now update to version 0.2 and shipped with new features and a better workflow (thanks for the copy & exit button).
LIG works perfect as an external tool for gEdit too:
#!/bin/sh
lorem-ipsum-generator & 

UPDATE:
A Lorem Ipsum plugin for gEdit is available now.

Gimp2CSS

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At the Plugin Registry of Gimp an oldy appeared: Gimp2CSS. This is an refreshed Perl script (install libgimp-perl first) that allows to export the layer data and image as HTML and CSS.
That script didn't work perfect and produces HTML/ CSS code that isn't up-to-date. So i started a more feature rich rewrite in Python called CSSdev which will be available soon.

Scripting time

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After my talk "Website Requirements Today" at the TYPO3 Security Day here in Berlin is over its time for me to relax a little bit. Then i will start update/ finish a lot of my scripts (Nautilus Thumbnailer, gEdit Language Reference plugin) and my new one Supor Killor.
At area42 we started to complete a new version of the BS Exporter for Blender X3D/VRML. This version will add amazing new features and will support the new partcile engine of Blender 2.46 too.

Dummy content creation

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When i started designing a portal website or programming a click dummy one thing is always needed: the content.
For dummy pictures i often used Fotolia. You can easily search for images and download lowres layout pictures. If a client like one of these dummy pictures you can buy them for a low budget then.
For text i found a tiny Lorem ipsum generator which i use as an external tool in gEdit. I wrote the Author that such a tool would be nice as a Gimp plugin too.
Besides that there are lorem ipsum text generators are online available and as a Firefox extension available.

New website of the Gimp Plugin Registry

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The website of the Gimp Plugin Registry gets updated. Now it includes comments, voting, documentations and a forum. Check it out!