I get it! Today my DVD copy of the Blender Open Movie Big Buck Bunny arrived! Whoohoo, i'm so happy about it. This evening i will celebrate the first view of the movie at home with my girlfriend and chips!
More then a year ago i wrote a post about the project CGSphere. Today i visited the website again and it is still amazing: During all the time new spheres where submitted every week. Now a huge collection of spheres are available. You can browse them by 3D software, month/ year, category and rating. Take a look its awesome!
JiriH has created a very cool squash and stretch ball rig demonstrating the animation features of Blender. The rig only works with Blender 2.46 RC and above. More details and Downloads at Blenderartists.org.
Yesterday was the world premiere and after party of the 2nd open source movie made with Blender "Big Buck Bunny". It seems it was a big success for the Peach team. Can't wait to watch it with my one eyes
Blenderstorm opened his doors for saving and rating ideas of the development of Blender. If you are a Blender user it is now up to you add your ideas or vote for your wishes
The wait comes to an end, on April the 10th then secound open movie has its premiere in the Studio/K in Amsterdam. Read more about the premiere and the party at the Peach Movie Blog.
A first release of a SVG texture plugin for Blender is published. So you can map your Inkscape work directly on 3D objects in Blender. You can download the VecTex plugin at the Google code page. Like procedual textures all is 100% scalable - that means no more oversized textures for logo types and typos. It is a first public release so it's not 100% bug free. Check out the demo video: More about the VecTex 0.9 plugin can be read at Blenderartists.org.
Well any open source application needs the input of the users as feature requests, patches and bug reports. So do Blender too. Watch this funny video of Chris about how to submit a bug and what it is a good bug report: