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Linux for Designers

a blog by Eckhard M. Jäger

Posts tagged with "tutorial"

BlenderArt Mag #22 - Things that go bump in the night!

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the 22nd issue of the Blender Art Magazine is available. Again filled up with a lot of interesting things incl. new features of Blender 2.49:
* Articles/Tutorials on Tracks Creator
* Fun with Texture Nodes
* Water Tank
* KnowHow: Great Educational Resource
* Reviews: Creature Factory
* Making of:
- Arkor
- Cute Clown
- Cave Troll

... and much more.

BlenderArt Mag #21 - Look What I Can Do!

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A new issue of the Blender Art Magazine is available. This time it includes a lot of "Making of":
* Using Blender to Animate Your Family Photos
* Editing a Music Video in Blender
* Product Visualization
* Mystery of The BLEND
* Making of:
- Game Art for Project Aftershock
- Cricket and Friends See a Comet!
- Modeling and Rigging a Mechanical Model
- Making of the Sun
- Building Online Generators with Blender

BlenderArt Mag #20 - Make it! Bake it! Fake it!

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A new issue of the BlenderArt Magazine is available:
* Articles/Tutorials on Baking normal maps from a high poly model
* Big Bobby Car (Organic Surface Modeling)
* Normal Mapping in Blender
* Lighting and Film Making Tricks: Conveying
* MAKING OF: 'A Cassette Tape'
* MAKING OF: 'Dusting Off A Surprise'
* Bookreview - INTERVIEW: David Hickson - Blenducation
This time the website of the BlenderArt Magazine has a brand new look too!

BlenderArt Mag #19 - Rigging & Constraints

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A new issue of the Blender Art Mag is available now. Issue #19 is about "Features Articles/Tutorials on Rig a Boat’s Rigging, Perpetual Motion Machine Rigging, Caterpillar Soft Track, Animation Temporal Verification, KnowHow - Armatures aren’t just for Characters, KnowHow - Meshdeform Modifier & more…":
* Tutorial - To Rig a Boat’s Rigging
* Tutorial - Perpetual Motion Machine Rigging
* Tutorial - Caterpillar Soft Track
* Tutorial - Animation Temporal Verification
* KnowHow - Armatures aren’t just for Characters
* KnowHow - Meshdeform Modifier
and much more :smile:

Blender Books

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May you these books from the Blender eShop:
Essential Blender
Bounce, Tumble and Splash!
Introducing Character Animation

But meanwhile there is a lot more in various languages.

Read more...

BlenderArt Mag #18 - Landscapes, Environments and Sets

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Again a new issue of the Blender Art Mag is available. It's described as "Every project needs an environment to exist in, some projects are all about the surroundings themselves. But it is often an area that gets short changed or overlooked. So this issue we take a look at various ways to create environments and backgrounds for your projects. We have collected a nice variety for your enjoyment.":
* Baking AO Maps for Terrain Using Blender 3D
* Game Physics and Paths
* CNC Machining with Blender
* Create Scenes with a Seamless Background
* MAKING OF: A Big City For A Game
* MAKING OF: A Fantasy Landscape
* MAKING OF: The Scene Of A Dream
and much more :smile:

Watch - Learn - Do: Inkscape

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If the Inkscape tutorials are too much to read for you than just watch and listen to the Inkscape screencasts :D

BlenderArt Mag #17 - Lights, Camera, Action!

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The new issue #17 of the Blender Art Mag take a look at using Blenders post processing tools as well as explore some tips and tricks to make your lighting more impressive:
* Making lightsabers using Blender’s composite nodes
* 3 Strip Technicolor Conversion
* Baking Light Projection And Shadows
* Using the Sequence Editor
* Lighting: Plan it out
* Interview ‘Tony Mullen’
* Interview ‘Allan Brito’
* Book Review - Blender 3D Architecture, Buildings, and Scenery
and much more :smile:

70 Beauty Retouching Tutorials

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The Smashing Magazine published a new article about retouching photos with Photoshop. I'm sure you can do that with Gimp too :wink:

C U on Monday

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Meet me at the Ubuntu Berlin Graphics Workshop

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In the evening of the 14th Juli i have a talk about open source graphic software and Ubuntu. The workshop is about web design, print, vector graphics, imageing & photos and 3D. It is organized by Ubuntu Berlin with support of the c-base. If you like we can meet us there!
Update: Here is the official appointment :smile:

Learning Blender with Bits of Blender

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Of course you can read through "Blender 3D: Noob to Pro", try out a lot of tutorials and watch detailed video tutorials for getting a pro in Blender - but you can study the step by step issues of "Bits of Blender" too :smile:

Painting icons with Inkscape

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At the Inkscape Tutorial Blog i found this nice tutorial of Martin Sourada, member of the Fedora Art Team, about painting icons with Inkscape. If this is not enough check out this too. Here and here is another icon tutorial too.
Inkscape is my favorite for icon design too.


UPDATE: Another goody is here.

BlenderArt Mag #16 - Wow Factor

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The new issue #16 of the Blender Art Mag features articles and tutorials that adds the "Wow Factor" to your 3D stuff:
* Skin Shading using multi-layered SSS
* Realistic Smoke in Blender
* Twirl of Smoke in Blender
* Making hair for Wolf
* Gone with the waves
* Burn Them All
* Procedurally Driven Scene
* Making - Meet the Eye
and much more :smile:

Blender Workshop: Professional Pipeline

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I have written a workshop for the CG and 3D mag Digital Production 03:08:
Blender: Professional Pipeline
A team workflow for modeling, compositing and video editing completely inside of Blender.
The result of this workshop is a small video, some pics of it can be found here and here.

BlenderArt Mag #15 - Animation

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The new issue #15 of the Blender Art Mag covers animation basics and "beyond with a variety of articles and tutorials that will help you take your animation from ok to wow":
* Taking Your Animation to the Next Level
* Acting for Animation
* Product Modeling: SDS and Details
* Product Rendering
* Hero’s Blender Animations
* Facial Expressions in Stupidus
* Einstein Dwarf
* Blender in a Classroom

Inkscape Tutorial Blog

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If you try to learn Inkscape you should check out the Inkscape Tutorial Blog, which features a wide range of the possibilities using Inkscape.

BlenderArt Mag #14 - Cartoon & Game Engine

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The new issue #14 of the Blender Art Mag bring you a lot of nice stuff about cartoon modeling and the Blender game engine:
* Modeling & Rigging a Cartoon-looking Spider
* Making a Low Poly Character from High Poly
* Material Retouching using Node & Vertex Color
* Creating a Cartoony animation with Blender
* Learning the Blender Game Engine
* Blender Game Networking
* Making of Orion Tear
* Making of Teenage Duck
* Making of Monkey Game Project
* Case Study Blender Realtime Engine

Like to be a Blender Rigging Pro?

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If you like to be a Blender Rigging Pro then you should order "The ManCandy FAQ" at the Blender Onlineshop. This is a new shipped DVD showing you all possibilities of rigging with Blender. Check out the demo video and trailer too!

BlenderArt Mag #13

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The new issue #13 of the Blender Art Mag is full of Fanatsy. It brings everything you need have to jump start your own 3D fantasy project. This time not only it does not take an inside look into the minds of some very talented artists only, it also showcase two new games created in blender and a python script sure to inspire a fantasy or two.