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Boy Lane :: Cool Viewers for Virtual Worlds

Odds and Ends from Another Life

Cool Viewers 1.22 / 1.19 with RLV 1.17

Update 24 May to 1.19.0.5 R59 and 1.22.11.0 R9 with: updated RLV 1.17b, new Hide IM in chat console feature in communication preferences, Avatar UUID in user profiles, Texture Aspect ratio in preview, Stuck group proposals archive and Local ruler alignment patches, new automated installer for non-redistributable components (if you have a viewer installed already).

That's going to be a long posting :wink:. Marine was busy again, and came out with a new release of her RestrainedLife 1.17. Henri was busy too. Thanks a lot you two :smile:! Very slightly delayed here are the brand new corresponding Cool Viewers for Windows incorporating the new RLV and as always too much of the real good stuff that is almost impossible to count :smile:.

Two brand new Cool Viewers in official client version 1.22.11.0 R9 (with Windlight) and 1.19.0.5 R59 (non Windlight for legacy systems). Based on the SL viewer both clients incorporate a lot of improved, new and backported features that make CV the client of choice for many users. An incomprehensive list of included features are:

- CV's legacy User interface with a clean, simple and userfriendly layout
- Cool Features in Preferences for easy switching of features
- Marine Kelley's RestrainedLife 1.17 (off per default)
- Bulk permission editing
- Enhanced building tools
- Flexible Sculpties
- Double click to wear attachments
- "Worn" tab in inventory
- Large Prims (currently only for Opensim grids due to SL limitations)
- Maximized Network Bandwidth
- Flexible Grid selection at login for SL and all OpenSims
- MU Pose Style and OOC double parenthesis auto-close for enhanced roleplay
- Teleport on Double Click and Teleport History
- Avatar UUID key in user profile
- Improved Graphics rendering, especially for ATI users (measured >1/3 faster than official viewer)
...and a large number of other goodies and stability fixes that improve your overall experience. Too many to mention here :smile:. Please check the included Release Notes for details.


Cool Viewer 1.22.11.0
CV 1.22.11.0 R9 comes with a installer, similar to the official SL client that installs the viewer independently into C:\Program Files\CoolViewer and uses it's own Application Data folders to avoid interference with an existing SL or 3rd party viewer installation.
WinXP: C:\Documents and Settings\<you>\Application Data\CoolViewer\
Vista: C:\Users\<you>\Appdata\Roaming\CoolViewer\

Grab the latest version here (Note: Due to stability/startup issues some experienced that is a non-optimized SSE only version without the OpenGL fixes, it should improve stability for troubled ATi users with Xxxxx cards, thanks to ATi for dropping support!)
http://coolviewer.googlecode.com/files/Cool_Viewer_1-22-11-0_R9_Setup.exe
MD5: 7d6255b632aede4704d354a01f112431
SHA-1: 4366d3d8f0aa6d0e918bc1191db56301dc218b1d


If you have a recent machine (ATI HDxxxx and all Nvidia 8xxx+ cards) please use this OpenGL optimized SSE2 version for newer hardware that runs a measured 20...40% faster depending on your system, especially on new ATi cards. Just run this small installer *AFTER* installing the full R9 release to replace your CoolViewer.exe with the way faster one (if you experience instability/crashes on your machine simply install the full R9 version over it again):
http://coolviewer.googlecode.com/files/Cool_Viewer_1-22-11-0_R9_SSE2_NewOpenGL_Setup_exe_only.exe
MD5: 5f44f57772b394b3d9962fd503b5f9d9
SHA-1: 58cbf471900917801c6201cf9a05da11cb01015f


Cool Viewer 1.19.0.5
Alternatively for a bit older systems with single core CPU and not the latest graphics; Cool Viewer in the long established version 1.19.0.5 R59 is the version of choice. Clean, fast, efficient and rock stable. It has all the latest security updates, bug fixes, feature add-ons, and of course it has Marine's latest RestrainedLife. It can only be gold after 59 releases (!) and I call it Solid Gold :smile:.

To use this version you need to install first the official 1.19.0.5 (non Windlight) LL viewer (that's an older version!). Get it here:
http://download-secondlife-com.s3.amazonaws.com/Second_Life_1-19-0-5_Setup.exe

Then download the latest Cool Viewer 1.19.0.5 R59 installer:
http://coolviewer.googlecode.com/files/CoolViewer_i686_1_19_0_5_Release_59_exe_xml_only.exe
MD5: d6705adee57f5cab8ad80660c1e53e9b
SHA-1: 5b7dfd25494cd41c6439e6581a3e0e20b36fc782


Run the installer and select your install path (default "C:\Program Files\SecondLife" and install CV into this folder and replace all existing files.


Please start CV with the included Cool Viewer.lnk shortcut, but take note that you may have to adjust the properties to match where you installed the viewer.


Important:
Please note that the following libraries and components are not included in the package as they are not redistributable. The installer will try to automatically pull them out of an existing installation of a SecondLife, CoolViewer or RainbowViewer on your machine. Please follow the prompt on the screen. Should it not work please copy them from an official Linden Labs SL 1.22.11 viewer into your C:\Program Files\CoolViewer directory to get full functionality :

llkdu.dll Kakadu JPEG2000 library
SLVoice.exe Voice components
vivoxsdk.dll
alut.dll
ortp.dll

The viewer will still run without them but with lower performance (OpenJPEG) and missing voice features.


Sources (GPL):
http://coolviewer.googlecode.com/files/src_1.22.11.0_9.tar.gz
http://coolviewer.googlecode.com/files/src_1.19.0.5_59.tar.gz

Rainbow Viewer Release 2Cessation of Henri Beauchamp's "Cool SL Viewer" for Windows

Comments

Anonymous 6. May 2009, 16:31

Denise Wirtanen writes:

Hey Boy Lane,
Are youre Viewers also working with the new windows 7 RC??

I am thinking to start already with the Windows 7 RC after i used the beta on my server at home were orginal SL viewer works on?
Hope you can give me a answer :))

Denise

Boy Lane 6. May 2009, 16:44

Yes, it was reported working :smile:. Please report back too.

Anonymous 6. May 2009, 20:09

AnnMarie writes:

Does the latest version of the Cool Viewer have any of the test shadow-rendering?

I assume it'll be a setting i need to check?

Anonymous 6. May 2009, 20:46

Ayesha Askham writes:

Hi Boy

Got the viewer down and working fine, but I have a question. Is this set-up more memory or processor hungry than previous ones, 'cos after about 90 mins online the viewer all but locks up and a never get full running back until I relog. So I wonder if a buffer is filling up somewhere?

I didn't have this issue before, even after 4 hours online. Any helpful ideas or feedback would be appreciated. Once again, thanks to you and Henri for your sterling work!

Ayesha

PS I'm in the forums and jiras several times a day now!

Anonymous 6. May 2009, 21:38

Cindy Corvale writes:

not sure what is the problem with the r8 installation file. i get an error : installers integerity failed.

any ideas?

cindy

Boy Lane 7. May 2009, 03:18

@AnnMarie
No, there is no shadow code in this version

@Ayesha
I can not 100% tell you if there was a memory leak introduced recently but the changes are only minor compared to R7 besides the new RLV 1.17. However the standard R8 package uses the old OpenGL implementaton that should avoid the startup problems for users of older ATI cards. You could try the SSE2 exe if that behaves differently. It will definitely be faster at least. I haven't tested R8 over a longer time. If someone else sees the same please report back here.

@Cindy
Looks like your download is broken. Please clean your browser cache and download the installer again.

Anonymous 7. May 2009, 13:11

Denise Wirtanen writes:

Hey Boy Lane,

I installed the new windows 7 and tried withh the newest drivers 9.4 on the ATI site for windows 7 release date 05-05-09 but the viewers said all not reconized( included orginal RC viewer from LL)
it said out of date or not supported and now i install the older ATI drivers 9.3 what i used with my Vista and hope it will work :)
I let you know how and what and maybe you have a answer or tip for me about the drivers?

huggs Denise

Anonymous 7. May 2009, 13:24

Cameron writes:

Hi,

I noticed you published benchmark performance figures for the Intel 915GM graphics chipset. How do you get CoolViewer to run on this graphics chip/card? Every time I try to run it I get the SecondLife error message telling me that my hardware is not supported.

Thanks...

Boy Lane 7. May 2009, 13:49

@Denise
ATi is pretty pretty bad overall, and Cat 9.4 are the worst of all drivers. Still it should startup. Not sure why you get this message but if the official viewer doesn't run it may be an issue with the new Win7 RC. Sorry but I can't help with that as I don't have it. It was running with earlier Win7 test versions.

@Cameron
Seems all new viewers per default refuse to run now with a bit older hardware :frown:. The test was done with 1.21, but I normally use CV 1.19 or Nicholaz 1.18 on that machine. They are confirmed working.

Anonymous 7. May 2009, 14:06

Denise Wirtanen writes:

Hey Boy,

Youre right ati is not the best at the moment but i cant trash me note book from 3 months old ofcourse hahaha and on the server i have windows 7 beta running and there it works fine.
So i think i go find a bit more out otherwise i am running tonight the beta version or back to vista :(

greetz from me

Anonymous 7. May 2009, 15:37

denise wirtanen writes:

Hey,
Grrr hate windows hahaha the beta dont work either with ati!!
i think i go buy soon a new notebook with nvidia.
Atm i put Vista again on the notebook and write this from the server were i have Win 7 running with nvidia 9800gtx2 liquid cooled.
So for youre knowledge you already told :) ati and win 7 and SL is water and fire!!
i go with happyness now work on vista with youre new rc8 :)and witing till it is compatible in the future for sl(all others are working perfect like adobe cs4 and poser pro and automax 3d.

huggs from me

Boy Lane 7. May 2009, 16:08

Try one thing to set SL to use WinXP compatibility mode. Not sure if it helps but worth a try :smile:


And thats R8, not RC8 p:

Anonymous 7. May 2009, 22:46

Anonymous writes:

I just noticed that I got strange fonts/menus when I try to use ctrl+shift+F3 to show the texture updates.
Not that important, since you do not need those graphics really when using that debug thing... but just wanted to say that there might be a bug.

Anonymous 7. May 2009, 23:32

Denise Wirtanen writes:

Hey Boy Lane,
Thanks for the helpfull tip but it didnt worked :(
I have now a dual boot on my notebook with Win7 RC and next to it small Vista for SL hahaha..it works.
If Sl have a good day and make it al compatibel i can trash that dualboot partition and all is ok :)

big huggs

Anonymous 8. May 2009, 12:15

Anonymous writes:

I'm loving your viewers and this one seems to be the most stable.

I've been just using Cool Viewer for some time now but wanted to test SL's new release candidate with shadows but when I install it will only log into the test grid. I know I must have mixed up an earlier version of Cool Viewer and I remember seeing something about this issue on this blog before but after much searching I just can't find it. Can you please help?

Boy Lane 8. May 2009, 13:09

It doesn't mix up with the SL/RC viewer, unless you have an old version. Please delete the settings file in your user_settings folder to fix it.

WinXP: C:\Documents and Settings\<you>\Application Data\SecondLife\
Vista: C:\Users\<you>\Appdata\Roaming\SecondLife\

Anonymous 8. May 2009, 17:44

Anonymous writes:

Thanks, Boylane. That's what I was looking for. It was a long time ago this happened with one of your much older viewers. I didn't worry about it til now because I only used Cool Viewer anyway :)

TrasheVyper 10. May 2009, 06:08

i don't even have the normal viewer anymore :wink:

Nati Gynoid 10. May 2009, 08:38

ATI-Useres might try this:

Preferences --> Graphics --> Harware Options. Uncheck 'Enable OpenGL Vertex Buffer Objects'

I have no idea how much this slows down SL, but I'm afraid it is quite a lot... So please be not satisfied if SL is running after this change: vote somewhere to force LL to tackle the problem.

I found this idea in: https://jira.secondlife.com/browse/VWR-5559 but I think there might be better suited threads for the problem. I'm fed up having a strong graphics card in my notebook and not be able to use it because LL's code is sloppy..

Boy Lane 10. May 2009, 12:12

Thanks Nati. I can only repeat that. Please vote to get the issues fixed. The main ATI (meta issues) thread is here linking to tons of issues:
http://jira.secondlife.com/browse/VWR-12080

Anonymous 10. May 2009, 22:12

Anonymous writes:

I really like your viewer, sadly I have alot crashes when for example cklicking the snapshotbutton. I tried anything in the setup, maybe somebody here knows the problem and has a solution for me.

Boy Lane 11. May 2009, 05:58

That's with Cool Viewer or Shadow Viewer?

Anonymous 11. May 2009, 09:27

Ayesha Askham writes:

OK

@ Boy: I found the AI control in Hardware options under Preferences. It is unchecked.

@Boy & Nati: Preferences --> Graphics --> Harware Options. Uncheck 'Enable OpenGL Vertex Buffer Objects'is also unchecked.

The Viewer performs fine for a few minutes, then my frame rate drops like a stone to under 5fps and still further.

So, no joy. This is odd, because the last "Offical" Cool Viewer seems to work fine.

Does anyone have any idea why this is happening,(and more importantly does anyone know how to stop it) because as I understand it, once the oficial LL 1.23 viewer is out I won't be able to log in.

Boy Lane 11. May 2009, 10:33

@Ayesha
The only time I saw something similar was with incomplete voice components / missing dll's. I really have no idea what happens with your install and I can not reproduce it. Sorry.

Anonymous 11. May 2009, 18:32

LL writes:

@Boy... I just wanted to give you a big thank you. I hadn't had time to try and look through the all the jira entries for the ATI problems but the last one you just linked to above, lead me to a fix for both the regular SL and CV issues I was having on Vista 64. I had to completely disable the Catylyst AI (not just set it down to standard) to stop the crashes.

Once the AI was disabled it looks like Vista was able to switch to a different color mode (Whatever that means, that was the message it gave me).

Anonymous 17. May 2009, 16:16

Pudenta writes:

I haven't checked with all the comments or the forum, so I don't know if this has come up before ...

I normally set my "AllowIdleAFK" to FASLE in debug settings. I had a crash/take laptop to shop/get a loaner/reload all SL/Coolviewer recently, and now it seems that after relogging, the setting returns to TRUE (meaning SL logs me out, after inactivity, which I do not want).

Does anyone know if it's possible to create a shortcut with conditions to set this? (and if this is a new "feature?")

Boy Lane 18. May 2009, 05:02

Probably some permission problem with the loaned machine.

To disable the forced AFK please go to the Advanced Menu / Character / Character Tests and uncheck "Go Away/AFK When Idle"

Anonymous 18. May 2009, 10:59

Lesley writes:

Hi Boy

An using the R58 viewer. Am still having viewer hangup crashes when close to oblong sculpties. They are not always rendering correctly but its the crashes that concern most. I can sometimes obtain stability after 2 or 3 viewer restarts after the sculpty appears to have been fully cached.

I also find TPing into a new region with a lot of new textures can hangup my viewer too although I suppose its possible that maybe another oblong sculpy presence rather than download bottlenecking.

I've read that Nicholaz has implemented a fix for the sculpy crash (though not the rendering) Has something similar been implemented in R58?

Boy Lane 18. May 2009, 11:15

@Lesley
I think you refer to the OblongSculptiesCrash patch, yes, that's the same as in R58. For details what is included you can always refer to the releasenotes.txt in the main posting.

Seems it did not fix all issues as you still crash, could you please open a bug report in Henri's forum http://sldev.free.fr/forum? Thanks!

Anonymous 18. May 2009, 12:57

Lesley writes:

HI Boy

Thank you for your very quick reply. It seems I've actually been using the R57 viewer, which I assume did not have the OblongSculptiesCrash patch?

I've now updated to the newer R58 viewer. The scrunched up Oblong Sculpties rendering is still there in some places, I can live with that, but hopefully the crashing will now be resolved for me. :)

Boy Lane 18. May 2009, 13:34

Yep, that patch is new in R58.

Anonymous 18. May 2009, 15:43

Pudenta writes:

@ Boy ..

*rolls eyes* .. all this time, and it was THAT easy? *sighs*

Thanks!

*crosses fingers this doesn't reset on me, too*

Anonymous 20. May 2009, 01:24

Ayesha Askham writes:

Boy

I found the issue causing my slow down/crash problem. In Preferences>Graphics>Hardware options, there is a slder for the texture memory buffer size.

In the older viewrs which didn't try to go to high quality, I used what was set, ie 128MB.

The newest CVs try to set 256MB, which for one reason or other is too high. If I reset to 128MB I am fully stable. Granted frame rate is low by some standards at 14-15fps, and I cant use atmospheric shaders, but it works for me and it's 4hr+ stable. Yay!

As I've said before thanks to you henri and all the others for CV. Even if we must face this Adult bilge, at least I can face it with a working viewer!

Lina Kienshin 20. May 2009, 12:58

The VBO inst really LL's fault per say. Vertex Buffer Objects are an OpenGL extension and well we know AT's support in that department is somewhat lacking. They have poor support for quite a few OpenGL extensions, VBO support needs to be added into their drivers or something really and supported properly, They do support the DirectX alternative to VBO, but don't properly support the OpenGL VBO, This is just an extension to up the performance of OpenGL....

What it does is combine a Vertex Array and Display lists, It takes the perks of these two rendering methods/techniques and minimizes the faults with them both. Sadly again ATI support is minimal for quite a few OpenGL extensions :frown: LL really need to fix the issue with the ATI cards slowing down as much as they do really with that feature off.

Anonymous 21. May 2009, 08:37

Marc writes:

Hey Boy,

Have you had any reports of this working on 64bit XP or 64bit Windows 7 RC?

I have been trying it on XP x64 and it brings up a little box stating that it is configuring hardware before crashing with no error message displayed (The box just disappears)

Any ideas?

CPU i-7 920
RAM 6GB 1600mhz Corsair
GFX HD4870 x 2 (In crossfire)

If you need any extra info please let me know.

Marc

Boy Lane 21. May 2009, 09:02

Hi Marc, I have none of these. It works with Vista 64 I know. I also know there were issues with the latest Win7 RC, but not sure if 32 or 64 bit or both. You may try to set it to WinXP compatibility mode and see if this helps.

Anonymous 21. May 2009, 11:32

Kira writes:

After using CoolViewer for months - just a big Thank You!
An one small question: could it be possible to implement the functionality of "Go Here" (right clicking on raw terrain or on a person) in such a way, that it could also be used with objects/prims? Quite often you want to go some place or object where there is no real terrain underneath, but only prims. Would be great! (or please give me a hint if i missed this and it's already possible...).
Greetings Kira

Boy Lane 21. May 2009, 11:39

With the new "teleport on click" you can just do that. Enable it in Cool Features tho :smile:

Anonymous 21. May 2009, 19:53

Kira writes:

Hi Boylane, thanks for the quick answer!
Yes, you're right, it's a great feature indeed, the "double click teleporting". But... in fact I was not very precise with my question, because I meant to *walk* to any point. Just like you walk with the standard "go there" feature. I think it shouldn't be too difficult, because some non-graphical viewers like Metabolt implement this already. There's a tiny but important difference - mostly in RP - to walk to some point or to tp instantly.
Anyway, thanks for the hint.
Hugs, Kira

Anonymous 22. May 2009, 05:04

Phox writes:

Hey boy found a small issue with the viewer and well even LL viewer is broken b/c of this ATI released an update infact amped up my beautiful HD4670 bigtime but with sl no go. for those that haven't updated to the newer ati Drivers beglad, and stick to what ya have it maybe great for better video performance on games but breaks sl.

Boy Lane 22. May 2009, 07:38

@Phox
You probably had a very old driver before. The issues are with all Catalyst drivers since v7.12 and it's not getting better but worse with every single release.

Some people reported success with Cat 9.3 (don't use 9.4 or 9.5!), others with DNA drivers 8.12 (http://www.donotargue.com/page.php?id=918) which has backported OpenGL. And don't forget to disable VBO if you get artifacts.

Anonymous 23. May 2009, 21:51

TigroSpottystripes Katsu writes:

Doesn't the double-click auto-pilot work on prims?

Boy Lane 24. May 2009, 04:23

It doesn't as you touch the prim or when right clicking get the pie touch menu. It only works for the TP feature.

Anonymous 24. May 2009, 11:50

Marc writes:

Hello Boy,

Thanks for the reply. I had tried a few different compatibility modes without success. Reading your response to Phox would likely explain it. I am running Catalyst 9.4 at the moment.

I might try hunting down an earlier version just to satisfy my curiosity. I assume that it's not worth expecting SL to start working with this or later versions of catalyst?

Cheers,

Marc

Anonymous 24. May 2009, 16:05

Silje Russell writes:

tested lates windlight viewer today at windows XP 64bit.
ATI 4850x2 2gb card
6Gb Memory
Intel I7 920 CPU

Felt like cheeting while i was fighting sombody as i had 84fps and that while running around :D

Standar SL viewer i had 42fps so dont know what you done but you dublet my FPS for sure.. :D

Anonymous 24. May 2009, 16:06

Silje Russell writes:

Forgot to say all graphic settings are on max.
Exsept 128m Drawing distance and i disabled openGL Vertex buffer.. as that make ATI card crash big times at som sims.

Anonymous 24. May 2009, 17:52

Anonymous writes:

Is there a changelog somewhere that I can see what's new in each version? Something like at the bottom of RestrainedLifeReadme.txt, but for the whole Cool Viewer?

Boy Lane 25. May 2009, 02:46

As in the first posting: http://coolviewer.googlecode.com/files/releasenotes.txt
No real changelog per se tho.

Anonymous 25. May 2009, 20:15

Purdy Dagger writes:

Ok this is going to sound really strange, but after I upgraded to the May 24th release, I occasionally get broken avatars on my screen. Avatars folded in the middle, head to feet. It had not happened before this upgrade ever. Anyone else experiencing this?

Boy Lane 26. May 2009, 01:38

Sounds like a graphics driver problem. You need to provide some more details about your system (hardware/software).

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