Alleged Alpha Protocol Developer Calls Game a "Failure"
Wednesday, June 2, 2010 5:44:19 AM
In the comments of Joystiq's review, "a tired dev" says he and his fellow developers worked difficult on the game, but that the function lacked focus because of poor leadership. "The Executive Producer for the game, Chris Parker (also an owner with the organization), seemed to believe he was the world's greatest designer ever, and created all these absolutely shitty systems and wouldn't listen to any with the real designers or devs about things that just didn't work," the post states. "And you can't exactly argue with one of the owners of the organization when he doesn't want to listen." He says Parker's micromanagement created other producers step back from the project.
The post also blames Sega, attributing changes to the style requirements and a lack of time to polish new features. "It was obvious 2 years ago that this game should have been scrapped," it states. "Instead, though, they focused on adding still much more features and never fixed the ones they already had. That is a recipe for tons of bugs and no polish." The developer goes on to claim that Obsidian's other projects, including Fallout New Vegas and an unannounced project, are searching great. But Alpha Protocol, at least according to his opinion, ought to have been canceled.
It's impossible to tell when the post is legitimate, but the accusations seemed really particular for a fake. He or she was smart sufficient to keep the comments anonymous, since blasting one's personal company (and owner) in a public forum would probably result in dismissal if the identity is ever discovered out. Our own review of the game was fairly positive, though numerous reviewers didn't share our enthusiasm.
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