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Posts tagged with "webgl"

Opera 12 beta launches

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Download Opera 12 beta

Get a new look and feel with themes, use your webcam with websites and enjoy improved stability. Let us know what you think in the comments or in the forums.


Give Opera 12 beta a new look and feel

Themes are a new way to skin your browser. With the new implementation, anyone can style Opera just the way they want. Check out some of the themes and learn how to make your own on Dev.Opera.

Opera 12 themes
Faster and more stable

With 64-bit support made to Opera 12, startup times and page loading is faster than ever before. We now run plugins (such as Flash) as separate processes - this makes Opera a lot more stable.

Camera and Device APIs

Do you have a camera on your computer? By giving Opera 12 beta access to your camera, websites will be able to snap a picture of you directly - instead of uploading a profile picture of yourself. Check out some of demos on Shiny Demos, such as:

More features in Opera 12 beta
  • Support for the Do Not Track header
  • CSS3 Animations and Transitions
  • HTML5 Drag and Drop
  • Support for CORS — not the beer, but rather Cross-Origin Resource Sharing
  • Opt-in hardware acceleration and WebGL

A Sneak Preview of Our Upcoming WebGl Demo

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A few days ago I shared some insight on WebGL. But seeing is believing right? Here's a demo we're showing at Game Developers Conference this year. It runs an OperaFollow Opera on Twitter build with WebGL support. Enjoy!

Peek at the Core of 3D, WebGL, and Hardware Acceleration

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At Opera, we know you expect us to keep innovating and to open the web for as many users as possible, it's part of what we do. That's why I'm happy to share this little bit of news with you about the progress being made on WebGL and hardware acceleration for web browsing. Our Core developers explain it in much greater detail here.

WebGL

WebGL stands for Web Graphics Library. A development of the Khronos group, WebGL is used for writing web applications utilizing hardware accelerated 3D graphics in JavaScript. Our developers have been a part of the standardization process since the beginning.

A WebGL demo running in the Opera 11 preview with WebGL and Hardware Acceleration for Windows

More Operating Systems, More Devices

Like OperaFollow Opera on Twitter some other web browsers offer full hardware acceleration of all draw operations for Windows Vista/7, but at Opera we handle things in a different way. We want everyone to be able to experience rich content on the web. "Our implementation will run on any OS with sufficient hardware support." Tim Johansson explains, "This means we can have full hardware acceleration on Windows XP, Linux, Mac OS X and OpenGL ES 2 capable devices such as recent smart-phones and web-enabled TVs."

Opera will offer the same rich future web content to more devices, new devices, and older devices.

So, if you're into experimental downloads and providing feedback, or doing you're own testing, pass through to the Core Concerns blog ...and read the disclaimers!