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Digital thoughts

Adventures in my inner cyberspace

Humor: Germany vs. Romania

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One quick trip and you can't help but notice the differences...

German railroads: you go across the country, switching three trains in the process, and you don't even speak the language; everything goes whitout a hitch.
Romanian railroads: the actual train number doesn't match what's on the ticket. You end up running back and forth between the information desk and the platform. Luckily, your train is late.

A German's idea of a low-end train: no electrical outlets in the cars.
A Romanian's idea of a decent train: the onboard toilets actually work.

A German's idea of clean streets: "What is this 'dust' you speak of?"
A Romanian's idea of clean streets: we don't have any idea. Really.

Germans do everything by the book, no matter how unimportant it may seem.
Romanians do nothing by the book, not even the most important stuff.

Q: How do you recognize a Romanian in a German train station?
A: It's the guy who doesn't look where he's going.

Have you laughed? Good. Laughing is good. But remember, it's all true.

The Story of a Friendship

I've known Jimmy Maher for over two years now. At first, things were simple. He needed a new design for the SPAG Magazine's website; I happened to be available. Then he returned the service (by helping beta-test my first text adventure) and we ended up discussing a lot. Jimmy is an incredibly nice person, with a knack for giving constructive criticism. We have just the right balance between things in common and diffences to fit each other well. There is only one downside to our frienship: we don't get together nearly often enough.

Because, you see, we live nine time zones apart.

Now, this shouldn't be such a big problem. I have friends right here in Bucharest whom I meet every couple of years at best. But it wasn't always like that; when reading their instant messages I can picture every nuance of their speech. And as much as I believe in the digital culture, I'm still human; I'm wired to need that kind of knowledge.

Case in point: when I finally met Jimmy (he got married... in Germany... lucky me...) nobody was surprised about my decision to travel thousands of klicks just to be there. Everybody *was* surprised to learn we had never seen each other in person before. Well, now we have, and it makes a world of a difference (heh heh...) There is only one downside to our post-meeting frienship: now we have a lot more to talk about, and e-mail lacks the required bandwidth.

Then again, we have all the time in the world.

The bright side of OpenID

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I've been pretty critical of OpenID since it's become popular, and I still maintain that it shouldn't be used for anything important. But here's the trick: not all Web services are important. Sometimes I just want to experiment with something, and remembering yet another login and password is too much of a barrier. Enter OpenID: since I already have one, trying something new is a non-issue. Assuming, of course, they support this authentication method. That's why I chose Identi.ca over Twitter (that and its general openness - see my previous post). And I hope somebody from Yahoo is reading this, because that's also why I chose Ma.gnolia over their own Del.icio.us. If you can be an OpenID provider, surely you could support it on your own services? Thank you.

P. S. One might ask why I don't keep my passwords written down, or inside a keyring. Well, let's see: do you keep the various keys to your house in a flimsy locker with a glass pane next to the front door? On the outside? I didn't think so.

Me and Microblogging

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Have you heard of Identi.ca? It's the newest, sexiest alternative to Twitter. The main reason seems to be the promise of complete openness (source code, data and interoperability), and, now that I think of it, this may be the main reason why I chose it among the many similar services. Microblogging is an incredibly attractive prospect. I can see myself using it in at least the following ways:



I also plan to experiment more exotic uses such as role-playing games. Needless to say, I'd like to hear other suggestions. Be right back.

Your very own search engine

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I just found an excellent tool for linking websites together. It's called Google Custom Search Engine and it is essentially a way to tell the mighty engine p: which sites to search first (or exclusively) when queried from a particular page. Here's an example: A Geek's Web covers my interests and hobbies and gives surprisingly relevant results. But this is not guaranteed. My second attempt, the Interactive Fiction Finder will need quite a bit of work to become useful. Luckily, Google's tool provides a lot of customization options.

For those who don't like the big G very much, Yahoo offers a similar, though less flexible, service called Seach Builder. You can see an example (essentially a clone of A Geek's Web) at the bottom of my homepage.

If this sounds like a form of social search, that's because it is. Custom Search Engine even enables several people to work together. But unlike, say, Delver or Mahalo, it is something you can use on your websites. A CSE even has the author's name on it. And in case you haven't noticed, I'm vain...

Edit: On 2008-08-21 I got e-mail telling me that Yahoo Search Builder will shut down beginning October 15. Long live alternatives.

Anyone care for a game?

There's no good way to introduce this, so I won't bother. Just click through to play. Hopefully I'll manage to write bigger and better games soon. For now, enjoy Marocco. Warning: it's an addictive mouse killer...
Play Marocco!

Hobby: geotagging

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I can't believe I didn't find this earlier. After all, I like geotagging; just look at my Flickr map. But putting arbitrary data on a map of your own is not as handy. There are, of course Google Maps and Yahoo Maps, but they're pretty involved solutions, and they control the data in the first place. OpenStreetMap, is at least Creative Commons-licensed, but you can't put anything you want in there. As for other solutions, they should have turned out on a simple Web search, right?

Well, no. In fact, I stumbled upon Worldkit by pure accident, while researching distributed social networks (more about this in a later post). One short manual later, I was plotting points on the map as fast as I could grab the map coordinates from Wikipedia:

Worldkit demo

(Yes, that's just a screenshot. Sorry, Flash security policy. Click to see the demo on my website.)

For me, Worldkit's main selling point is simplicity. If you can understand this GeoRSS file, you can use Worldkit. As you may have guessed, the example above shows locations that have significance for me, such as where in the world I have friends. As a bonus, it also lets me see at a glance whether I can expect them to be awake or not. Quite handy, isn't it? Not to mention how funny it was to watch the terminator line washing over my plotted location of Bucharest just as the sun was setting outside. I could also draw the contours of various countries, if only I knew where to get the data.

As Murphy would have it, I located another open source map application soon after. OpenLayers is based on Javascript (it should run on iPhones) and seems more professional (OpenStreetMap uses it), but it's also more involved and less flashy, at least at first sight. Your mileage may vary.

Now, would you excuse me, I have to go buy a GPS receiver. p: Nah, just kidding. I can do a lot of work whitout one. Such as helping my friends get started with their own projects. Amazing how many people need a mapping application. Actually, I'll let you know. Happy geotagging!

Busy Life

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You know, it's hard to keep a balance between work and blogging. Do too little, and you'll have nothing to blog about. Too much, and you won't have any time left to blog. This month it was the latter for me. From the yet-another-rambling-post department...

First, I remade my website, for which I had to finish a particular piece of software. I even released it publicly, hoping to drive a little extra traffic, which never hurts. When I got around to the website proper, I found out that the release in question was buggy. After fixing that, I realized that the recent surge in traffic was due to a spammer latching onto my (otherwise neglected) tumblelog. Oh well, I was going to bring it down anyway. Too bad the traffic wasn't genuine, though - it was quite the disappointment.

So, I have a new website. What do I do with it? Here's where the real fun starts. It just happens that the Wikimagination project bit the dust around this same time, so I set out to recover and re-publish the content I cared about the most. Which, in turn, led to me resuming work on that content.

Final result: I'm still doing preparations for a role-playing campaign, brushing up a fictional universe and planning another, as well as some (unrelated) Javascript software. So I'll have plenty of topics for a while... assuming I find the time to post.

See you around.

Web + Television = Ginx

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It's 2008, and I'm no longer surprised to see Web, television and print going together hand in hand like old friends. I mean, is there a television channel that doesn't have a website by now? On the other hand, I don't think I've heard of a website that has its own TV channel. Until now. Meet ginx.eu, the latest big thing from DIFFstudios:

Ginx!

(Disclaimer: I'm a consultant at DIFFstudios, but I'm in no way affiliated with this project. Heck, I'm not even a gamer.)

I can't say much about Ginx right now, especially as everything is still under heavy development, even the concept. One thing is certain: it's all video, and it's all about games. Reviews, teasers, trailers... you name it. I believe televised gaming sessions are coming soon, along with a blog, forum and all the usual stuff (hey, we don't want to be that different). And yes, you can see it on cable, too, at least in Romania. Don't know about other countries, but if it's not already there, it will be.

I didn't initially believed in Ginx, and I still have my doubts. Being there, though, in the office with all the guys and girls I couldn't possibly miss the passion that's been invested in this stuff. From the cutting-edge technology of the infrastructure (have you seen how fast it loads?) to the rich, warm graphics Ginx is a labor of love. It even managed to turn a few heads at Cannes this year, I gather, and that is telling.

Enjoy!

P.S. It's the 25th of May. Do you know where your towel is?

Towel Day 2008

The future is here and we're not ready

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You think climate change and peak oil are tough issues? Take a look at this story (reached via BoingBoing). But be ready for a shock. Don't say I didn't warn you!

Still with me? Good, let's recap. They had this... thing they made out of mouse stem cells. It had no nerve system, no internal organs, no nothing. It couldn't even survive outside of its test tube, much less reproduce. But it was made of living cells. Was it a life form? When they were forced to shut it down, was it euthanasia?

I don't know, and no-one I asked to date seems to know, either. Which is exactly my point. For years, we've dismissed Blade Runner-type stories as science fiction. We've been afraid to ask ourselves these questions for real. And now real life has caught up. If you still think we can postpone finding the answers, consider the simple fact that by 2019 we might have replicants.

Just think about it. Please.
September 2008
MTWTFSS
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