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HTML5 accelaration information

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6. November 2011, 14:21:22

dusk007

Posts: 28

HTML5 accelaration information

Trial and error is a cumbersome way to find out things.
Is it possible to find out for what combinations acceleration exists.

On Mac I figured out that Chrome runs HTML5 video really badly on the dedicated GPU and apperantly with little CPU use on the Intel HD 3000.
Flash is often the better alternative.
That is Chrome but I know equally less about Opera.

There is Vega but what is really accelerated. Is there any information available. It might be useful to not resort to a trial and error way, when having the choice of players and plugins or deactivating certain stuff.
I also killed smooth scrolling because that needs quite a bit more battery life without much real benefit.

6. November 2011, 15:15:39

Frenzie

Posts: 15571

Nothing is accelerated at this point in time. HWA will come with Opera 12. Drawing videos would logically be accelerated, but I haven't read anything about decoding. Isn't that GStreamers prerogative?
The DnD Sanctuary — a safety net for My Opera's demise.

7. November 2011, 02:58:54

Moderator

sgunhouse

Volunteer

Posts: 66788

Questions about Opera 12 (which hardware acceleration would be one of) belong in the Beta Testing forum.

I do know that in Linux, hardware acceleration for video decoding is broken with nVidia drivers; regardless of whether you're talking Flash or anything else - it really is a driver issue. Unfortunately that will be up to nVidia to fix. Even in Opera 11.x, Flash videos are smoother with hardware acceleration disabled if you're running Linux and using the nvidia driver.

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