Paku Paku 1.4 "Final"
Saturday, March 5, 2011 9:29:26 PM
I put the readme.htm up in that directory.
This version mostly has fixes for slower systems and certain problematic joystick interfaces (like the one on the Jr). Users on DosBox will likely notice no real changes -- those of you using old PC's like the Tandy 1000, PcJr or original 4.77mhz 8088 PC's will find smoother gameplay and better joystick response.
This is probably the final relase of the game -- not much I can think of to add to it, and unless I can figure out why some CGA cards meant to drive LCD's choke on it, it's done.
I have started coding some of the game logic for one of my next two games; this one has the working title "Offense Command" and is going to take bits and pieces from various "invaders" type games ranging from "Defense Command" on the TRS-80 to later games like Silpheed... and of course the PC game based on Defense Command -- Moonbugs.
Here's a small preview, some of the sprites I've drawn for the game. Not sure if all of them are going into it, I'm mostly just playing around at this point.