WebGL 101 video
Wednesday, February 29, 2012 8:19:28 AM
In the end I'm pretty happy with the result. No one likes to listen to their own voice of course and I'm no exception, and there are a couple of typos in the code, lots of places where I stumble on words and if I would've done it all over again I could probably have done the presentation a lot better. That said, I think it turned out nice and I really do hope it'll be a good resource and complement to other sites like learningwebgl.com and MDN for people wanting to start playing around with WebGL.
The sample sources produced in the video is available on github
Here are all the video chapters for your convenience:
Intro 01 02 03 04 05 06 07 08 Matrix 09 10 11 12 13 14 Credits
The video is available in 1080p so just increase the rez a bit if it looks fuzzy.
Chris Mills has written up an excellent article about the first few steps of the video and it's available at dev.opera.com for those that prefer to read at their own pace.
I'd like to thank the people who helped out in one way or the other. PeterP for lending me the mac mini to do video editing on and for giving me feedback on the video. TimJ for giving me feedback on the video intro and his help on Odin. Other ppl helping out with Odin was also Mage and Sebastian. Thanks also to the three interns Ingemar, Marcus and Alex for their work on Emberwind HTML5
Lastly, thanks to Anna, Annika and Linus for putting up with my "I'm just going to edit for half an hour before bed".
Feedback and suggestions are very welcome as are pull requestst on github. I doubt I'll be making any updates to the current video... I'm pretty sick of it at the moment... but would probably be open to making a 201 if there's enough interest.