Sunday, June 17, 2007 7:02:27 PM
This is a quick description of my scenics project to use Juwel Aquarium scenics structured background to make some quick and easy cavern/tunnel walls for wargaming.
Juwel (www.juwel-aquarium.de) make a 3d plastic/foam background for aquariums. I picked up a sheet of their STR600 - a 60cm x 50 cm sheet.
Here are a couple pictures of the material before any work is done to them. (with a 28mm Foundry Gladiator for scale)
First I have to say that I had a few criteria I had to consider for this project.
- Value for money - my hobby budget is pretty limited, so I need to get something as cost effective and versitile as possible.
- Quick and easy - like my budget my hobby time is very limited (as is my skill!)
- Easy Storage - Very little room in the house means it must be flexible and easy.
The best looking way to create the tunnel system would be to construct some modular sections, but the design and construction time with the storage problem of this solution ruled this out. I decided to go with free standing walls and use something seperate as flooring.
The back of the sheeting (NB: only on the STR400 and STR600 versions) is split into one inch squares for ease of cutting to size. I chose to make my walls 2 inches high - tall enough to make it look the job but short enough to maximise the langth of wall I would finally have (8 metres in this case). The sheets are make of some sort of expanded foam on the inside and no too thick, so a couple of cuts with a sharp DIY knife easily cut through. I then cut the long wall lengths into random lengths (for variety and laziness), trying to only cut along the highest profile for joining finished walls later.
(see pictures below for height example and wall depth profile)
To my joy I found that the walls were thick enough to happily stand on their own - so no need to attach to a base -BONUS!
Next task was a bit of painting. Using a small section of wall for testing I applied some cheap black spray as a base coat, hoping that the aerosol would eat the foam. Happily it didn't so I applied a black base coat and when dry and 2 dry brushed coats - first mid grey and the second a light gray. For the tunnel/cavern floor I bought some cheap slate effect vinyl floor tiles. They unfortunately have a light grey edging which I should do something with sometime, but they will do for now (and are extremely easy to store!). Below are a couple of pictures to give you the idea of what they turned out like.
Overall an easy product to use, and at £13 for 8m of ready sculpted cavern walling (plus an extra £10 for the 1m2
of tiles) pretty good as well.
Tuesday, May 22, 2007 4:10:10 PM
This post is actually slightly lagged and should have been up a few weeks ago, but I didn't get round to registering until now.
I finally managed to get a chance to run through my first game of "All Things Zombie" by Two Hour Wargames. To those not in the know, its a game played with miniature figures, dice and scenery. You'll get a better idea by following the Two Hour Wargames link in the Links section.
Well I got the layout set-up with a haulage depot taking up most of the board and a caravan park at the end. I had decided on a simply walk-through scenario, where one figure (a security officer named Clive) had to try and look for survivors in the buildings and exit at the far and of the table. The timeline was set just shortly after the zombie outbreak to basically keep zombie numbers down on my first run. All the photos are in my "Trial ATZ game" photo album.
There was a slight hiccup as Clive went into the first building and had his head blown off by Johnny, who was hiding in there, so Johnny took over the scenario - he had to get out anyway before the zombies trapped him anyway.
Not wanting to tackle the persuing undead on his own, Johnny searched a few of the surrounding buildings, finding one survivor who decided not to join him, and another (Archie) who did. They skirted round the zombies, managing to search the caravans and left the table.
Overall the game was good fun. The rules give searching buildings and their outcome a good feeling of tension (especially after the incident at the start). The one thing I didn't do is tackle any zombies, but I know form reading others comments that single characters don't go zombie hunting, that's why I went searching for numbers. Ah well, maybe next time.
Tuesday, May 22, 2007 3:42:15 PM
This is just a quick note really for anyone who has stumbled accross this wee area of the ether. I'll be mainly posting up stuff regarding my main hobbie - wargaming. Other bits and pieces may well find their way here, like my fondness of Dundee United FC, but that remains to be seen.
Like the frequency which I get to play, the posts here will no doubt be sporadic at best. This isn't going to be a "dear diary" journal. I suppose we'll see what happens as time goes on.
Oh, and why "exiledarabianknight"? Well, maybe later...