Wii Opera SDK FPS Engine Beta
Wednesday, 18. June 2008, 19:04:25

The first demo of the Wii Opera SDK raycasting dungeon class is available for play at http://wiioperasdk.com/wall.html. Features in this beta are as follows:
» Axis-aligned grid-based raycasting
» Texture-mapped walls
» Second-pass wall effects (flashlight, gouraud, shadow)
» Variable ray resolution (for speed adjustment)
» Bounce generated by walking
I will be tweaking the engine and writing documentation for it throughout the day.












