Wii Internet Channel Homebrew

And various rants about unrelated topics

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Posts tagged with "sdk"

Wii Opera SDK FPS Engine Beta

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The first demo of the Wii Opera SDK raycasting dungeon class is available for play at http://wiioperasdk.com/wall.html. Features in this beta are as follows:
» Axis-aligned grid-based raycasting
» Texture-mapped walls
» Second-pass wall effects (flashlight, gouraud, shadow)
» Variable ray resolution (for speed adjustment)
» Bounce generated by walking

I will be tweaking the engine and writing documentation for it throughout the day.

Wii Opera SDK

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As you can see, my blogs here have been fairly sparse. To see all the most current blogs, check out the Wii Opera SDK group here on My Opera.