Wii Opera SDK FPS Engine Beta
Wednesday, June 18, 2008 7:04:25 PM

The first demo of the Wii Opera SDK raycasting dungeon class is available for play at http://wiioperasdk.com/wall.html. Features in this beta are as follows:
» Axis-aligned grid-based raycasting
» Texture-mapped walls
» Second-pass wall effects (flashlight, gouraud, shadow)
» Variable ray resolution (for speed adjustment)
» Bounce generated by walking
I will be tweaking the engine and writing documentation for it throughout the day.












