Posts tagged with "computing"
Wednesday, 4. November 2009, 12:30:50
User Interface, multitouch, mouse, UI
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Last week Apple released the Magic Mouse, a new computer mouse with a "multitouch" interface that responds to movement of fingertips across its surface in addition to conventional click-and-drag actions. Archrival Microsoft isn't ready to launch a competing product just yet, but the company does have plans for its own multitouch mice. Earlier this month, researchers presented five prototypes at the User Interface Software and Technology in Victoria, British Columbia, and their work won the symposium's best paper award.
With a multitouch mouse, a user can, for example, browse through a virtual stack of digital photos by flicking a finger across the mouse's surface, rotate an image by stroking the mouse, or zoom in on a picture by drawing an arrowhead with a fingertip.
Source:
http://www.technologyreview.com/computing/23805/?a=f
Monday, 2. November 2009, 09:28:40
pervasive, computing, electronic cloth, ink technology
And you thought computer chips were pervasive now.
In conjunction with a conference in Europe this week, Xerox has announced a new ink technology for printing electronic circuitry on everything from clothes to roll-up computer displays.
Xerox's process uses ink containing silver metal that can be used to wire up processing circuitry. It works on surfaces such as plastic that earlier have shown an inconvenient tendency to melt under the high temperature of liquid silver; Xerox's process works with an ink compound with a much lower temperature, the company said.
"We've found the silver bullet that could make things like electronic clothing and inexpensive games a reality today."
Source:
http://news.cnet.com/8301-30685_3-10383464-264.html?tag=mncol;title
Wednesday, 28. October 2009, 09:21:56
GPU, Cloud, 3D, computing
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At the Web 2.0 Summit in San Francisco recently, NVIDIA announced a GPU-powered 3D Web platform. Called the NVIDIA RealityServer, it consists of Tesla GPUs, rendering software and a Web service environment, all integrated into a platform designed to deliver photorealistic image streams via a cloud computing model. The new offering is yet another example of how the company intends to push its high-end GPUs into CPU territory.
The basic idea behind RealityServer is to do all the heavy computation lifting of image rendering on the server side, such that photorealistic 3D content can be delivered interactively across the Web. That means mass-market devices from smart phones to desktops and everything in between can be used to do high-end imaging.
Applications include architectural design, product design, manufacturing and apparel styling, as well as HPC visual applications in such areas as oil and gas, medical diagnostics, and scientific research. As a result, potential users span the entire population: consumers, artists, product designers, doctors, architects, engineers, and scientists.
Source:
http://www.hpcwire.com/features/NVIDIA-Pitches-GPU-Computing-in-the-Cloud-65217572.html
Tuesday, 15. September 2009, 09:32:33
bot, computing, artificial intelligence, AI
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Can a computer fool expert gamers into believing it's one of them? That was the question posed at the second annual BotPrize, a three-month contest that concluded today at the IEEE Computational Symposium on Intelligence and Games in Milan.
The contest challenges programmers to create a software "bot" to control a game character that can pass for human, as judged by a panel of experts. The goal is not only to improve AI in entertainment, but also to fuel advances in non-gaming applications of AI. The BotPrize challenge is a variant of the Turing test, devised by Alan Turing, which challenges a machine to convince a panel of judges that it is a human in a text-only conversation.
Source:
http://www.technologyreview.com/computing/23415/?a=f
Tuesday, 8. September 2009, 07:22:08
infrastructure, Grid, computing, Networks
Being middleware, BOINC isn't nearly as well known as some of the grid computing-based volunteer projects – like SETI@home and Rosetta@home -- that exploit it. But the Berkeley Open Infrastructure for Network Computing is pretty amazing software.
BOINC is an open source software platform for volunteer and grid computing projects. The software runs in the background on any type of computer, exploiting otherwise idle computing resources. Scientists have used BOINC to create volunteer computing projects, universities use it to build virtual supercomputing centers and corporations use it for grid computing.
Source:
http://www.networkworld.com/news/2009/083109-boinc.html
Friday, 4. September 2009, 10:33:36
3D, computing, hologram, display
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If the resurgence of 3D glasses at local cinemas are any indication, we all want a bit more, ahem, depth to our cinematic experience. Unfortunately, the stylish glasses don't exactly lend themselves to an immersive experience. What would be really cool would be animated holograms.
While holograms aren't the easiest things in the world to make, it is possible to take a 3D computer model and compute the data necessary to generate a hologram that can be used to project a 3D image from a screen. Given that animation is largely computer generated now anyway, where are my holographic animated movies?
One of the problems turns out to be efficient rendering. A recent paper in Optics Express, although it presents a huge speed-up in holographic rendering, demonstrates just how difficult the problem is. The basic animation is now well within the reach of modern rendering farms—unfortunately, that doesn't leave any power left to put into important things like shading, lighting, and shadows (much less character and plot).
Source:
http://arstechnica.com/hardware/news/2009/08/holographic-gpu-renders-at-near-real-time-speeds.ars
Friday, 15. May 2009, 10:51:41
technology, computing, quantum, light
Scientists at the California Institute of Technology (Caltech) have developed an efficient method to detect entanglement shared among multiple parts of an optical system. They show how entanglement, in the form of beams of light simultaneously propagating along four distinct paths, can be detected with a surprisingly small number of measurements. Entanglement is an essential resource in quantum information science, which is the study of advanced computation and communication based on the laws of quantum mechanics.
In the May 8 issue of the journal Science, H. Jeff Kimble, the William L. Valentine Professor and professor of physics at Caltech, and his colleagues demonstrate for the first time that quantum uncertainty relations can be used to identify entangled states of light that are only available in the realm of quantum mechanics. Their approach builds on the famous Heisenberg uncertainty principle, which places a limit on the precision with which the momentum and position of a particle can be known simultaneously.
Entanglement, which lies at the heart of quantum physics, is a state in which the parts of a composite system are more strongly correlated than is possible for any classical counterparts, regardless of the distances separating them.
Source:
http://www.eurekalert.org/pub_releases/2009-05/ciot-cpd050809.php
Friday, 24. April 2009, 09:52:52
linguistics, language, computing, artificial intelligence
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An ancient script that's defied generations of archaeologists has yielded some of its secrets to artificially intelligent computers.
Computational analysis of symbols used 4,000 years ago by a long-lost Indus Valley civilization suggests they represent a spoken language. Some frustrated linguists thought the symbols were merely pretty pictures.
"The underlying grammatical structure seems similar to what's found in many languages," said University of Washington computer scientist Rajesh Rao.
The Indus script, used between 2,600 and 1,900 B.C. in what is now eastern Pakistan and northwest India, belonged to a civilization as sophisticated as its Mesopotamian and Egyptian contemporaries. However, it left fewer linguistic remains. Archaeologists have uncovered about 1,500 unique inscriptions from fragments of pottery, tablets and seals. The longest inscription is just 27 signs long.
Source:
http://blog.wired.com/wiredscience/2009/04/indusscript.html
Thursday, 12. February 2009, 09:31:43
quantum, dots, atom, computing
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Single atom quantum dots created by researchers at Canada’s National Institute for Nanotechnology and the University of Alberta make possible a new level of control over individual electrons, a development that suddenly brings quantum dot-based devices within reach. Composed of a single atom of silicon and measuring less than one nanometre in diameter, these are the smallest quantum dots ever created.
Quantum dots have extraordinary electronic properties, like the ability to bottle-up normally slippery and speedy electrons. This allows controlled interactions among electrons to be put to use to do computations. Until now, quantum dots have been useable only at impractically low temperatures, but the new atom-sized quantum dots perform at room temperature.
Source:
http://www.physorg.com/news152271696.html
Friday, 30. January 2009, 09:43:15
teleportation, quantum, computing
In recent years, physicists have devised numerous ways to use the oddities of quantum mechanics to transmit and process information.
Now a team of researchers has announced an important step toward using this quantum information: the ghostly transfer of the quantum state of a single ion to another one a meter away. Since ions can store a quantum state for many seconds, this scheme for "quantum teleportation" could buy enough time for manipulations that allow long-distance communications that are immune to eavesdropping, or for computations that exploit the quantum mechanics to perform blazing fast calculations.
Source:
http://www.technologyreview.com/computing/22013/?a=f
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