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Data Compression Breakthrough Could Accelerate Virtual Worlds, Mirror Worlds, Web TV and Cloud-Based Video Gaming

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It's rare that a broadly disruptive, industry shattering/accelerating technology sneaks up on you, much less everyone else all at the same time. But according to Dean Takahashi at VentureBeat, a Gaming as a Service (GaaS) company called OnLive appears poised to launch services that will enable much more robust applications (the current focus is on video games) to be retrieved from the cloud in real-time.

The secret? A new form of robust digital compression that requires just one megabyte of additional software on the web client end.

Source: http://memebox.com/futureblogger/show/1730-data-compression-breakthrough-could-accelerate-virtual-worlds-mirror-worlds-web-tv-and-cloud-based-video-gaming#fold
January 2010
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