Tuesday, 6. October 2009, 08:27:39
User Interface, multi-touch system, computers, UI
Do you ever wish you could just reach out and move the icons on your computer desktop around the same way you do with pieces of paper on your physical desk? BumpTop has created a software system to allow you to do just that. Their version of a computer desktop has icons that appear as objects with weight and shapes that can be manipulated, letting their interaction seem much more intuitive to users.
Today, BumpTop announced that it has taken the concept to the next level, and will provide multi-touch support for Windows 7 and MS touchscreen. CEO and Co-founder Anand Agarawala explains the original concept of BumpTop in a TED video.
So there’s really two products here, the current BumpTop system which you can upload onto your PC right now via their website, and a future touchscreen enhanced version that will likely be released to coincide with the adoption of Windows 7. Both versions are trying to make files on your desktop more like real world objects, like so many other experimental human-computer interfaces we’ve discussed.
Wednesday, 23. September 2009, 15:29:20
User Interface, multi-touch system, computers, UI
They say the economy is down in Vegas, but the Hard Rock Cafe opened this weekend with a nod to the future of technology in retail environments. Along with some interactive in-booth experiences, some Surface tables, the centerpiece of the technology is our latest 18' x 4' multi-user, multi-touch wall.
The display is possibly the world’s highest resolution interactive display available to the public. We have been working on this for a while, and while others have tried similar sizes/resolutions, this is the real deal.
The basics are 3 HD projectors behind an 18 foot multi-touch wall. The difference here is that the whole thing is one 6000 (almost, it is actually 3x1920 projectors, so it is a bit less)pixel plate, with over 100 4K-6K images/videos being displayed at one time. No "deep zoom" needed, everything is real-time. Also unique is the way we scale across GPUs seamlessly.
The display intelligently allocates room for up to 6 users, but if only one or two are using it, they each get half. if a third steps in, the workspace is dynamically allocated.
Source:
http://interactive-vision.blogspot.com/2009/09/hard-rockin-multi-touch-wall-las-vegas.html