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Posts tagged with "video"

Merging Video with Maps

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A novel navigation system under development at Microsoft aims to tweak users' visual memory with carefully chosen video clips of a route. Developed with researchers from the University of Konstanz in Germany, the software creates video using 360-degree panoramic images of the street that are strung together. Such images have already been gathered by several different mapping companies for many roads around the world. The navigation system, called Videomap, adjusts the speed of the video and the picture to highlight key areas along the route.

"What we wanted to do is build a system where we could give [drivers] those visual cues before they got into the car," says Billy Chen, a researcher at Virtual Earth Labs, the research division of Microsoft Virtual Earth. Ideally, he says, the driver would feel as if she's driven the route before, even if she's never been on those streets.

Source: http://www.technologyreview.com/computing/23711/?a=f

Video surveillance system that reasons like a human brain

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BRS Labs announced a video-surveillance technology called Behavioral Analytics, which leverages cognitive reasoning, and processes visual data on a level similar to the human brain.

It is impossible for humans to monitor the tens of millions of cameras deployed throughout the world, a fact long recognized by the international security community. Security video is either used for forensic analysis after an incident has occurred, or it employs a limited-capability technology known as Video Analytics – a video-motion and object-classification-based software technology that attempts to watch video streams and then sends an alarm on specific pre-programmed events. The problem is that this legacy solution generates a great number of false alarms that effectively renders it useless in the real world.

BRS Labs has created a technology it calls Behavioral Analytics. It uses cognitive reasoning, much like the human brain, to process visual data and to identify criminal and terroristic activities.

Source: http://www.net-security.org/secworld.php?id=8144

Place Any Video inside Your Home Video

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Researchers from Stanford University have developed new artificial intelligence software called ZunaVision, which can place a still image or video on almost any surface inside a video clip. For example, in a video displaying a painting of the sea hanging on the wall in a living room, the picture on the wall can be edited and replaced by a video of Barak Obama giving a speech.

The user selects a polygon in the video where the new object will be inserted. Then the intelligent software analyzes the videos to match color, texture and lighting differences. Once the video or image to be inserted is cleverly modified to blend into its surroundings, the final product will look like a composite part of the original video. The researches even took into consideration shadows that might fall on the inserted image, making the results as authentic as possible.

With the aim of producing realistic results, the algorithm named “3D Surface Tracker Technology” is able to deal with people (or other “occluding objects”) passing in front of the inserted object.

Source: http://thefutureofthings.com/news/6123/place-any-video-inside-your-home-video.htmlvideoediting,

3-D Viewing without Goofy Glasses

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With the release of a new set of 3-D video screens, Philips Electronics is bringing a sci-fi cinema standby a little closer to everyday use. Philips' WOWvx displays--which allow viewers to perceive high-quality 3-D images without the need for special glasses--are now beginning to appear in shopping malls, movie-theater lobbies, and theme parks worldwide.

The technology uses image-processing software, plus display hardware that includes sheets of tiny lenses atop LCD screens. The lenses project slightly different images to viewers' left and right eyes, which the brain translates into a perception of depth. For now, the screens are expensive and not yet marketed for home use. But Philips, which first released the technology in 2006, is working on technical improvements that will make the screens better suited for the home.

Source: http://www.technologyreview.com/Infotech/20892/?a=f

3-D collaborative body art in Scotland

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A collaborative technology developed several years ago at ETH Zurich in Switzerland is now being used in a theater in Scotland. The Living Canvas technology allows performers on stage to interact with recorded visuals projected on them.

As said the lead developer, who teamed with a theater director for this project, ‘Living Canvas frees the artist by following the performer on stage using very fast machine vision technology and adapting the projected video according to the position and pose of the moment.’ A demonstration of this technology should be seen during the Electronic Visualisation and the Arts event in London in July 2008.

This project is the brainchild of Martin Naef, an ETH Zurich graduate who works now at the Digital Design Studio of the Glasgow School of Art. He has been helped by Cathie Boyd, the director of the Theatre Cryptic in Glasgow.

Source: http://blogs.zdnet.com/emergingtech/?p=885

Now that's a big-screen television

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If it were possible to step inside Google and sift through information simply by pointing a finger at relevant websites, the result might look something like the iCinema Centre's installation, T_Visionarium.

From within the iCinema's enormous cylindrical screen, developed by researchers at the University of NSW, the viewer can explore, edit and join tens of thousands of three-dimensional video clips. Gathered from 28 hours of Australian television drama, each of the 20,000 clips is tagged electronically with a description of its content.

When the viewer selects a particular video with a wand-like remote control, the other clips fly around the 360-degree screen, rearranging themselves to display similar footage. Select an image of a weeping woman in a park and hundreds of crying women standing outdoors will flock to the chosen clip.

Source: http://www.smh.com.au/news/technology/now-thats-a-bigscreen-television/2008/01/03/1198949986432.html

Coming Soon: Web Video in High Definition

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August 21, 2007 - Adobe, the San Jose software maker, announces that it is integrating a standard format for high definition video into the newest version of its immensely popular Flash video player. Flash players currently sit on 98 percent of all desktop computers and hundreds of millions of portable and handheld devices. Sites like YouTube, ABC.com and NBC.com favor Flash over competing players like Apple’s QuickTime and Microsoft’s Windows Media, since Flash is relatively easy to develop for and videos play directly in the browser.

The high-def standard that Adobe is embracing is called H.264. It is the same video format used in Blu-Ray and HD-DVD video players and the latest cable and satellite set-top boxes. Adobe will integrate support for H.264, and for the high-performance AAC audio standard, into the newest version of Flash, available for download today. But the changes will be gradually visible over the next year, as Flash video producers begin to encode their video in the higher quality format.

Source: http://bits.blogs.nytimes.com/2007/08/21/coming-soon-web-video-in-high-definition/

Will green mean go for mobile projectors?

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Turning red to green is a lot harder than it sounds.

It also might be the ticket to making portable video more watchable.
More companies are promising compact projectors designed to ensure that, once you download the latest feature film onto a portable video player or phone, the viewing experience isn't devalued by the device's tiny screen size. Instead, the video can be projected on a wall or screen for a viewing experience more akin to watching television or going to a movie theater.

One of the light-emitting components that technologists would like to use in these projectors--green laser diodes, which are brighter than the more common red laser diodes--is relatively difficult to make in a configuration that uses modest amounts of electrical power. But at least a couple companies are intent on refining the technology enough to improve its commercial viability.

Source: http://news.com.com/Will+green+mean+go+for+mobile+projectors/2100-1008_3-6186828.html?tag=cd.top

A peek at Sun's new Streaming System

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Last week, Sun unveiled its new three-component platform for high-end video streaming—the Sun Streaming System. The new component behind the Streaming System is the Sun Fire X4950 Streaming Switch, but the platform is designed to operate via a combination of the Sun Fire X4950, the Sun Fire X4500 (for storage), and the Sun Fire X4100 (streaming software servers), as shown below. It's a fascinating setup and a chance to look at some of the iron that will be called upon to power the Internet video boom.

At 14U, the X4950 Streaming Switch fills the majority of the necessary 22U to deploy a system as configured above, but packs a tremendous amount of power into its not-so-svelte frame.

Source: http://arstechnica.com/news.ars/post/20070429-the-technology-behind-suns-new-streaming-system.html

Practical Holographic Video

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The tyranny of two-dimensional computer and TV displays could soon be over. A team of MIT researchers has proposed a way to make a holographic video system that works with computer hardware for consumers, such as PCs with graphics cards and gaming consoles. The display, the researchers say, will be small enough to add to an entertainment center, provide resolution as good as a standard analog television, and cost only a couple hundred dollars.

A holographic video display could provide another way to view medical images such as MRIs and CT scans, as well as sets of complex, multidimensional data and designs for furniture and cars, says V. Michael Bove Jr., director of the consumer electronics program, CELab, at MIT. And the system would be a natural fit for displaying video games and virtual worlds. Most games now have sophisticated three-dimensional models sitting deep within their software, "but you don't see them because [the images are] rendered as a two-dimensional picture," Bove says.

Source: http://www.technologyreview.com/Infotech/18572/
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