UV map for objects in canvas 3d
Thursday, July 24, 2008 7:49:31 PM
So here are the steps to make a correct transform:
- Step3: Transform your .ase file into a .xml file with my ase2opera utility.
- Step4: Add textures and objects! you can see an example here.
This is the difference between Opera Canvas...
... just the background!
so, what's next? I have two new ideas in my mind, I want to transform a camera path to make animations more flexibles, and in a far future, a game like pac-man in first person mode...