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Edessa Wang, the once and future queen

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Edessa Wang, say hello to the digital amniotic fluid of the nascent internet! Here you will never be alone. Here's her first photo album!

For those curious as to where we got her name, it's a Finnish preposition meaning "in front of" from a popular pop song, here is the inspiration:

Carpe Somnium

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It's been another long stint since my last post, but after watching Christopher Nolan's excellent Inception[/I] this week, I felt a review/analysis comin', so here it is, with the ending of this movie fully explained!

As usual, I like to start my analysis with some notes on names, so let's start with the name of the movie. "Inception" comes from the literal latin translation of "in" + "seize" ("-ception" is related to "carpe" in carpe diem). Figuratively, it means "seize in hand". In English, the word means the start of a new idea or venture. Why is this important? Because in the film, seeded ideas come from "physical" things that must be held in hand. We'll come back to this later.

While I'm not sure of all the name origins, I can take a guess at a couple. Cobb, the main character, shares his name with the protagonist from Nolan's first film The Following, who was also a thief and interpreter. Eames the forger is named after the famous architects / designers Charles and Ray Eames. Yusuf the chemist is named for the Islamic version of the Biblical character Joseph (and his technicolor dreamcoat), a man taught by God to interpret dreams.


SPOILERS BELOW

And finally, Ariadne the architect's name is a direct reference to the daughter of the King of Minos in the Greek myth. I find that name especially important because in the myth, Ariadne helps Theseus defeat the Minotaur at the center of the maze. In the movie, she creates the mazes, but also helps Cobb defeat his minotaur as well (his ex-wife Mal) at the center of his own maze (limbo). Even her plan to have them jump into limbo together is a metaphorical handing of mythical Ariadne's ball of string to Theseus, allowing him to come back from the labyrinth.

Since some people were confused about why Mal is in Cobb's head, let me explain. Mal and Cobb went so far into limbo that they didn't want to return to reality. Over dream time, as Cobb realized the dream wasn't real, he had to convince Mal to leave. Taking her totem, he spun it into perpetual motion to remind her it was dream. Convinced by this inception, Mal went along with the escape, laying on train tracks reciting words she would later recall before committing suicide:

"You're waiting for a train. A train that will take you far away. You can't be sure where it will take you. But it doesn't matter - because we'll be together."



This idea that your current reality could be a dream is an idea-virus, as it has no final answer and leads to self-destruction. Cobb escapes this virus when Mal tells him to choose her reality. He chooses the real world even when you can never know if it's really a dream or not. If you were keeping track, this happens all in Fischer's mind, although when they reach limbo, Fischer is no longer in control and it is Cobb's subconscious, triggered by entering Fischer's limbo, that has taken over.

It's this choice, picking which dream you want as your reality; that is the crucial question. And the final, most revealing shot in the film answers this. Did the top fall over? The movie answer is yes. While we can't say that any layer of the movie is definitively dream or reality, the final shot happens in the layer where Cobb knows his top topples.

But this is not important to him. In fact, Cobb walks away from the top to tell us that he doesn't care if it will topple because he's chosen his reality already. The only one watching that top is us, the audience. The camera dollying non-diegetically towards the spinning top implies we’re the ones asking the question.

So the reality answer is no, where the cut to credits happens leaves us with only the image of the spinning top for as long as we can remember his movie. The movie, then, is itself a “dream”, it’s mere cinematic smoke and mirrors, and therefore if we were using Cobb’s rules it shouldn't stop spinning. Nolan has done to us what Cobb did to Mal: plant a parasitic idea in our mind. The movie Inception is Nolan's inception in us, and just like Cobb, it was done with what Eames described as the most subtle idea, a mere emotion.

For Fischer and Sakai, this simple token was a written will or document in a safe, for us (and Mal) it was the spinning top that became Cobb’s totem. These are things we can believe are "in hand", the literal meaning of "inception". The trick is the top in the last shot is not real, but we all choose at the end whether the top spins forever or topples, it's humanly impossible to not pick one of these results. Therefore what we ultimately believe in means a conscious choice of dream or reality. We will “carry” the image of that last shot with us as proof, it becomes our totem.

And so the true answer is we choose what we want from the movie because just watching it is a form of lucid dreaming. While we're watching the movie, it is our reality to interpret as we wish. And there is nothing wrong with that, nor any other reality we choose, cinematic or otherwise, spin or topple. I'll leave you with the seminal words spoken in the opium den:

“They come here to be woken up. Their dream has become their reality. Who are you to say otherwise?”


And that is the definition of the entertainment experience.





A Man's Man

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Very inspirational post by MMA fighter Shane Carwin explaining why he continues to hold his engineering day job despite being the rising champion of the UFC:

No the job is not about the money. I made more at UFC 111 (sponsor, bonus etc) then any of my fights combined. My sponsor dollars alone were bigger then my annual salary at my job.

It is not about the money, Dana offered me an insane amount of money to quit my job last year. When I was coming out of college I had a lot of agents telling me they were going to make my dreams come true. Were talking more money then I may ever make. Then the phones just went silent. Not long after that my first wife left. It was me, a shit degree that kept me on the football field and my son.

My mom had told me this day could come and that all we really own in life are the opportunities and examples we create for those around us. She was a single mom who raised three boys and she never complained. Here I was just having a kid, playing in the Sr. Bowl and wrestling and I was unhappy with my choices.

I decided then that I would get my Engineering degrees and pursue that career and make sure I raised my son with the same set of values my mom had instilled in us. That a real man puts his families needs above his pursuits, that a real member of society holds down a job and contributes.

Millions of dollars or the hopes of that kind of money will never make me take to focus off of setting an example for my kids, an example that they can strive for. Not everyone will play for the NFL or fight for the UFC but everyone can contribute to society and give a little back.

I want my kids to know me as their father who worked hard enough to find time to live his dream instead of a guy who chased a dream while putting his life on hold.

The UFC pays me well, my manager is doing things I could have only dreamed possible, and I have no need to work other then I like that Kamden knows me as his father who works for the water district.



This is the man I want to be champion, I wish the best of luck to him over showmen like Brock.

Borrowing Cameron's Vision: Avatar Mini-Analysis

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James Cameron is a visionary director, which is not to say Avatar was a flawless movie as much as I loved it. We use the word "visionary" because it's not "sight"- "vision" was defined in the old days to mean a "sense of sight", or the ability to see into the supernatural. To see the supernatural, one must see and understand the meaning behind the sight; the word "vision" may come from the Sanskrit veda- meaning "I know."

POSSIBLE SPOILERS!!!

Cameron does two things that are visionary. First, he foresees the future trend in movies, inspired by the VFX of his time, and risks over $300M on this vision inspired from what Peter Jackson's Gollum hinted at- a complete replacement of the human actor's physical self, yet a vessel for magnifying its performance, crafted into a movie where the virtual characters are more real than the real ones.

Secondly, in doing so, Cameron is not just having us see his vision, but teaching us moral lessons in seeing our world in a whole new way through the filter of his creation. Now, I grant you that the execution was a bit ham-handed, with villains more cartoony than the virtual actors, plot clichés by the pound, and eye-rolling predictability. But in the same way I love Luc Besson's work, that's the charm, that bravado of motion picture, not film. We're here to see a moving picture of something real, not a medium called film. This is entertainment, not art.

Read more...

The Apple that Never Sleeps

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PHOTOS:
Photos from Day 1
Photos from Day 2
Photos from Day 3

Our first vacation in a long time, Xstine and I went to New York City for the first time. Ok, actually second for me, but the first time I barely left the hotel. Part of the reason for going there was for the Naughty or Nice press event where I demoed LPSO to all sorts of different media to demonstrate that the tidal wave of casual was coming, but the other part was because Xstine and I just needed to see what all the fuss was about.

And I think I understand now. I may not want to be a New Yorker, but I envy those who had a chance to be. The Manhattan skyline is a massive, complex, unblinking slab of history and industry dropped onto the poor island like a living henge to capitalism and discovery. New York does not need to sleep to have the American Dream because every waking moment there is drowned in that hope that, ironically, was originally born from those who left the city for the endless lands of the New World.

New York is the first real city I've been to. Even LA and it's sprawling sun-drenched hills filled with douchebags and wannabes have nothing on NYC, where Broadway is a nightly ration of magic accessible to everyone, not just those at Universal Studios. There, Times Square is timeless, the subways are escalators, the people are raindrops, the food venues set like parking meters down every street, all in a more genuine multi-cultural mix than anything the pretentious Cali affirmitively-activated immigrants could claim.

New Yorkers are proud. Where in San Francisco you see claims of "NY style pizza!" and "Texas BBQ!" and every other imported mimicry, in New York you'll never see California mentioned as anything more than "Napa-style sandwich". There is almost nothing (except BBQ) that New Yorkers don't do bigger, better, and around every corner at every hour. Once in a while you'll see a kindly nod to Chicago and it's pizza too, but otherwise it's a powerfully oblivious place. There is a lack of want there that you can't get enough of.

One thing I came back with a newfound appreciation of was the ungodly grace of a bagel sandwich barely clamped down on a smoky fresh filet of salmon, lettuce, tomatoes, and a pancake of cream cheese... unbelievable! Time to smoke my own salmon to toast a great city!

LITTLEST PET SHOP ONLINE LAUNCHES!!!

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Wow it's been quite some time, since I've posted, my every day propelled in an endless orbit around the dense cluster of wonder-eyed cartoon pets and treacherous travails of game development that was my universe for the past year. Today our MMO-lite star was borne (not born) to the public, and in some ways the work has only begun. If I'm being overdramatic it's because this project has really felt just that cosmic.

Littlest Pet Shop Online officially launches today although it's been online for the past month in various beta phases. I firmly believe that while there is so much more I know this game can be, it has the best production values of any Light Persistent World out there, and certainly has the foundation for us to build upon it all our production dreams. That is the great game changer about an online game. I remember mulling about how MMOs were services not games before, but now I'm really face-to-face with just how much the capacity for dev-to-customer responsiveness ends up requiring more responsiveness from all.

My personal involvement has ran the gamut from game design to production to mentorship to padawanship to press monkey to DARPA think tank... too much to define. Sometimes I felt like I was part of everything, sometimes like a part of nothing anyone else could recognize. Towards the end of the project my Sr. Producer was removed from the project and that made it even more nebulous for me. It's quite a realization to accept that your project is really a living organism, not the vision of any one (or few) creators but a sentient mass of decisions, tweaks, features, design, and code that you must constantly redefine the vision of for yourself and your customers.

I can't talk about the lessons learned from this project because the lesson is only at the semester midterm exam, you know that one you wake up just before, in a cold sweat, fearful that all the preparation you did was lost in a previous dream? But no, regardless of much dream stuff there is, when I log into the website and see our client waiting there for real kids to make real accounts and meet real friends as we push real content out in real patches... certainly something wonderful was achieved. It sits on a bed, not of passive dreams, but clever threads, being weaved by hands that disregard real or not real, because the endless space of kids out there demand their days fulfilled.

It took the past year to get here. Now, we entertain. drunk

It's an Obamanation

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When the victory din for Obama was ringing loudest, I must admit that I was caught up in the hope that a regime change was something more, that there was hope that this time. It would be an end to our past decades of policy sins. I should have known better.

Forget that Obama hires a Raytheon lobbyist Bill Lynn into the DOD (among other lobbyists) right after banning such action. Forget that former lobbyist Tim Geitner who now heads out treasury is a tax dodger. Forget the laughable half mil salary cap on fat cats, which only affects the top 25 employess (promote a few janitors) and ISN'T RETROACTIVE! Where's the accountability for the bailout money spent as CEO bonuses?

The hypocrisy of the left wing denouncing conservative tax cuts and ignoring democrat ones makes me want to just tell you to forget it all. But when I saw the mortgage relief plan, well I snapped back to reality. I hope you do too.

So pretend for a moment that throwing $275 billion at a trillion dollar hole was somehow enough. Here's the gist of the plan, with my comments in red:

  1. For 5 years, mortgage interest will be reduced by banks so that monthly payments are 38% or less of monthly income.
    So the tax deductible part is reduced, and even then for only 5 years. Right now it's a blessing to have any tax at all to deduct! Got Job?
  2. Treasury will help get this down further to 31%.
    ...with our tax money. Just clarifying.
  3. Both banks and borrowers get paid for modifying their loan.
    We're paying these guys to do something they need to do anyways? Are the banks even trying to survive?
  4. Modified loans get bolstered insurance policies as an incentive.
    So that when fundamental real estate forces cause more foreclosures, the banks will get more protection for their assets. Aren't we supposed to be stemming those forces in the first place?

The best things for banks to do now (by my uneducated guess) is to modify as many loans as possible on the worst terms possible. This is a reckless win-win for the banks. Either get paid for modifying loans you had to anyways, or foreclose on modified loans if the asset price + insurance adds up to more than what the owner can short sale.

Really, the only solution right now is to define exactly how much capital banks need to survive, kill the real estate market to that level, and then give them the bailout money for that use only. Too bad that bailout money is made of caviar and yachts right now.

Long live change.


Deadly Creatures mocap funnies

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up up and away!

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The raw emotion and curiosity they inspire with a single image is amazing. This is almost Harris Burdick.

All the President's toons...

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white on white

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While the pseudo-highbrow titles of the Independent Games Festival are announced with aplomb, each year feeling less and less indie (which is wholly different than being independent), the raw creative reactionism just isn't there. I don't think I'm jaded, it's just not exciting when indie game means a game made with less than a half million dollars employing one of the following play mechanics: Flash physics, time/perspective manipulation, or audio visualization. Or worse.

It's as if each time the Incredible Machine is developed cheaper, somehow the gaming frontier has been challenged. Seriously now, can we get over it? Remember when garage bands did their thing in isolation, before they saturated punk, ska, grunge, and many so-called underground movements with so many novelty acts that the genre was drowned by its own crowd? Instead, the only game from the festival I wanted to run out and make everyone play was You Have To Burn The Rope, which is an interactive fuck-you as brilliant as Malevich's White on White, and will no doubt be replicated to death as if the art was in the game, not the moment.

Yet that game tells the very opposite message as Malevich's piece, as did Rod Humble's The Marriage, which showed how subjective we really are, and how that can be turned into gameplay. There is no supremacy of form in today's rabidly media-hungry culture... all elemental form, all sensations, all primitives are transformed instantly into subjects of intricate, post-modernized stories. There is no isolation. I fear the internet has made this change in human cognition permanent.

So why not embrace it? That's why You Have To Burn The Rope is fantastic... for games to become art there must be an awareness and a conversation with its own history. Film, music, and literary critic call this allusion, but for the creators, this isn't just a word, it's a dialogue. Which means it should invite participants. For me, I'm far more intrigued by stop-motion artist Patrick Boivin's attempt at turning a linked sequence of videos into Youtube Street Fighter.

And don't even get me started on Flower.

Seasons Fleeting

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Yeah, it's been a while since I've had a chance to post. And boy have there been so many things I've wanted to talk about, but now at the cusp of what should be a bright new year, I can't bring myself to carol about all the devastation our economy is experiencing... it's just too negative. While Xstine and I have consoled ourselves with the idea that our industry is recession proof, is it really? The official unemployment rate is 7.1% in Silicon Valley, above the national average, but if you used metrics from before the Clinton administration retooled CPI to their pleasure, national unemployment is over 16%.

But like I said, let's stop talking about it. There will be plenty to decry next month, when the market loses faith in the mythical year-end bounce. Let's talk fun things, like my new favorite site: www.mymomisafob.com It captures the charming, annoying irrational love of the asian mother, steeped in impromptu paranoias and Engrished superstitions.

Ignore the fact that the picture I posted comes from the now defunct Timesplitters developer Free Radical, who sadly along with Factor 5, Midway, EA, et al. are among the many with career casualties this last month. You know what's fun? RoboKill is darn fun for a simple flash game! Reminds me of shareware classics like Raptor: Call of the Shadows and Zone 66, remember those goodies?

Also, I know this is a bit old, but I finally got to check out Wario Land: Shake It at the store, and it really leverages every bit of the Wii's potential into a solid, novel platformer... and it has an awesome "trailer" so check this out!

Anyways, it's tough mustering up much season's spirit this year, but things are darkest before the light, right? And with so much dark coming, preparing to take advantage of the light is the best way to position ourselves for festive years to come.