RejZoR's little secrets

Little technology secrets for big everyday problems...

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Posts tagged with "game"

Crysis 2 is the worst game ever

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If you're thinking of buying this game, do yourself a favor and don't, in case if you don't want to read massive blocks of text below on why i think so... I bought it (in fact i've pre-ordered it) and i'm now regretting of doing so. I think this game is a top nominee for a biggest fail (or in Crytek's words, Maximum Fail) of the 2011 and the year barely started. And Crytek being a nominee for the most useless and sold out developer of 2011. Why you may say? Read on...

It was soon after original Crysis 1 when new info started leaking out about Crysis 2. And as development progressing, we were getting more and more info. We were promised of getting the most advanced DX11 graphics and physics engine there is, incredible gameplay and so on and on. And we believed them as Crysis even though it had health regeneration which was liked by some and hated by others, it was still a pretty damn good game. It was building on a technique presented in Far Cry and that was working well. Graphics were indeed state of the art and still are even for today's standards by far the best looking, especially if you fiddle with mods and tweaks. But it looked incredible even out of the box. Demanding but incredible. Playing it on Delta was quite challenging, world was incredibly open and gave you several different choices of tactics. You could snipe them from a high hill, go silent with stealth suit mode, make diversions or just go head on ballistic.
Story was not exactly on level of Deus Ex or System Shock 2 but it was interesting enough through the entire game backed up with pretty good cinematic sequences in between that amped the atmosphere.
I have them both, original Crysis and Warhead expansion. And i consider them as one of the better games. Not the best ones but they were memorable enough that i consider them as very good.

Now to the Crysis 2...

Graphics
All Crytek games so far were benchmark for any system when they were released. Even if you had a top end system, it was squealing like a piggy underneath the CryEngine based games. But they looked incredible. So starting with graphics is a logical thing. Crytek promised us DX11 experience. We pre-ordered the game. And what we got? A direct console DX9 port in the end. I can't deny it, the game runs really well even on mid end systems and at first glance it doesn't look bad at all. But it's not what they promised to us. And even if the first impression is ok, you later see that the game is running this well for a reason. DX11, even if it was looking exactly the same, it would be running significantly faster than it is in DX9 at the moment. As some users noticed by comparing it to original Crysis, the textures are nowhere near as sharp and are suppose to be half the resolution of what we have seen in original Crysis. The game is even hardly using any bump mapping which was highly used even in Far Cry. Crysis 2 probably never even heard of parallax mapping either. If you look at gravel. It's just a low resolution flat texture. Look at brick walls. Again, flat low res textures. Cobblestones, flat low res textures. Rocks, again flat textures. The entire game consists of flat low resolution textures. They just smacked nice moving tree trunk shadows over them to make false impression of niceness. Sorry but it looks pathetic even compared to Far Cry.
Original Crysis offered incredibly bump mapped ground, heavy use of parallax mapping and even though i admit it had few glitches here and there, most of stuff was so incredible you could just stand still and admire the environment. Even just some lame tire tracks in mud looked like they are really a shape carved by a tire in a mud. But was in fact just a texture. Same for rocks and cobblestones. And the water. Ocean waves looked stunning. My jaw dropped when i've arrived tot he coast by throwing myself off an airplane in Crysis 1. And swimming in that water is also the same incredible experience. Superb underwater lighting, god rays from the pier, bubbles, shading and light diffusion. Aaaaah. And Crysis 2? Water looks ok but nothing better than that. And when soldiers are running over it it looks absolutely pathetic. The Elder Scrolls Morrowind from like half a century ago had far better water rendered using just DX8.1. And it was dynamic. Any character (even you) walking through it made a trail of waves caused by the body resistance. Forget about anything that advanced in 2011. Water is static object that doesn't react to player at all and water splashes look like those from Unreal Tournament 99 (from 1999). Are you freakin kidding me?

There is a general console bashing because of all this and for a good reason. And consoles aren't directly responsible. Sure they are a bit outdated but if developers weren't this fuckin lazy no one would have been complaining over them. The rant is especially justifiable because we, the PC gamers are the ones who brought Crytek to where it is at the moment. We financed them with OUR money when we bought Far Cry and both original Crysis games, so they can even exist today. And then they backstab you like this. It's what we call "losing a customer" in the retail store world where i happen to work as well.
You can be perfect all the time and if you show any dishonesty or bad intentions to a customer, you'll lose it forever. Crytek doesn't seem to be aware of that and i can safely say many PC gamers won't be buying any Crytek games ever again. They might pirate it and quite frankly i really can't blame them.
Some won't even touch pirated Crytek games. Trust me, you can be pissed that much. I haven't pirated or bought any Ubisoft game for years because i hated the way how they treated us with retarded protection schemes on their games. Anyway, i've drifted a bit away now. This just isn't what they promised to us as far as graphics are concerned and that's the end of it. They promised DX11 patch that might be released some day once you play the game in DX9 mode and we all did, playing it again just to experience DX11 will never be the same as experiencing a brand new game with state of the art DX11 engine from the start.

Graphics Settings
In general i wouldn't complain over this if it wasn't this pathetic as well. We were used to games where you can adjust at least something. Not here. You just have few presets and that's it. You can't fiddle with levels of FSAA and disable crappy blur. No sir, you can't do shit. And they still haven't managed to make few stupid buttons to control that. How fuckin hard is it to make few variables and attach them to buttons that are connected to a freakin CFG file? I can make that using just MS Paint and Notepad for fucks sake...

Sound
The game has sound (yey) and i probably wouldn't even be mention it if Crytek did a proper job here. But the manage to fuck up this as well. The sound is ok, a bit boomy which is good in a way. But they apparently fucked up sound buffers so that NPC soldiers yelling gets stuck and repeated over and over even when you run away from them. And it doesn't seem to stop even when the game loads another map.

Pay attention to constant yelling of soldiers in the background...


This is so freakin annoying i stopped playing the game the second day after release and i haven't played it ever since. There have been several patches in between, currently at version 1.2 and this shit still hasn't been fixed. What the fuck Crytek!?

Physics
Yes, the physics. Back in the old days we were happy if we had cool death animations on enemies. Then in around 2002, several high profile games with incredible physics arrived. Max Payne 2. Superb physics on ragdolls and pretty much everything around in the world. UT2003 with insane ragdolls as well. And Painkiller!!! And lets don't forget Hitman:Silent Assassin. Nail someone with baller guns and the'll be flying through the air, down the stairs or just "sit down" next to wall in a pool of blood. Now lets return in the present time. Year 2011 and Crysis 2. Shot an enemy in the face. He'll indeed sort of fall down according to physics. But this is it. The physics end here. This is it. You think i'm kidding but i'm not. The world is completely static. There are hardly any things that you can move apart from those few useless barrels no one cares about. You can't even destroy trees that were destroyable in first Crysis or even Far Cry. Ragdolls just don't exist. You can shoot enemy soldier when he is already dead and he won't move even for a millimeter. I've had one soldier that has actually fallen off a bridge down to the ground in front of me but i highly suspect the entire thing was just scripted. This was in the part where you are walking on a suspended highway which latter collapses in a huge cloud of dust. Incredible scene you may say? I can assure you it will be exactly the same each time even if you play Crysis 2 400 times. Yes, the entire and all world destruction scenes are scripted. This sort of thing was cool back in the old days when CPU's could hardly run the basic things in games. But these days when you can get real-time clothing simulations, fully animated dynamic ragdolls, particle simulations and real-time world deformations on dual-core CPU's it's just not acceptable on any level. It's pathetic at best. How could the make such a dull and static world in 2011 is just beyond me. Half-Life 2 and Max Payne 2 released back in the Paleolithic era had far more dynamic world for god sake. And it was all running on 1,8GHz AthlonXP 2400+ at the time. You know, that single core thingie? Today, i have a 8 threads, 4 cores, 3,3GHz CPU and i have to watch this static shit? Go fuck yourself Crytek, even consoles should be able to run that for god sake. Haven't they all bragged how much processing power PS3 has and how efficient CPU can be found in X360? I just don't get it what was going in Crytek's mind...

Ai
I know making good Ai is no picnic but quite frankly i've seen better 12 years ago. Half-Life 1 commandos are still the benchmark for advanced Ai even today and what Crysis 2 has to offer is just garbage.
Soldiers never even try to flank you, they don't group up and try to get you out of the sniping nest. They just stand around like morons waiting for you to kill them, they sometimes even take cover (i think they are doing that by mistake anyway). I mean c'mon, i went on playing Half-Life:Source because of the dumb sound bug you've read above and man, on hard i was sweating sometimes like crazy when i had to combat these commandos. And source Ai isn't as sharp as it was in original Half-Life. Commandos move around, they take cover, if you hide, they will try to get you out with grenades and grenade launchers attached to sub-machineguns. They just give you impression that they are live intelligent beings.
And all that was running on 333MHz Celeron CPU's back in the days. A calculator was probably faster than that and we could enjoy such state of the art Ai. Oh and yes, i am playing it on Post Human difficulty in case if you're thinking why i have those dumb soldiers without any kind of self preservation and aliens that just jump around like retards until you ram enough lead into their empty skulls.
And for the hardest difficulty mode, Post Human is by far too easy. I usually play games on Normal so they aren't frustrating too much for the first play and i usually replay them on hardest level later.
I've started this one on Post Human because others already said it's very easy. And it is. Even on the hardest difficulty level. It's what other games define as "Walk in the park" difficulty. The fact that i've died only like maybe 4 times tells a lot. The game just doesn't offer any real challenge.

Multi-player
Yey, the part which is what lately makes games much more interesting and gives them additional value once you finish single player mode. Yes, you guessed it right. Crytek managed to fail this one as well. At first we were unable to even log into our accounts. Then there was a moronic bug with their registration system where for some reason user's e-mail was assigned as username. Who the hell wants to run around in a game with e-mail address as a name!? And what's even better, you can't change it. Not e-mail, not the name. They do offer you a button to delete an account but guess what, you can't re-register using that e-mail ever again. And you can't use the same username once you do that. I have sent 2 requests to Crytek tech support and haven't got a single response from them (it's like 2 weeks now and counting). What the fuck!? Then there are all those poor gamers who paid top cash for Limited Edition at which point the couldn't redeem the stuff they were entitled for with Limited Edition version. And to spice it up, pirated versions could easily join all servers and as far as i'm aware they still can. You could enter whatever you wanted as serial key and the game just accepted it. And like all the Top Shop commercials, it doesn't end here. The game had no anti-cheat protection. There were cheaters all over the place and even though Crytek has now added some stuff to prevent that it's imo just a pathetic attempt to extinguish a forest fire with a glass of water.
How the hell can you fuck up a part that's the main reason in other games for gamers to actually buy the game as you can't cheat serial key authentication? Well, Crytek managed to do that. Good job Crytek, good job! Because of all this, i haven't even bothered with multi-player so i can't comment at all how it plays. It's not worth my nerves and i don't think i'll even bother with it. Not now and not anytime later.

World design and feel
Ok, New York city. It's a bit cliche thing but it's always NY that gets hit by some shit. But i don't mind that, not at all. And i sort of like how the world starts to change from seemingly normal to a hell hole filled with destruction, collapsed buildings etc. But the main problem is that it's pretty much linear design which throws away any tactics or different approaches. You just have to get from A to B and even though game wants you to believe that you have options by pointing out so called "Tactical Options", you don't really have much of a choice really. You just have to fight the way through one way or another because there is no real alternative like we had in Far Cry and Crysis 1.
And what it gets on my nerves the most is that you don't have any "outdoor" feel. In Far Cry and Crysis you could just look around and breath fresh air. It felt open, inviting and you just felt free. In Crysis 2, i was standing in a park, full of trees and bushes, open blue sky and it felt so narrow, claustrophobic, i couldn't feel the presence of open world. Trees and bushes don't give impression of nature. They are just some green object there. And because of that everything looks so morbid and dull. And i don't think that was done intentionally. If they did, they failed again, because i've seen far better game designs that intentionally had morbid, claustrophobic and dark atmosphere. In fact even some free game mods had better atmosphere. They Hunger for old Half-Life 1 for example. Like half a century ago...

Conclusion
I could probably go on and on with many other things till i bore you to death, but i probably already did that p

There is a part of me that wants to like the game. I actually do like it. It's something new to play and we've waited for it for quite some time. But then i remember all what i've written above and i want to hate the game real bad. And i do. Especially since i paid full price for something that has outdated graphics engine, doesn't have any physics, it has broken sound, retarded Ai, boring and dull world, broken multiplayer and is filled with bugs. I could easily wait another month or two for a properly made PC game. But no, they had to rush the release and give us this broken junk. If i'm honest, i don't think i'd even complain about it, if the game was around 15-20 EUR in a retail packaging. But it wasn't just 20 EUR, it was almost twice as much. And i really don't think this particular game is worth this price. Maybe after few months and several hundred patches.... Last time i payed like 10 EUR for a Pop Cap game and i had shitloads more of fun with it and it wasn't this buggy. And all that with cartoonish 2D graphics. And i still think it was the best spend 10 EUR ever. I can say that Crysis 2 was the worst spend 39 EUR and i can place it next to "Spore" game as the worst purchases ever.

RejZoR's top tip, if you plan on buying Crysis 2, buy it after 1 or 2 years when it will cost like 9,99 EUR in the sold out shelves. That's how much the game is currently worth imo.

NFS Hot Pursuit, video needs 1 million views before 12th December!

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Do us, the NFS Hot Pursuit owners a favor and watch the video and also tell your friends to watch it. If we hit 1 million views before 12th December, Criterion team will give us this pack of 3 sports cars for free (Bentley Continental Supersports Convertible, Lamborghini Murciélago LP 650-4 Roadster and Dodge Viper SRT10 Convertible Final Edition). It's not even 2 minutes long so it shouldn't be too hard.

Digg it, Facebook it, Tweet it just to get enough views bigsmile

Free Portal game on Steam till May 24th 2010 !

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LINK:
http://store.steampowered.com/freeportal

It's a non violent mind twisting game with a portal gun and lots of puzzles to solve.
If you haven't yet played it, now is your chance! Get it while it's hot!

Command & Conquer games for free

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Even though most of ppl hate EA for various reasons, they aren't just evil. They give away their classics or well, Westwood's classics. Original Command & Conquer, original Red Alert and now Tiberian Sun. Of course all the games come with all the expansion packs.
So, if you're a RTS (Real time strategy) fan and you haven't yet played one of these, this is your chance.
The games are somewhat older, but they are still excellent. And voxel graphics in Tiberian Sun gives some special feeling that no 3D engine can ever replicate it. And videos before and after missions totally rock. Check them out and enjoy the games.

LINK: http://www.commandandconquer.com/classic

Mechwarrior 2 and Screamer 2 on Windows Vista

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If you're one of those freaks who like to play almost 2 decades old games now (like me), then this might be interesting for you. I'm a huge fan of Mechwarrior 2 (i have the Pentium Edition with higher resolution mode) and Screamer 2. Got these two games in some pack looooong ago when i was still using Windows 98. And since these two were my first games (that i actually owned, not just rended from friends) i was constantly playing these two. Years have passed and those two games stopped working on new age systems. There were some breakthroughs on later systems uisng VMware, VirtualPC and VirtualBox, but only Mechwarrior 2 worked ok. Screamer 2 was very choppy even on lowest color modes. But not anymore. Few days ago i got myself a new Core i7 based system. It's a Core i7 920 powerhouse with 6GB of RAM and 750GB HDD. Installed VirtualPC, installed Windows 98 in it with 128MB of dedicated RAM and enabled VT or Virtualization Technology. And i think this feature was the reason for smooth operation. But i guess raw power does a bit also... I'll have to test with and without VT to see whats the real reason.
Both games run perfectly like they did years ago on native systems. Only thing that doesn't work is legendary music. But i'm compensating that with media player in the background playing the CD music. It's not the same but it works very well.

Bottom line, if you are using system that is powerful enough, don't even bother with DOSbox and different hacks and patches. Install virtual machine like VirtualPC, VMWare or Virtualbox, install Windows 95 or 98 on it and just work with it like you did years ago.

Can't wait to play these two games again. It really brings back the good memories bigsmile

Need for Speed 3 Vista Edition

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Hello everyone! Today i present you my new contribution to all true Need for Speed fans.
The Need for Speed 3 Hot Pursuit Vista Edition patch and 32-bit installer in one package.
This patch will allow you to play this legendary racing game on Windows XP, Windows Vista and Windows 7. And thats not all. 64-bit Windows is also supported, where original installer simply fails to run (because it's just 16-bit).
I have also included optional package of all traffic vehicles and traffic pursuit cars.
Thats right, you can now race with delivery trucks, taxi cars, school buses, SUV's and so on.
They are slow and steer like a whale, but racing with them is hilarious. Especially in Hot Pursuit mode on split screen. Pure fun!

Oh and don't forget to crank up all game graphic settings and enable Anti-Aliasing and Anisotropic filtering in your graphic card control panel. The game will look much better with it smile

Patch includes CD verification! Only users of original NFS3 game can install it.
Patch will also copy game files from original disc during patch installation. Bypassing this check through built-in feature can be done on user's own risk and i won't take ANY responsibility if user decides to do so (in case if EA decides to bug me with piracy nonsense or if user's PC crashes and burns).


PATCH REQUIREMENTS
- original NFS3 disc (english retail version from 1998)
- ~460MB of free disk space
- Direct3D capable graphic card (all graphic cards we use today)
- Creative ALchemy or similar tool for EAX support under Vista/Windows 7

DOWNLOAD

Changelog:
1.03 - added ability to bypass disc verification (*1)
1.02 - fixed bug where NFS3 crashed when saving replay or game progress
1.01 - fixed bug in Extra content extraction process
1.0 - initial release

(*1) - Bypassing disc verification is not recommended, but since i've had so many requests i've decided to add this feature. You can try bypassing but in that case, i cannot guarantee anything. The game might work, but it might just as well collapse into a black hole or something. p

DRM - The final solution?

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I'm asking myself, where is this heading? Almost every game released today includes this so hated DRM thing from SecuROM.
Developers and publishers try to show DRM as something wonderful that actually protects their intelectual property and somehow makes users happy as a puppy. But does it? Well, at this exact point i kinda lost the track.
This incredible DRM is suppose to stop pirates. But how come all these DRM infested (yeah infested) games show up on torrent sites 1 day after release or even worse, few days before release in my region.
That happened to BioShock, that happened Warhead, that happened to Spore and even brand new Red Alert 3.
"Nice" track record of protection efficiency i must say...
Thats like hoping a kevlar vest will protect your from a nuclear bomb blast at 10m distance lol...

They also advertise that this wonderful DRM allows users to play games without DVD in the optical drive.
Oh, great. After 15 years of using discs in my optical drive, this is really a god send feature. Khm...
Sure it's an ok feature but is it worth the other negative things? I think it's not.

First thing was the obvious one.
It clearly doesn't protect anything as pirated versions show up the very same moment the games are released.
How does this actually help me as a legal customer? It doesn't. At all. I'm limited to a very lame measured activations (yey, some offer revoke feature but thats just not it), i cannot transfer to another PC and usually only i am allowed to play it. Do we also buy 4 cars if there are 4 members in the family? No, we don't. But they expect us to buy 4 games in same case? I sure hope they don't expect that, because not a single sane person would do that. If i play it my brother/sister can't play it. But when they do, i can't. So where exactly is the problem?
This part used to work just fine with a simple CD/DVD check that doesn't require stupid activation and CD/DVD key prevented from same game to be played simultaneously on the internet.

Now lets look from the other point of view. We head to a torrent site and download the game.
DRM was clearly ineffective as we just downloaded the "protected" game. Do we have to worry about activation limit? No. We don't have to use DVD in the drive anyway. We don't have to worry about possible complications with activations. We don't have to worry if activation servers will still be up and running 5 or 10 years later (yeah some ppl actually play these games after so long, and yes that also includes me). I also don't have to worry if publisher will be willing to provide a patch to remove this protection.
We don't have to worry if activation (or shall i say it's protection low level drivers) is going to work on some new OS that will be released every 3 years (Windows).

We don't have to worry about any of these problems and some more, not mentioned here.
So, you buy the game and the result is a disc thats not even allowed to be used as pizza cutter. Or you simply download it from a torrent site and don't have to worry about anything except how you're going to beat that game level...

Are developers and publishers really that blind, they can't see the obvious?
How is some crippled software going to encourage users to buy originals instead warez versions?
This question keeps on rolling through my head. And the answer is always missing there...

Why don't they just save the money they spend on these inefficient protections and spend it on, i don't know, gameplay innovations and research, advertisement, special promotions to increase sales. There are loads of more important things than this useless DRM. I mean this one is painfully obvious.
Hell, pay that extra that would otherwise go for crappy DRM to your programmers and artists so they'll work even better!

But then again, people WILL pay for software if they think it's good. And they do. Many of them. Lots of them. Even i do! But not beacuse DRM is preventing me from getting pirated version.
No, it's because i think developers deserve to be payed for a good job they've done.
And some have done a really great job. If you can find your product on picture below you did an excellent job there... even though some include this DRM. I'd really prefer those games without it... but hell i had no choice. I still rethink buying of DRM games thoroughly. And i dropped many off them from my "to buy" list just because of DRM. Red Alert 3 for example is one of them. And as you can see i like C&C series quite a lot...


Happy bunch of games i'd pay for anytime. Excluding Spore which got there by mistake lol...