New Rendering Engine, Core 2
Tuesday, June 19, 2007 1:10:51 AM
Mini 4 has been upgraded to the Kestrel codepath of Core-2, the same engine found in The Internet Channel for Wii
Though Merlin, Kestrel or Peregrine are code for browser inside the company, core 2 is a code name for the rendering engine, the heart of browsers. I suppose after three years' workings, the retirement, or big refinements of Presto engine is fit for the needs of market. Thanks Presto. It's time for the next generations!
This is not the first mention of core 2, for the open public. I've heard of/seen its name few weeks ago at the conference, which I blogged earlier here.
We already have it, core 2, for comparatively long time though
[Edit on the 13th of March, 2009]
I think the expression in this post seems to be read as if I call "Elektra" as rendering engine. It is not. "Elektra" is code name for the whole Opera in those days.
This post was written before I joined Opera, but I amend it just for clarifications.