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New Rendering Engine, Core 2

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In the year 2000, we got "Elektra" for Opera 4 to 6, three years later, we got "Presto" for Opera 7 to 8, another three years later in 2006, we got Opera 9, whose rendering engine was to be still Presto, but there seems to be a new name, at least inside OperaASA. That's "Core 2", from Davis's blog entry for Dimension.

Mini 4 has been upgraded to the Kestrel codepath of Core-2, the same engine found in The Internet Channel for Wii


Though Merlin, Kestrel or Peregrine are code for browser inside the company, core 2 is a code name for the rendering engine, the heart of browsers. I suppose after three years' workings, the retirement, or big refinements of Presto engine is fit for the needs of market. Thanks Presto. It's time for the next generations!

This is not the first mention of core 2, for the open public. I've heard of/seen its name few weeks ago at the conference, which I blogged earlier here.

We already have it, core 2, for comparatively long time though smile

[Edit on the 13th of March, 2009]
I think the expression in this post seems to be read as if I call "Elektra" as rendering engine. It is not. "Elektra" is code name for the whole Opera in those days.
This post was written before I joined Opera, but I amend it just for clarifications.

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Comments

Maulkin Tuesday, June 19, 2007 10:14:55 AM

Thank you for notifying this. wink

It eems like there's really big improvements on the way!

Petter Nilsenmitchman2 Wednesday, June 20, 2007 12:52:42 AM

"core-2" is the the core platform and not just the rendering engine. core-2 was also used for merlin, although in an earlier incarnation. Opera Mini 4 uses the very latest of the core-2 code (which still uses "presto" as the layout engine), the same core-2 branch that kestrel will use.

saito Wednesday, June 20, 2007 2:24:01 PM

Thanks, Mitchel, for clarifications. Then I'd like to call the hearts of the latest Opera "core-2".

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