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Posts tagged with "Kestrel"

dir="rtl"

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The latest public weekly build of coming Kestrel has a function to set vertical scroll-bar left side of window. You can test it using reload from cache with your favourite web page.
Usually adding dir="rtl" at the top of HTML, something curious happens, as far as I test with my Japanese site, i.e. the Japanese periods are positioned left, while the other letters align right, as;


BTW, some use weekly builds as a main browser, but I still use 9.26 as main and 9.50 just to launch for testing purposes.

SVG Open 2007 at Keio

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This week, I went to Keio University, in Tokyo, to attend the SVG Open 2007, to help W3C/Keio, as Opera employee. Erik Dahlström, Chaals of OperaASA, and many other SVG guys came to Tokyo. Opera ASA participated it as one of the main sponsors. In the middle of week, we had Kestrel's first public alpha release, so we had to spare sleeping time to test it, after coming back from Keio :smile: Good sufferings.

Photo are up, grouped as "SVG Open 2007" in my PHOTO page.

At Opera booth, I could say thanks to Ruud Steltenpool, the author of "Playing SVG Darts", face to face :smile: That was also very good.

At the end of 4 days sessions, Doug Schepers of W3C announced the beta release of the SVG 1.2 Tiny Test Suite, and now you can see the SVG Tiny 1.2 Conformance Suite Implementation Status, though Beta 0.1, Kestrel's on the list there. And I think many of you have already seen the another list, by Jeff Schiller, at his CODE DREAD, which we displayed on the screen of LCD at our booth during SVG Open. Yes, Kestrel is better than Batik!:up:

Screenshot of Kestrel == SCOOP! ==

Almost all of you are waiting for the first public release of Kestrel. I have it!
So I took a screenshot of it, with the old rendering engine's, side by side!
If you like to check the abilities of Kestrel by yourself, use this :wink:

PS. I took another shot!

New Rendering Engine, Core 2

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In the year 2000, we got "Elektra" for Opera 4 to 6, three years later, we got "Presto" for Opera 7 to 8, another three years later in 2006, we got Opera 9, whose rendering engine was to be still Presto, but there seems to be a new name, at least inside OperaASA. That's "Core 2", from Davis's blog entry for Dimension.
Mini 4 has been upgraded to the Kestrel codepath of Core-2, the same engine found in The Internet Channel for Wii

Though Merlin, Kestrel or Peregrine are code for browser inside the company, core 2 is a code name for the rendering engine, the heart of browsers. I suppose after three years' workings, the retirement, or big refinements of Presto engine is fit for the needs of market. Thanks Presto. It's time for the next generations!

This is not the first mention of core 2, for the open public. I've heard of/seen its name few weeks ago at the conference, which I blogged earlier here.

We already have it, core 2, for comparatively long time though :smile:

Some shadows of Kestrel

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As Tim wrote in his blog,
The rendering engine used by the Internet Channel is the most advanced rendering engine publicly available from Opera Software.

The development is going on internally we guess, and we can confirm that with Olli's post, so what's the current situations we can imagine.
Ashizuka-san, one of my friend on irc and twitter, wrote a blog, of course in Japanese but the chart is in English.
You can view the different results of Merlin there, and may notice some regressions with Wii's Internet Channel. We just sit and wait for the next weekly release, full of fixes and new challenging features.