By geekrecon. Saturday, 19. April 2008, 22:36:53
sdk, demo, internet, html5
...
Many of the Wii Opera SDK demos have been captured to video and placed on YouTube for those who cannot get online with the Wii and who have a Web browser that can't handle HTML5 standards (ex. Internet Explorer). The videos are under
http://www.youtube.com/breakdancecrew.
By geekrecon. Thursday, 20. December 2007, 14:35:34
opera, nintendo, 3d, test
...
I've posted a few graphical demos of the Wii Opera SDK on YouTube at the following addresses:
http://www.youtube.com/watch?v=S2Il0EeRdGw - Wall texture-mapping
http://www.youtube.com/watch?v=3g0hlQ4q8Yc - Mode7 floor texturing-mapping test
http://www.youtube.com/watch?v=NeFO-vAMEzM - An old off-screen Starfox test
By geekrecon. Friday, 15. June 2007, 14:18:23
quicksort, wii, superfx, super nes
...
Previously, the 3D matrix math class combined with the filled triangle function was only able to push about 1100 polygons/sec in interactive graphics, which hindered the ability to make software with what some would deem "good enough" graphics. After changing the Z-sort function last night, that performance has increased 5-fold, so now somewhere between 6000 and 7000 polygons/sec are push, bringing graphics in the Wii Opera browser to about 1/3 of what the Super NES SuperFX chip was able to do. Not bad for an interpreted browser language!